Author Topic: Ships of the Imperium Romanum - Starfire Designs  (Read 2303 times)

0 Members and 1 Guest are viewing this topic.

Offline Þórgrímr

  • Moderator
  • Rear Admiral
  • *****
  • Posts: 863
    • The World of the Gunny
Ships of the Imperium Romanum - Starfire Designs
« on: September 23, 2007, 08:47:08 AM »
I found my ship designs from the campaign I had run. Fortunately I had made a txt file of them and made a back up. First up are the initial designs.

The philosophy behind these designs were that they were hastily cobbled together, meaning not the most efficient of designs, since the Romans were in a great hurry to explore their surroundings due to the nasty surprise they had found on the darkside of their version of Luna they called Pugio Caelum, or Sky Dagger.


INITIAL DESIGNS

Code: [Select]
LIBURNIA class Survey CT   (AC) 16 Hull   TL 1
[2] AX(BbS)iRiiRiHiiMgQsi [8]
16 RCP  20 FCP     Trg:1     Cost =  232/ 34.8
HTK 16 Ax1  Rx2  Mgx1  
200x BM

VERUTUM class FG   22 Hull TL 1
[2] Sx3Ax4H(I)(I)(I)LLQs(I)(I) [7]
22 RCP  3 MCP     Trg:1     Cost = 212/31.8
HTK 16 Sx3  Ax4  Lx2

NOTE: The Verutums are the Liburnia Squadron leaders

LANCEA class DD   30 Hull TL 1
[3] Sx3Ax4H(I)(I)(I)Qs(I)GbRGbRMg(I)Qs(I)(I) [7]
30 RCP  20 MCP     Trg:1     Cost = 281/42.2
HTK 22 Sx3  Ax4  Rx2  Gbx2  Mgx1  
100x GMb, 100x BM

PILUM class BS2 50 Hull TL 1
[1] Sx5Ax5HLL(BbS)QsLx5QsLL [0]
50 RCP     Trg:1     Cost = 516/25.8
HTK 23 Sx5  Ax5  Lx9

COLLIER class CL   45 Hull TL 1
[3] SSSAAAAMgx5Mgx5Mgx5(BbS)Mgx5Mgx5(II)(I)(II)(I)(II)Qs(I) [6]
45 RCP  5 MCP     Trg:1     Cost =  603.5/ 90.5
HTK 45 Sx3  Ax4  Mgx25  
2000x GMb, 3000x BM

SUPPLY SHIP class FT5 45 Hull TL 1
[3] SAHx5BHx5BHx5B(BbS)Hx5BHx5IcIcIcIcIcQsIc [4]
45 RCP  30 MCP     Trg:1     Cost =  234.2/ 17.6
HTK 39 Sx1  Ax1

ASSEMBLY SHIP class FT10 165 Hull TL 1
[5] Sx6Ax6Hx7CHS(SYM)CHS(BbL)(Icx5)CHS(SYM)CHS(Icx5)QQLh(Icx5) [3]
165 RCP  185 MCP     Trg:1     Cost =  1678/ 103.4
HTK 48 Sx6  Ax6

IFN COLONY SHIP class FT5 45 Hull TL 1
[3] SAQx5Qx5Qx5Lh(BbS)LhQx5Qx3IcLhIcLhIcHIcLhIcQsIc [4]
45 RCP  3480 MCP     Trg:1     Cost =  417.2/ 31.3
HTK 39 Sx1  Ax1

IFN FREIGHTER class FT5 45 Hull TL 1
[3] SAHx5BHx5BHx5B(BbS)Hx5BHx5IcIcIcIcIcQsIc [4]
45 RCP  30 MCP     Trg:1     Cost =  234.2/ 17.6
HTK 39 Sx1  Ax1

