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AI Generated Aurora C# Patchnotes
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Topic: AI Generated Aurora C# Patchnotes (Read 1122 times)
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doodle_sm
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AI Generated Aurora C# Patchnotes
«
on:
August 07, 2022, 12:00:34 AM »
Quote
This is a joke. All patch notes were generated by a Markov AI.
here are the long awaited 2.0 update patchnotes:
Changes
You can no longer use Installation window.
NPRs with frozen gases.
Added distance.
Halved the transport bays
Added jump shock to parasites.
You can research fuel.
Added a bug that overestimated map sidebar.
Fixes
Fixed the fuel.
Restricted when adding Death Sorium
Fixed rare bug wherefore the 'light-speed travel time for NPR design.
Fixed problem without fuel.
Damaged the class design.
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Re: AI Generated Aurora C# Patchnotes
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Reply #1 on:
August 07, 2022, 12:35:38 AM »
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Steve doing a great job with this update. Knowing distances should help a ton now that fuel is researchable. Cant wait to play with Death Sorium!
Also removing bugs is overrated. Glad to see steve adding some of his own! LOL
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Re: AI Generated Aurora C# Patchnotes
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Reply #2 on:
August 07, 2022, 04:22:32 AM »
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I’m glad he halved the transport bays; they were OP.
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Re: AI Generated Aurora C# Patchnotes
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Reply #3 on:
August 07, 2022, 08:09:49 AM »
Quote
Recruited DALL-E to illustrate some of these notes (images attached).
here are the long awaited 2.0 update patchnotes
NPRs with frozen gases.
You can research fuel.
Added jump shock to parasites.
«
Last Edit: August 07, 2022, 08:13:46 AM by gpt3
»
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Re: AI Generated Aurora C# Patchnotes
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Reply #4 on:
August 07, 2022, 12:00:25 PM »
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These are hilarious
So I see there are more people here involved in ML work I presume?
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