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New Cold War / Re: Cold War Comments Thread
« Last post by Starslayer_D on Today at 05:33:31 AM »
Well, lessons learned from the fights in pauls and my campaign, for the bugs, was that if you have the tech advantage, push. The first battles vs Undines adn allies saw the bugs infilct attriciously onesided battles, even in warp point assaults, obliterating whole fleets. And they would have been able to push faster, except....
time and cost to replace 6ßß+ gunboats... the smaller, frontier shps yards didn#t have enough capacity to fill them back up quickly, and the home world ship yards didn't have enough money available to do so, and round trips.. so it was, destraoy a fleet, go back, repair and restock, come back to face a new fleet. So its the knife vs the grindstone...  instead of the sledgehammer vs the eggshell. And the allies by ow have caught up to TL 10 gearwise... but the bugs reached TL 11 and finished refitting. Future will be interersting again, especially attacking bug systeems will be a pita for anyone die to massive cloaked fleets.
How a TL10 Undine fleet fared vs a cloaked bug fleet.. 10 BCs anihilatda  complete undinefleet, as when the opened fire they were in almost sprint range with AAM Wa...  + launched gunboats, vs foes wich had to make readyness rolls.

There's still fight in the creeply-crawlies..
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New Cold War / Re: Cold War Comments Thread
« Last post by Voltbot on Yesterday at 05:06:57 AM »
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The negotiations begin promptly, with the governor demanding reinstatement of the D’Bringi home world into the Alliance, with himself as leader and his choice of candidate placed into the D’Bringi position on the Council.
The balls on that guy! Still, I guess you might as well ask for everything right? The worst they'll do is laugh at you. I wonder if the populations of the alliance have some equivalent to memes that they might share. You can imagine this convo getting leaked and turned into either a joke about how stupid you can get or how much of a boss you have to be to ask for that after they brought a fleet and blockaded you lol.

When you're teetering on the brink of disaster, go big or go home.  If you win it was always your destiny, if not, well, you tried.  I think a lot of politicians embrace this line of thought.

That is one way of thinking... However if he just wanted to save himself (and possibly his comrades) from whatever is done there to people like him (should I call it a terrorist, traitor or an enemy of the race?), he might just asked for a deal, that they give won't fight the alliance and would give them control over the system, for an amnesty.
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New Cold War / Re: Cold War Comments Thread
« Last post by Kurt on October 03, 2022, 10:02:56 AM »
Quote
The negotiations begin promptly, with the governor demanding reinstatement of the D’Bringi home world into the Alliance, with himself as leader and his choice of candidate placed into the D’Bringi position on the Council.
The balls on that guy! Still, I guess you might as well ask for everything right? The worst they'll do is laugh at you. I wonder if the populations of the alliance have some equivalent to memes that they might share. You can imagine this convo getting leaked and turned into either a joke about how stupid you can get or how much of a boss you have to be to ask for that after they brought a fleet and blockaded you lol.

When you're teetering on the brink of disaster, go big or go home.  If you win it was always your destiny, if not, well, you tried.  I think a lot of politicians embrace this line of thought. 
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New Cold War / Re: Cold War Comments Thread
« Last post by StarshipCactus on October 02, 2022, 10:13:06 PM »
Quote
The negotiations begin promptly, with the governor demanding reinstatement of the D’Bringi home world into the Alliance, with himself as leader and his choice of candidate placed into the D’Bringi position on the Council.
The balls on that guy! Still, I guess you might as well ask for everything right? The worst they'll do is laugh at you. I wonder if the populations of the alliance have some equivalent to memes that they might share. You can imagine this convo getting leaked and turned into either a joke about how stupid you can get or how much of a boss you have to be to ask for that after they brought a fleet and blockaded you lol.
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Colonial Wars / Re: National Updates Comment Thread
« Last post by TallTroll on October 02, 2022, 04:04:24 PM »
Still too hard to completely bone the Chinese, huh? It's OK, Steve, we can wait until you have NPR enslavement of player races set up right
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New Cold War / Cold War: Month 214, negotiations begin
« Last post by Kurt on October 02, 2022, 10:53:55 AM »
Month 214, Day 1, Rehorish Home System
Sixteen carriers of various types, escorted by seventeen corvette-carriers, left Rehorish Prime, en route to the Chruqua system.  These carriers, freshly filled with fighters from the Rehorish orbital yards, will reinforce either the forces facing the Lothari beyond Nagasaki, or the Doraz, or both. 

