Can anyone tell me how armour is calculated? I found previous posts that basically said that armour is calculated using the formulas for converting from the volume of a sphere to the area of a sphere, divide by 4, then divide again by the strength of the armour tech, then round to the first decimal place, but that calculation is very inaccurate at larger ship sizes. If I start to include the armour rating, the calculation is even more inaccurate (where i calculate each successive layer by taking the weight added by the previous layer, adding it to the weight of the ship, and performing the same calculation as above, only once i reach the point of dividing by armour strength i also multiply by the armour layer) this is accurate to some degree, but at larger ship sizes and higher armour ratings, the calculation underestimates the amount of armour needed by a lot (>5% error). Can someone (ideally Steve) please detail how armour is calculated?