Author Topic: Sensors blind Spots - blocking reduction by solar bodies or events  (Read 850 times)

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gazpants

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Hello Chaps,

Never posted played the latest version - now decided to wait after hearing new revision to come out - love the game, hats of to Steve.

No idea whether this has been mooted before (guessing it has)  - but be awesome to have solar bodies mask / reduce sensor profiles etc. . .

ie the possibility for sensor blind spots based on solar bodies - or how about gas clouds etc. . . .  Im thinking Wrath of Khan  star Trek. . . . .

"The invasion fleet approaching from the dark side of the moon". . . . .  Defender fleets hiding behind moons etc

Be great - Im guessing would be a ball ache to programme in.




 

Offline sloanjh

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Re: Sensors blind Spots - blocking reduction by solar bodies or events
« Reply #1 on: February 25, 2018, 12:53:30 PM »
Welcome to Aurora!

For future reference, please use the official v0.x suggestions thread in this board for suggestions, otherwise Steve will have difficulty keeping track of your suggestion.  See the beginning of the thread for more info...

Thanks,
John
 

Offline gaz

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Re: Sensors blind Spots - blocking reduction by solar bodies or events
« Reply #2 on: February 27, 2018, 02:08:57 AM »
Sweet - will do - Ill put it in their now
 

 

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