I am encountering a strange issue with the tactical map in C# Aurora.
Multiple things seem to break being able to auto-center on things or change systems in the display. I do not know the full list of things causing this behavior, but I do know one sure-fire way to do it: by right clicking on a jump point in the tactical map and then clicking on it's name to switch views to the system beyond the jump, it will cause this issue.
All this issue does is seem to center the camera onto a certain fleet disallowing me to center anywhere else or change systems (unless I change where the fleet is located). I can still pan normally. It seems to choose to lock to the latest ship/fleet I've either built or sent orders to (not sure which).
My question: Is this a feature or a bug? And if so, what is this feature and how do I stop it once it is enabled?
EDIT:
Ok I seem to understand how to prevent this issue, which also fixes the issue if it is currently occurring. If you have a ship selected in the fleet organization screen, even if the fleet organization screen is not even open, OR you have a ship selected on the "military" tab in the tactical view, you cannot center to anything other than that ship no matter what you click - it just goes back to that ship.
Therefore the solution is to make sure a fleet or admin command is highlighted in those lists. Then no camera issues will occur.
My guess is that the routine that updates the camera position checks if anything is selected and then sets the camera position to the center of the selected object
and it is continually selecting that object if it's selected in one of those lists with a higher priority than whatever you're clicking in say, the drop down list for systems on the tac map.