Are there any settings in the game which will ensure that there are more systems with astronomical bodies and resources than systems completely devoid of anything.
Started a new game because of a plethora of empty systems in my last game - in the new game , lo and behold the 3 jump points around Sol lead to 3 empty systems ( i has 2 comets , the other 2 nothing ) . What can be done about this ?
Could possibly an option be available at game start to give a percentage chance of more systems with resources than completely empty ones ?
DavidR
Known Stars games will have more 'empty' systems because there are a lot of red dwarf stars. Low mass stars are less likely to have planets. Random stars has a higher percentage of higher mass stars.
Aurora system generation is based on this document by Tyge Sjöstrand, although with some modifications. Check page 11 for the number of orbits vs star type. I have a later version of this doc but can no longer find it online.
http://sol.trisen.com/downloads/wg.pdfI actually prefer the games with more 'empty' systems as it makes the good systems more valuable and makes the logistics more challenging. Also, it isn't all downside. Because the empty systems tend to have low mass stars, the jump points in those systems will be closer to the primary, which brings the next ring of systems closer to Sol than they would otherwise be.