Month 214, Day 1, Alliance Dether system
Tai-sa G’Tak begins formal negotiations with Admiral Carstairs from the Colonial Union.  Admiral Carstairs has been authorized by the Semenov government to negotiate for the Colonial Union. 

Month 214, Day 2, Alliance T’Pau Home System
Formal negotiations begin with the Imperial D’Bringi.  The negotiations are taking place in the T’Pau home system, under the guns of the fleet and bases guarding the warp point.  The Imperial D’Bringi who was now styling himself the “governor” had originally tried to demand that the negotiations be held in the D’Bringi home system, however, the Alliance was done catering to the Imperial’s.  Enough evidence had been gathered at this point to link the emperor and his followers to a series of criminal activities across the Alliance, apparently all aimed at gathering the resources they needed to fund their rebellion, that the Alliance Council had declared the D’Bringi Imperial government an illegal organization.  Given the unclear nature of the situation in the D’Bringi home system, there was no way any Alliance officials were going to enter that system without a fleet at their back.  The Alliance response to the governor’s bluster was to decline the negotiations and reinstate the blockade.  The D’Bringi governor had held out for exactly two hours before agreeing to meet in the T’Pau home system. 

At exactly 0800 hours the D’Bringi governor’s pinnace jumps into the T’Pau system, where it will be escorted by a fighter wing to the battlecruiser chosen as the meet site.  The negotiations begin promptly, with the governor demanding reinstatement of the D’Bringi home world into the Alliance, with himself as leader and his choice of candidate placed into the D’Bringi position on the Council.  This is a non-starter for the Alliance but does serve as a place to begin negotiations. 
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New Cold War / Cold War: Month 213, End of the Month
« Last post by Kurt on September 30, 2022, 10:03:17 AM »
Month 213, Day 30, T’Pau home system
The Alliance 5th Fleet had been assembled at the warp point to the D’Bringi home system to ensure that the Imperialists did not try to break the blockade of their system.  No one knew how much of the old Alliance 2nd Fleet, which had been stationed in the D’Bringi home system, had gone over to the Empire, so no risks were being taken.  The forty-one ships of the 5th Fleet, along with its three hundred and forty-five fighters, were joined by the twelve battleships of the Alliance Strategic Reserve.  At the center of the warp point’s defenses were three BS3’s supported by nearly five hundred automated weapons and minefields, and over four hundred SBM pods. 

The defenses had been watching the warp point for long enough that no one really expected to see anything come through, when suddenly, a CD appeared on the warp point.  The CD began broadcasting standard Alliance contact codes, including a special code sent to the D’Bringi home system at the start of the blockade, to be used if they wanted to negotiate.  The Alliance flagship downloaded the CD’s message bank to an isolated system, where it was examined and re-examined for malware and other threats.  After being cleared, the fleet commander Cho-sho Tok, viewed the message.  The message was from a D’Bringi claiming to be not only in charge of the D’Bringi fleet in the home system, but, interestingly, was also styling himself as “Governor” of the D’Bringi system.  In essence, the D’Bringi admiral was asking for the Alliance to end the blockade so that the D’Bringi home system could rejoin the Alliance. 

The 2nd Fleet’s CO immediately sent off a message to the home world, and then responded to the D’Bringi message with one of his own, agreeing to meet and talk.  The details would have to be worked out, but at least the D’Bringi were talking. 

Month 213, Day 30, Aurarii controlled Sheund system
Aurarii naval intelligence teams complete their examination of the two captured Doraz hulks.  On one the crew managed to wipe the ship’s databanks, but on the second a serious of mishaps and malfunctions prevented the remaining crew from wiping the system.  The damaged heavy cruiser’s systems provided the Aurarii with a wealth of data, including data on the last two systems the ship had passed through, which included the Doraz home world.  In addition, there was information on the status of the Doraz fleet forces in the home system.  All in all, it was a windfall for the Aurarii invasion, which had originally gotten off to a rocky start. 

