Hello and welcome to another suggestion (or wish list. . . ) of mine
What I'd like to suggest is a new category for research - "Medicine & Robotics" - with a few new techs.
New techs:
• Combat Treatment Bots:
Medic bots become new standard equipment for infantry to support medics.
Up to 10-75% (depending on tech level) of the casualties from the last battle can be saved on death's bed, which then report back for duty.
• Emergency Treatment Bots:
Deadly accidents become less deadly due to improvements to hospitals' equipment.
Improves an accident victim's survival rate by up to 10-90% (dependent on tech level).
• Nanobots:
Nanobots become a standard treatment for various diseases and afflictions.
Increases your population's healthiness.
• Bio-Tech:
Spare parts for humans!
Turning people into cyborgs increases their life expectancy.
A person's average life span increases by 10% per level.
• Infantry Combat Potential Enhancement:
The other side of Bio-Tech - a soldier with a chainsaw instead of a hand is a frightening thing. . .
Increases offense and defense of ground units by <some moderate bonus> per level.
• AI supported systems:
Reduces personnel requirements for ship components by <small amount> per tech level.
//Would allow small ships to be completely AI controlled while bigger ships still needs a crew to be operated.
• Anti-Personnel Combat Bots / Stealth Bots:
Combat units, which can be loaded into missiles with an Injection-Head instead of a standard warhead.
When injected into an enemy ship Combat Bots proceed with their standard protocol, which is neutralizing the ship's crew while Stealth Bots either hijack a weapon system to use it against nearby enemy ships or destroy random ship systems until the crew manages to get rid of it.
//Having infantry or your own combat bots on board might be a nice counter.
New tech for Missiles:
• Injection-Head:
A drill shaped warhead for missiles, which comes with a small storage for something to inject.
It pierces through armor depending on missile size and tech level and is used to inject something unhealthy into enemy ships, like gas, anti-personnel bots, or stealth bots.
//Bigger and armored bissiles could show up more often with this.
What are your thoughts on this?