So I'm going to try again to get into this game, things always arise that get in the way and then I have to relearn the whole thing, which is what I'm doing now. So I have a few questions before I get started (again, for the third or fourth time)
1. Do dedicated sensor ships work in combat? For example, if I have a few ships in my fleet handling enemy and missle detection can my warships use this information to shoot stuff? I imagine this will be the case but would it be effective? Is there a delay in relaying the information to the warship from the sensor ship? A delay that the enemy missles could take advantage of?
2. What is the average ship size, both for the enemy and for what the enemy's sensors are usually set to detect, or is there an average size? The plan I've drawn up involves making ships 4/5ths the size of the average vessel (4k tons if 5k tons is the average, which I think it is, though I am probably wrong), this should give me a bit of an edge, since I can get closer before they detect me.
3. The no overhauls setting means you don't have to worry about failure % and engineering spaces, correct?
EDIT:: 4. Is it just me or do Mesons seem really OP? This seems to be the case, atleast early on where most components are one hit to kill.
EDIT2:: 5. The wiki seems to indicate that a dedicated point defense ship will also work, 1 or more protection the fleet from incoming missles, but I've read some posts that say that point defenses only work for the ships they're mounted on. Can I make dedicated point defense ships?
EDIT3:: Ive read some more posts, lots about dedicated point defense ships, I am really confused now.
I'm trying to put as many things as possible on their own ships, to keep size down.
I think that's it, though I may have more questions for this thread later.