Month 213, Day 30, Lothari controlled Liawak System
The Kingdom’s assault fleet had been stalled here after successfully seizing the system as naval intelligence hadn’t been able to uncover any astrogation information on the Alliance systems surrounding them, and the 2nd Survey Squadron had only just begun its work.  In the meantime, the ground troops under the control of Swordsman Hartmann had busied themselves establishing control of the Alliance colonies in the system.  Swordsman Hartmann had spent much of his time meeting with the Alliance officers he had captured, and in particular had dined with the T’Pau commander of the Alliance patrol group, who, after a few days, had realized this wasn’t a trick to try to get information out of her, and that instead, Swordsman Hartmann meant what he said when he claimed he just wanted to get to know the Alliance a little bit better. 

It took a while, but Sho-sa Tegrix eventually relaxed and actually began enjoying the daily meals with the Swordsman, mostly because of the honorable treatment they had all received at the hands of the Lothari Navy. 

All of that changed when a special liner arrived in orbit over the largest Alliance colony.  The liner arrived without arrangements being made with the naval forces in the system, and when it had been questioned at the warp point the liner’s commander had used a high-level security code to shut down all questions as to its presence.  Swordsman Hartmann only found out about the liner’s presence when he received a summons to his own docking bay.  Upon arriving he found that the bay had been taken over by Kingdom Internal Security troops.  InSec was feared throughout the Lothari Kingdom, and rightly so.  Many who had encounters with InSec were never seen again, and those who questioned such things had a way of disappearing as well, no matter how important or necessary they thought they were.  Upon arriving Swordsman Hartmann was relieved of his sidearm and efficiently searched, then ushered into the presence of an InSec officer.  InSec troops wore body armor and helmets that completely obscured their identity, and officers only wore insignia that identified them as InSec officers, but nothing that would give anyone an idea of their rank.  This was done as an intimidation measure, as anyone speaking to an officer would have no idea if that officer was a green lieutenant or a general. 

Not knowing if this was his last moments, Swordsman Hartmann waited for the InSec officer to speak.  After the officer looked the Swordsman up and down, a second officer approached and spoke in the first’s ear.  The first officer nodded and then approached Hartmann.  “Swordsman, you have achieved a victory here, it seems.”

The InSec officer’s tone of voice made it very clear that Hartmann’s achievement was little more than what was expected.  “Still, there have been errors made here.”  The InSec officer looked the naval officer up and down, then continued.  “Not yours, perhaps, but still.  In the future you should be more diligent.  Your so-called intelligence officers have failed to get the information the State needs to prosecute the Great Leader’s war. Now that we are here, that will end.  Internal Security will assume responsibility for the occupation of the former Alliance colonies as of now.  In addition, we require that all Alliance naval personnel in your custody be transferred to my shuttle, now.”

Swordsman Hartmann knew what that meant for the prisoners, and knew that he couldn’t change that, but had to try.  “They are enemy military personnel.  They should remain in military custody, by the law and as tradition demands.”

The InSec officer stepped towards the Swordsman, and the InSec troopers behind him shifted their weapons to cover the naval officer.  “While you have achieved much here, don’t let that go to your head.  I am operating at the Supreme Leader’s direction, and to deny me is to deny him.  Is that what you intend to do?”

Swordsman Hartmann, knowing he had lost this battle before it even began, took a step back.  “I obey the State, as do we all.  The prisoners will be prepared for transport.”

The InSec officer took a step closer and leaned towards Hartmann.  “Very good, Swordsman.  After all, we wouldn’t want word of your coddling of these enemies of the State to get to those who may…misunderstand…your reasoning.  Would we?”

“Is there anything further, officer?”

The InSec officer turned away.  “That will be all, Swordsman.”

Swordsman Hartmann left the docking bay, carefully controlling his emotions.  The fact that InSec was here, now, was a blow to his offensive every bit as serious as the sudden appearance of an enemy fleet.  In the run up to the start of the offensive, he thought he had convinced the Supreme Leader to leave these matters in the hands of the military.  Thus, he would be able to ensure that the military personnel and the civilians they captured were treated well, and given no more reasons to fight against the Lothari forces than they already had.  Obviously, InSec had gotten the Supreme Leader’s ear and changed all of that, which would change the tenor of his campaign.  InSec only understood fear and brutality, and they used both with a will. 

