I'm fairly new to the game, my current game being the longest at 44 years.
My fleet has served me well so far, taking out many ships above it's tech level. It's currently running 7 Resolution Bs and 3 Ark Royals Mk. II.
I'm curious if there's ways I could improve it. Oh, I've been using my grav/geo surveys as jump escort (haven't lost one yet).
Resolution B class Destroyer Escort 7,000 tons 561 Crew 1170.96 BP TCS 140 TH 420 EM 0
3000 km/s Armour 7-32 Shields 0-0 Sensors 12/12/0/0 Damage Control Rating 2 PPV 20
Maint Life 1.8 Years MSP 209 AFR 196% IFR 2.7% 1YR 81 5YR 1210 Max Repair 210 MSP
Magazine 188
Ion Engine E8 (7) Power 60 Fuel Use 80% Signature 60 Armour 0 Exp 5%
Fuel Capacity 250,000 Litres Range 80.4 billion km (310 days at full power)
Size 1 Missile Launcher (20) Missile Size 1 Rate of Fire 10
Missile Fire Control FC34-R1 (1) Range 34.7m km Resolution 1
Wasp V AMM (188) Speed: 44,900 km/s End: 1.8m Range: 5m km WH: 1 Size: 1 TH: 449 / 269 / 134
Active Search Sensor MR87-R160 (1) GPS 10080 Range 87.7m km Resolution 160
Active Search Sensor MR23-R1 (1) GPS 210 Range 23.1m km Resolution 1
Thermal Sensor TH2-12 (1) Sensitivity 12 Detect Sig Strength 1000: 12m km
EM Detection Sensor EM2-12 (1) Sensitivity 12 Detect Sig Strength 1000: 12m km
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
Huh, I just noticed that my Ark Royals are much faster then my Resulotions. mmmm. Did I mention I've had the Resolutions from the start? :]
Ark Royal Mk.II class Missile Destroyer 6,950 tons 516 Crew 1202 BP TCS 139 TH 720 EM 0
5179 km/s Armour 8-32 Shields 0-0 Sensors 12/22/0/0 Damage Control Rating 2 PPV 32
Maint Life 2.33 Years MSP 216 AFR 193% IFR 2.7% 1YR 54 5YR 813 Max Repair 63 MSP
Magazine 265
Magneto-plasma Drive E8 (9) Power 80 Fuel Use 80% Signature 80 Armour 0 Exp 5%
Fuel Capacity 250,000 Litres Range 80.9 billion km (180 days at full power)
Size 4 Missile Launcher (50% Reduction) (16) Missile Size 4 Rate of Fire 200
Missile Fire Control FC175-R160 (2) Range 175.3m km Resolution 160
Tiger IV ASM (66) Speed: 24,900 km/s End: 29.2m Range: 43.7m km WH: 6 Size: 4 TH: 199 / 119 / 59
Active Search Sensor MR87-R160 (1) GPS 10080 Range 87.7m km Resolution 160
Thermal Sensor TH2-12 (1) Sensitivity 12 Detect Sig Strength 1000: 12m km
EM Detection Sensor EM2-22 (1) Sensitivity 22 Detect Sig Strength 1000: 22m km
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
PS. I'm also thinking my next fleet will be these ships, but replacing all the missile launchers/magazines with box launchers (and tweaking other stuff). :]