Didn't spot something wrong really so far, but some strange choices:
1.) You don't have to expand the first shipyard beyond 1000 ton right away if you don't want to.
A basic minimal survey craft needs only 250 ton payload for it's geo/grav sensor, which means it ends up around 800-1000ton after adding engines and fuel.
The first level of Armor is also very neat here reducing weight by around 100 ton (10%) for just 500 RP (since you always need 1 level armor and the basic newtonian version is really heavy).
2.) You seem to advance time several years sometimes without looking at Ctrl+F3 (Event Updates), to play optimally you really want to check it after every (5/30 days) time advance so you don't miss applying new better leaders, new research or construction and so on. The "Set to Default" Colours button is neat to quickly see what changes has happened.
3.) At the start a leader with mining bonus as governor of Earth is a great thing if your short on minerals (like for example your problems with neutronium), especially before discovering TN tech when all other traits are pretty much worthless due to not being able to build any installations or ships worth much anyways.
4.) I always try to build (or at least partially finish) my 2nd Military academy while researching TN tech, this is extremely useful since it will double the amount of new scientists and civilian administrators you get.
Most of these are a matter of personal taste and playstyle ofcourse.
Great LP otherwise, I will try to direct any new players to it.
Thanks for the reply, man! Great feedback! Let me try to clear things for you in hopes of hearing more from you
I realize I didn't lay out some big strategy ahead in the beginning but that was because I didn't want to overwhelm the new players. I will first tell them about the mechanics so that they can follow why am I doing this and that when I tell them what I am planning.
ad 1) The reason why I am going with the shipyard upgrade is because the first survey ships I build do have conventional engines. So to make them at least little viable I need to give them 2 x 25HS conventional commercial engines. And even then they run on something around 49 km/s which is not enough to catch everything on the map (comets, some moons etc.). The usual design I believe is something about 2990 tons. I will show it in the next part where I design the vessel (I just hope I remember it right). Once I get up to nuclear engines I can use only one and I still get many times the output - the size goes down.
You are right though. Waiting with the survey till the engines get better might be a way in which I would avoid the hassle of upgrading the shipyard. But I like to know what are my options as soon as possible (messages "The deposits of XXX on Earth were completely depleted" still scare the hell out of me)..
ad 2) I do that too, no worries! Later, once I actually have got past the TN technology, I have it turned while the time advances to see what is going on (I usually go down to 1 day/8 hours increments too) . But from experience there is NOTHING going on at the beginning five years with the exception of some new personal, however I was never that lucky to be able to switch the leading scientist on the TN (not even when I don't have any with the needed specialization). That is why I checked it only at certain points. But the set colors thing is actually awesome, I never noticed that one. Thanks! What colors do you usually use for what?
ad 3) Did I miss a large mining bonus on someone? I think that the current governor was the only one with mining bonus...?
ad 4) I avoid it till I am several years in the game (after getting the construction factories ready) as it costs quite a lot and I tend to hit the ground on my resources really fast most of the time (it will cost a ton to convert the current CI to mines and CF). Halting everything in favor of the academy never seemed like a good trade to me. But you are right about it, I usually build it asap. But I will mention this possibility in the next video if I remember. What is your usual order of building btw? If you describe it more I can tell the players about it as an alternative strategy in the next video(s)
I said it - I am still a newbie, that is why the feedback is so important
Especially as this is supposed to be a tutorial LP
Thank you for it and please more! I know I might sound like I am defending myself but instead I am trying to explain what I am doing. Because then you might point out why it is stupid and I can learn