Later, as Hartmann watched the Alliance prisoners being matched into the InSec shuttle, he knew that he would never see them again.  The knowledge twisted his heart, but he buried it deep within himself.  He was a protector of his people, sworn to their service, and if he began a pointless and doomed fight with InSec then his usefulness to his people would be at an end. 
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New Cold War / Re: Cold War Comments Thread
« Last post by Kurt on September 29, 2022, 09:00:55 AM »
B5 hooked me when during the pilot episode I saw the starfuries fire thrusters to spin, fire thrusters to stop spinning and then fly backwards firing on their targets.  Then the pheromonal story arcs where little things in one episode would show up later.  I must admit that while I liked Sheridan, I thought Sinclair was the better character.  Episodes like Sigma 957, were just a cut above the usual SF show fare.  Huge fan...have all the shows on DVD!  I like the Expanse as well, but have not had a chance to binge on it.

Starslayer and I added in advanced beam weapons as, at least I felt, that beam weapons for smaller ships (CAs and smaller in our game can't mount capital weapons) needed something.  I think a change like this is necessary else every ship smaller than a SD under most circumstances is armed with Wa only.   

Fighters are a rich mans weapon system.  The trouble is that you either have enough to obliterate the enemy in a single firing pass or else not enough to do anything of significance, rarely are you in a middle ground.  So either you go carrier heavy and have problems with things like warp point assaults or else you have to accept that your fighters are situationally valuable.  What makes the second option painful is that when you don't have enough fighters that means that you are significantly weaker as the carriers are nothing but targets, the fighters will die with poor exchanges and your fleet lacks the weapons it otherwise would have if it didn't have any carriers with them.  Starslayer would add in the cost of gunboats is also not trivial and they die in job lots and the replacement costs (MCr and shipyards) is significant.

Interesting about limiting capital weapons to larger ships.  I'll have to think about that. 

Your last paragraph summarizes the problems and advantages of the swarm, whether its fighters or corvettes.  A swarm either wins big or loses big, there is no in between with a swarm.  With a corvette swarm, if it out-masses an opposing fleet by 1.5 or more it will likely win the battle, if it is near equivalent tech.  If it is under 1.5, then it is going to lose, and the loss will be total while the opposing fleet might not suffer any losses at all.  If it is more than 1.5 then it will likely win, but even then it will suffer significant losses.  The swarm has countervailing advantages to offset that reality.  It is quicker to build a bunch of corvettes than it is to build a battlecruiser or superdreadnought.  Corvettes are faster, both tactically and strategically.  However, a swarm, either fighters or corvettes, are bad at warp point assault. 

I don't have any races in the Cold War campaign that use the corvette swarm tactic.  The Alliance uses a lot of corvette-carriers, which are arguably the ultimate swarm, but they are used to dominate the scouting role rather than as an actual swarm.  The Alliance associate member state of Zir uses the swarm approach, but has never tested it and the Alliance, which is loss sensitive as it is an 'advanced' society with a public that would react poorly to heavy losses, is trying to convince the Zir that they should change their approach to a more standard fleet layout.  In the Phoenix Campaign I had a minor aggressor race that used swarm corvettes very successfully during the initial stages of their war against the largest and most powerful race in the game, however, the tide was turning against them by the time the campaign came to an end. 

Kurt
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New Cold War / Re: Cold War Comments Thread
« Last post by StarshipCactus on September 28, 2022, 05:01:20 AM »
Quote
Warleader Grogan, the CO of the Doraz force, sent back a rudely worded reply that implied that the Centauri commander had had relations with his own mother.
Absolute GigaChad move.
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New Cold War / Re: Cold War Comments Thread
« Last post by nuclearslurpee on September 27, 2022, 10:40:44 PM »
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The Aurarii commander, Lord Major Vintari, ordered the Doraz force to surrender or be destroyed.  Warleader Grogan, the CO of the Doraz force, sent back a rudely worded reply that implied that the Centauri commander had had relations with his own mother. 

Truly the legacy of the Zaphorozhian Cossacks lives on, even amongst those peoples who have never heard of such a people.  ;D
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