Speaking of being wary of expanding the Economy.
I would love Civilians to be more autonomous, just more lively. ANd C# seems to afford that ability to manage those extra misc. ships, and habs.
I love for them to build space stations and habs on asteroids. I would love pops. to be resource sinks for TN elements. Something like 1000 pop for every 1 TN element sunk. Representing domestic markets and industry making products with them. And maybe having a sub race for every faction being their civilian force, getting quarter of the current spent RP points for their tech levels to as a rough guide for the slow transition of mundane from the cutting edge. It would need one more resource called luxury or something that every planet/hab produces and requires to a ratio of their pop but they dont consume their luxury resource produce. And having habs/colonies with cilvilian pops deprived of the required TN elements, or luxary would be tied to their moral.
I hate civilians. I would hate to be forced to bombard my own colonies until they are a slag wasteland...
Seriously, in their current iteration they are mostly a complete bother. The only thing I can tolerate somewhat are the shipping lines. And even then, they are stupid beyond belief and go get themselves blown up in places where they should not be. CMC are instead a blight upon aurora cause I can't reliable prevent them.
Also, a TN sink would be very bad, considering that TN elements are not unlimited.
In case it was not clear, personally I would not welcome these changes
Sorry.
Besides they would NOT go along well with my roleplaying nations where civilians in space do not exist. All shall perish under the heel of my empire. The idea that a private citizen can go and make something of his own initiative is unthinkable. Such deviants are burned at the stake.