Author Topic: Turn 3  (Read 1027 times)

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Offline Erik Luken

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Turn 3
« on: April 19, 2014, 09:16:47 PM »
Gaetin = 14 pts
Veassesai = 12 pts
Taesio = 32 pts
Inoukos = 31 pts
Jahma = 7 pts
Riss = 15 pts
Thratral = 9 pts
Alar = 19 pts
M'Xum = 20 pts

The scale-kin expand into hexes 46.26 and 47.27. Dragons appear in 8.56.

Next turn will be due Tuesday night. I'm expanding turn length to 72 hours.
 

Offline Narmio

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Re: Turn 3
« Reply #1 on: April 20, 2014, 07:54:47 AM »
Alar and M'Xum are about to get on a plane for 22 hours, and might be a little slow.  We'll catch up. :D
 

Offline Erik Luken

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Re: Turn 3
« Reply #2 on: April 21, 2014, 11:15:02 AM »
Alar and M'Xum are about to get on a plane for 22 hours, and might be a little slow.  We'll catch up. :D

No worries. You have until tomorrow night to get the info in.
 

Offline Ektoras

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Re: Turn 3
« Reply #3 on: April 21, 2014, 09:16:51 PM »
Gaetin changes 05.47-05.53 and 04.48-04.54 and 08.57, 15.68, 16.69, 17.69, 18.70, 19.70, 20.71 and 04.41-04.46. 05.46 to mountains
Veassesai creates an avatar for dragons at 08.56

 

Offline Erik Luken

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Re: Turn 3
« Reply #4 on: April 22, 2014, 05:12:53 PM »
Thratral changes 37.28, 38.29, 40.30, 41.30 to hills. 41.21-23 to desert. 42.21-23 to desert. 43.22-23 to desert, 44.22-23 to desert. 48.34-35, 49.35-36, 50.37-38 to forest.
 

Offline Sematary

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Re: Turn 3
« Reply #5 on: April 22, 2014, 05:22:22 PM »
Inoukos turns 66.36, 66.37, and 67.37 into land from sea.


Taesio turns 84.45 and 84.46 into mountains. He also turns 76.48 to 83.44 and 78.50 to 85.46 into hills both in a one hex diagonal.  (9 points with three more hexes to turn)
He turns 74.43-44, 75.41-47, 76.40-47, 77.40-46, 78.40-46, 79.40-45, 80.41-45, 81.41-44, and 82.43-44 into forest. (18 points)
 

Offline Malikane

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Re: Turn 3
« Reply #6 on: April 22, 2014, 06:02:37 PM »
Jahma, weary from her previous actions, takes a moment to rest.  She is content to look upon the frozen wastes for the time being.

Riss, looking upon the scale-kin, recognizes their potential for greatness.  She instills within a group the knowledge of war, emphasizing stealth tactics such as ambush and trapmaking.  She creates[8 points] the Order of the Starry Shroud, who are tasked with acting as her priesthood and as a warrior caste within the scale-kin ranks. She tasks them [4 points] with moving to a land she has prepared for them, a land of forests newly raised [3 points, 22.22-27.22, 25.21].
To crush your enemies, see them driven before you, and to hear the lamentation of their women.
 

 

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