TERRA SPACE STATION class SS   2656 Hull TL 1
[1]Sx200Ax200(Hx10(SY)x5Gbx5Qx10Lx5Lhx10Mgx5Rx5(BbL)CHSx5)(Hx10(SY)x5Gbx5Qx10Lx5Lhx10Mgx5Rx5(BbL)CHSx5)CIC(Hx10(SY)x5Gbx5Qx10Lx5Lhx10Mgx5Rx5(BbL)CHSx5)(Hx10(SY)x5Gbx5Qx10Lx5Lhx15Mgx5Rx5(BbL)CHSx5)[0]
2656 RCP  944 MCP     Trg:1     Cost =  20482/ 249.6
HTK 825 Sx200  Ax200  Lx20  Rx20  Gbx20  Mgx20  
1500x GMb, 2500x BM
« Last Edit: December 31, 1969, 06:00:00 PM by Þórgrímr »
Sic vis pacem, para bellum
If you want peace, prepare for war
 

Offline Þórgrímr

  • Moderator
  • Rear Admiral
  • *****
  • Posts: 863
    • The World of the Gunny
(No subject)
« Reply #1 on: September 24, 2007, 09:05:50 AM »
First Generation Refits

Code: [Select]
LIBURNIA class CT   (AC) 16 Hull TL 3
[2] SAZHXr(BbS)iXiiWiiMgiQsi [6]
16 RCP  9 MCP     Trg:1     Cost =  335/ 50.3
HTK 16 Sx1  Ax1  Wx1  Mgx1  
50x GM, 100x SM

VERUTUM class FG   22 Hull TL 3
[2] SSAx3ZH(I)(I)(I)LXiXrQs(I)D(I) [7]
22 RCP  3 MCP     Trg:1     Cost =  391/ 58.7
HTK 17 Sx2  Ax3  Dx1  Lx1

NOTE: With improved weapons loadouts on the Liburnias the Verutums were brought inline with Imperial Guidelines for a Survey Vessel

LANCEA class DD   29 Hull TL 3
[3] Sx3Ax4ZH(I)(I)(I)Qs(I)WW(I)WMgQs(I)D(I) [7]
29 RCP  21 MCP     Trg:1     Cost =  372/ 55.8
HTK 23 Sx3  Ax4  Dx1  Wx3  Mgx1  
50x GM, 100x SM

PILUM class BS2 50 Hull TL 3
[1] Sx4Ax4ZHL(BbS)Qs(CC)LMgWD(DCS)WM2MgLDQs [0]
50 RCP     Trg:3     Cost =  735/ 36.7
HTK 25 Sx4  Ax4  Dx2  Lx3  Wx2  Mgx2  
100x GM, 200x SM

NOTE: The Pilums are the standard WP comm base
« Last Edit: December 31, 1969, 06:00:00 PM by Þórgrímr »
Sic vis pacem, para bellum
If you want peace, prepare for war
 

Offline Þórgrímr

  • Moderator
  • Rear Admiral
  • *****
  • Posts: 863
    • The World of the Gunny
(No subject)
« Reply #2 on: September 25, 2007, 01:18:03 PM »
SECOND GENERATION UPGRADES

Code: [Select]
LIBURNIA class CT   (AC) AM 3 XO Racks 16 Hull TL 6
[1] S0S0AiAiZHXr(BbS)iXiiWaiiMgiQsi [6]
16 RCP  9 MCP     Trg:1     Cost =  399/ 59.9
HTK 18 S0x2  Aix2  Wax1  Mgx1  
50x GM, 100x SM

VERUTUM class FG   (AC) AM 4 XO Racks 22 Hull TL 6
[1] S0x4Aix6ZH(I)Xi(I)Xr(I)FQs(I)D(I) [7]
22 RCP  3 MCP     Trg:1     Cost =  478.6/ 71.8
HTK 22 S0x4  Aix6  Dx1  Fx1

