New version is out. Some bugs are only to be found when you try to break it
v0.3.6
* improved the interface for the alternative missile result list and the missile archive list
* now they are shown in tables
* added right click menu to copy the design string
* added right click menu to copy the missile name
* improved the tool tips for the above tables
* improved missile description string to contain second stage size
* improved missile auto naming to include ECM and ECCM if installed
* slightly adjust the formula in maneuver rating calculation
* speed related inputs in missile optimizer are limited to 299,000 kkm/s (in game missile speed limit). speed over this value will use this upper limit (and no warning on the UI)
* speed related inputs in ship optimizer are limited to 100,000 kkm/s (in game ship speed limit). similarly, speed over this value will use this upper limit (and no warning on the UI)
* ship tonnage is now no longer an int. this allows the ship optimizer to handle ships above 2,147,483,647 tons. but this does not necessarily mean you should design such ships
* related fix for ship planner to handle such large ships
* fixed a bug where ship and missile archives do not load long integer fields back correctly
* fixed a bug when canceling the 'save ship to archive' operation due to name conflict, the focus is not correctly returned to the ship name text box