so I've snuck up on some spoiler using thermal sensors.
before I attempt to set up a surprise party for this spoiler I want to get a better look at it with some active sensors.
My plan is to design a sensor Buoy, stick it on a stage, and fire it at the thing.
aand I suddenly have some questions:
Q1:
The wiki mentions reactor duration, but I can't see anywhere to change that on the design window.
the reactor window is greyed out, unless fuel capacity gives it a lifetime?
I don't see anything in the stats on lifetime even when I put fuel in.
Q2:
if the Buoy is a second stage, does it start beeping as soon as it's fired, or after the first stage has released it? (I suspect the spoiler will kill the buoy as soon as it sees it, and if I'm close it might investigate...)
Q3:
for mines, do I just dump a bunch of missiles(or one, whatever) which have active sensors, as a second stage on a buoy which has maybe a passive and set the separation range to the missile range?
Q3b: how long do mines hang around for? I presume Q1 may answer..