LANCEA class DD   AM 6 XO Racks 30 Hull TL 6
[2] S0x6Aix8ZH(I)(I)(I)Qs(I)WaWa(I)WaMgMgQs(I)D(I) [7]
30 RCP  20 MCP     Trg:1     Cost =  592/ 88.8
HTK 31 S0x6  Aix8  Dx1  Wax3  Mgx2  
100x GM, 200x SM

PILUM class BS2   10 XO Racks 50 Hull TL 6
[1] S0x8Aix8ZHF(BbS)Qs(CC)FMgWaD(DCS)WaM5MgPDQs [0]
50 RCP     Trg:6     Cost =  946/ 47.3
HTK 33 S0x8  Aix8  Dx2  Px1  Fx2  Wax2  Mgx2  
100x GM, 200x SM
« Last Edit: December 31, 1969, 06:00:00 PM by Þórgrímr »
Sic vis pacem, para bellum
If you want peace, prepare for war
 

Offline Þórgrímr

  • Moderator
  • Rear Admiral
  • *****
  • Posts: 863
    • The World of the Gunny
(No subject)
« Reply #3 on: September 26, 2007, 03:58:18 PM »
These are the Mons class battleships from the Siliconate War.  :D



Mons class Battleships

Code: [Select]
MONS (P) class BB   AM2 20 XO Racks 100 Hull TL 10
[2]S1x27Acx27ZiHQ(BbS)Wa(III)(HET)?iDcx(CIC)?3Wa(HET)(III)DcxM9Wa(III)(HET)DcxWaMgMg(III)(HET)DcxQDcxLh(III)[5]
100 RCP     Trg:10  Bmp +6     Cost =  2992/ 448.8
HTK 94 S1x27  Acx27  Dcxx5  (HET)x4  Wax4  Mgx2  
100x GM-a, 200x SM-a

NOTE: The Principe class are designed to be the main 'melee line' ships so have extra armor and shielding.

MONS (T) class BB   AM2 20 XO Racks 100 Hull TL 10
[2]S1x18Acx15ZiHQ(BbS)Pc(III)FcDcx?3?iDcx(III)(CIC)XrXrsM9PcFcDcx(III)FcDcx(III)QPcFcDcxLh(III)[5]
100 RCP     Trg:10  Bmp +6     Cost =  2960/ 444
HTK 72 S1x18  Acx15  Dcxx5  Pcx3  Fcx4

NOTE: The Triari class are designed to be the long range support for the Principe class.

MONS (V) class BB   AM2 20 XO Racks 100 Hull TL 10
[2]S1x21Acx18ZiHQ(BbS)Wa(III)?i?3M9XrXrs(CIC)WaRcDcx(III)RcDcx(III)RcDcxRcDcxRc(III)QRcDcxMgMgMgMgLh(III)[5]
100 RCP     Trg:10  Bmp +6     Cost =  2844/ 426.6
HTK 83 S1x21  Acx18  Dcxx5  Rcx6  Wax2  Mgx4  
50x GM-a, 100x SM-a, 240x SBM-a

NOTE: The velites class are the 'pila throwers' and their squadrons make up the third battleline in a typical Roman Fleet.
« Last Edit: December 31, 1969, 06:00:00 PM by Þórgrímr »
Sic vis pacem, para bellum
If you want peace, prepare for war
 

Offline Þórgrímr

  • Moderator
  • Rear Admiral
  • *****
  • Posts: 863
    • The World of the Gunny
(No subject)
« Reply #4 on: September 27, 2007, 02:38:45 PM »
Next up are the escort ships mentioned in the Siliconate War.

I have been talking to Jeff, the gent who ran the Rockheads, and we both agreed that originally we wildcarded the Romans Command Datalink and Command Datatlink Point Defense. We did that to give the Romans a fighting chance against the Siliconate tech level 12 missile boats. Without it, even though the Rocks only had one third the number of systems, The Romans were pretty much toast without those systems.

