Hello everyone,
I discovered Aurora a few days ago, and am enjoying it immensely.
I'm right now in the middle of a combat against a small group of robotic overlords. Initially there were 2 groups of three ships, separated by about 60m km.
I've destroyed the first group of three ships. My missile PD performed automatically without any issue. Enemy salvoes were 3 x 5 missiles. If i remember correctly, at most 2 of their missiles got through my PD.
Now fighting the second group, for some reason **some** of my PD ships are not firing. If I assign targets manually, it works (which shows that there's no issue in design i guess), but it's tedious, and result in massive overkill.
I have three designs, all of which had some AMM. They're all in one Task Group.
3 x New York CA [out of AMM ammo, used to perform well]
7 x Baltimore DD [12 AAM tubes & 3 FC per ship]
--| Plenty of AMM ammo, supposed to be my escort, NOT FIRING
2 x Wickes DL [8 AMM tubes & 2 FC per ship]
--| My sensor ships, almost out of AMM ammo, still firing automatically.
Enemy salvoes are 3 x 7 = 21 missiles. I'm asking my PD ships to fire 3 AMM per target missile. So they should fire 63 AMM. They fire 8. . .
I guess i'm forgetting something simple and obvious, but what ??
in the F8 screen :
Wickes [PD firing automatically]
LckOn AAM A #1 (3v1 PD Mode 906): No Target Assignment
AAM Fast Launchers #1 - AAM-1 (Ready To Fire)
AAM Fast Launchers #2 - AAM-1 (Ready To Fire)
AAM Fast Launchers #3 - AAM-1 (5 secs to reload)
AAM Fast Launchers #4 - AAM-1 (5 secs to reload)
Baltimore [Not OK]
LckOn AAM A #1 (3v1 PD Mode 1500): No Target Assignment
AAM Fast Launchers #1 - AAM-1 (Ready To Fire)
AAM Fast Launchers #2 - AAM-1 (Ready To Fire)
AAM Fast Launchers #3 - AAM-1 (Ready To Fire)
AAM Fast Launchers #4 - AAM-1 (Ready To Fire)