So, I read the entire page you linked, actually, I think I did in the past, so now I might have rushed a bit, I'm at work after all.
The difficulty here seems to be current Aurora systems.
In Aurora, detection is equal to being able to shoot at something; While efforts in stealth might only increase the time required for detection by a few hours, which could be helpful if you jump in at 10km/s with engines off, the main point I was trying to make is that it should be possible to mask your signature well enough that your opponent can't get a valid target lock, at least not before you.
So far, in Aurora Sensors were used not to just detect that something is there, but what is there and if it's hostile.
With a realistic sensor system, we can expect to not an ID just from Thermal emission, neither will we get a target lock or a definite Thermal output strength of the object in question, and heat seeking missiles could be easily disposed of with buzzers if they don't know the exact Thermal signature they're looking for. Well, unless it's engine thrust from a known enemy.^^
Additionally, the text deals mostly with combat situations, for example that directing thermal emissions is unlikely to work because there could be sensors everywhere.
This requires both sides to know that combat is about to take place in that system; If you jump into a new system and encounter precursors that have been sleeping there for centuries, have no engines on, no life support, no active sensors, and you got no drones deployed, they gotta be pretty much invisible to your Fire Control, and ultimately, thats all that counts.
So while I fully agree that permanent stealth is impossible in space, the questions are: What exactly is "Stealth"? And wouldn't 2 hours be enough?