In the agreement we decided to only allow those systems on the Escort Ships, to reflect that it was new tech and most commanders did not trust it. Thats why I came up with the Testudo fleet formation in the story. These points are reflected in the Siliconate War rather well I think.  :D



ESCORT SHIPS

Code: [Select]
RETARIUS class BC   AM2 16 XO Racks 80 Hull TL 11
[2]S1x18Acx18HQ(BbS)(III)Wa?3?iXrDxzZ2cDxz(CIC)(II)WaM9XrsDxzDxz(III)Dxz(II)Dxz(III)DxzQDxzPMgLh(II)[6]
80 RCP  20 MCP     Trg:10  Bmp +6     Cost =  2988/ 448.2
HTK 75 S1x18  Acx18  Dxzx8  Px1  Wax2  Mgx1  
50x GM-a, 100x SM-a

SCUTUM class DD   AM2 6 XO Racks 30 Hull TL 11
[1] S1x9Acx9Z2HQs(I)Dxz?3(I)(I)(I)Wa(I)Dxz(I)DxzMgQs(I) [7]
30 RCP  20 MCP     Trg:1  Bmp +6     Cost =  1011/ 151.6
HTK 35 S1x9  Acx9  Dxzx3  Wax1  Mgx1  
50x GM-a, 100x SM-a
« Last Edit: December 31, 1969, 06:00:00 PM by Þórgrímr »
Sic vis pacem, para bellum
If you want peace, prepare for war
 

Offline ZimRathbone

  • Commander
  • *********
  • Posts: 344
  • Thanked: 6 times
Re: Ships of the Imperium Romanum - Starfire Designs
« Reply #5 on: September 28, 2007, 08:08:32 PM »
Quote from: "??rgr?mr"
I found my ship designs from the campaign I had run. Fortunately I had made a txt file of them and made a back up. First up are the initial designs.

The philosophy behind these designs were that they were hastily cobbled together, meaning not the most efficient of designs, since the Romans were in a great hurry to explore their surroundings due to the nasty surprise they had found on the darkside of their version of Luna they called Pugio Caelum, or Sky Dagger.



Theres a couple of minor errors here  which propogate into the refits - primarily to do with the engine rooms - you can only have a maximim of 1 half size engine in a ship line - so the CT design line should be something like

AX(BbS)(I)R(I)RH(I)MgQs(I)
HTK 12 cost 192/28.8

This also make it cheaper than its sqdn leader.

One or two of the bigger ships should have the engine rooms in groups and the COLLIER is missing  HQs (it is in the price tho!)

The bit that confused me was the Assembly ship with the 4 CHS modules & The SS with 20 - is this a house rule of your own?

Mike
« Last Edit: December 31, 1969, 06:00:00 PM by ZimRathbone »
Slàinte,

Mike
 

Offline Þórgrímr

  • Moderator
  • Rear Admiral
  • *****
  • Posts: 863
    • The World of the Gunny
Re: Ships of the Imperium Romanum - Starfire Designs
« Reply #6 on: September 28, 2007, 08:57:10 PM »
Quote from: "ZimRathbone"
Theres a couple of minor errors here  which propogate into the refits - primarily to do with the engine rooms - you can only have a maximim of 1 half size engine in a ship line - so the CT design line should be something like

AX(BbS)(I)R(I)RH(I)MgQs(I)
HTK 12 cost 192/28.8

This also make it cheaper than its sqdn leader.

One or two of the bigger ships should have the engine rooms in groups and the COLLIER is missing  HQs (it is in the price tho!)

The bit that confused me was the Assembly ship with the 4 CHS modules & The SS with 20 - is this a house rule of your own?

Mike


ZimRathbone, Thanks very much for pointing them out. I will change them ASAP!  :D  I know it is not efficient, but to me it helps with a bit of the unreal smallness in the shipyards in SF.  :D




Cheers,
« Last Edit: December 31, 1969, 06:00:00 PM by Þórgrímr »
Sic vis pacem, para bellum
If you want peace, prepare for war
 

 

Sitemap 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55