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91
I think most people assume making a million-ton ship look like a hundred-thousand-ton ship is pointless, as we desire making a ship look small enough to disappear rather than to fool our opponents about our capability.  Human-vs-Human I can see why you'd want to disguise your 54,000 ton super-battleship as just another one of your 36,000 ton regular battleships, but against the Aurora AI it will have virtually no effect.*

- - -

*Okay, generally the AI will target the largest ship -- or the largest ship with active sensors, or the largest ship firing at them, etc. -- but otherwise it doesn't care about ship size.
92
The Academy / Re: RE: Format of AARs?
« Last post by xenoscepter on May 20, 2019, 01:44:08 PM »
*laughs in sitzleib*
93
Bureau of Ship Design / Re: Fafnir-Class Reborn, 45,000 Ton Command Ship.
« Last post by xenoscepter on May 20, 2019, 01:41:59 PM »
@ Father Tim

What would make a good fleet command ship; purpose built that is. I know I could just refit something or use a Flag Bridge pod with a Hangar Bay or something, but that's meta... and boring.

So what are you're thoughts on that, and how could the Fafnir-Class be improved?
94
C# Aurora / Re: C# Aurora v0.x Questions
« Last post by Father Tim on May 20, 2019, 01:38:16 PM »
I'm pretty sure he hasn't.

Generally, missiles move first -- and if they reach the target, they roll to hit -- then ships move, so it's entirely possible to fly out of Area Defense range of a salvo.

Area Defense never worked well, and therefore wasn't used much, and therefore didn't have much 'push' behind fixing/improving it.
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Installation / Re: Automated save backups
« Last post by Erik Luken on May 20, 2019, 01:34:44 PM »
There are two utilities currently which perform backups. They are the Aurora backup utility by me, and the Aurora Wrapper by AcidWeb.

They both have subforums under Installations.
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Bureau of Ship Design / Re: Fafnir-Class Reborn, 45,000 Ton Command Ship.
« Last post by Father Tim on May 20, 2019, 01:31:25 PM »
As a command ship for a planetary invasion, I think the Fafnir/Genocide isn't too bad.  It's certainly overbuilt in areas it probably doesn't need to be, but a rich empire is entitled to lavish extra time, money, and minerals on showpiece ships if it desires.

As a fleet command ship, it's terrible.  Twenty-five hundred kilometres per second is just too slow.  Even in a jump point assault -- or defense -- you want to maneuver somewhat; to chase or run away from dangerous enemy units, or to achieve or maintain optimum range.

Leave it parked over your homeworld until it's time to invade the other guy's homeworld, and call it the Great Harry  https://en.wikipedia.org/wiki/Henry_Grace_%C3%A0_Dieu
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The Academy / Re: RE: Format of AARs?
« Last post by Father Tim on May 20, 2019, 01:10:49 PM »
Steven King in 'On Writing' says everyone has a million words of garbage they have to work through before they write anything good.  Which, I suppose, is another way of saying if you want to get good at something, practice, practice, practice;  the best way to learn is by doing; and similar platitudes.
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Mechanics / Re: RE: Generating a duplicate system?
« Last post by Father Tim on May 20, 2019, 01:05:55 PM »
Real stars has a database of systems, you can create any of those easily enough. I'm not sure how much of each is procedurally generated, the stars at least are the same.

Real Stars has a database of stars only, not systems.  The planets, moons, asteroids, etc., are procedurally generated fresh for each game.
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Installation / Re: Automated save backups
« Last post by Father Tim on May 20, 2019, 01:02:48 PM »
Thanks!

You are not the first to build such a thing, but I don't remember where to find any of the older ones.  I suspect most of us use a more manual backup system of 'make a copy of the db every hour or so if I remember, or at the beginning of each play session, or whatever'.

The good news is that C# Aurora has this functionality built in, as it has been asked for so often, so when Steve releases C# Aurora late next year we'll all be set.
100
The Academy / Re: prefabbing small PDC question
« Last post by Father Tim on May 20, 2019, 12:56:50 PM »
. . .it's main purpose is to keep the outlying colonies happy until I can get some patrol ships put together.

I find Garrison or Mobile Infantry Battalions to do an excellent job of that, though I suppose it depends on your troop lift capacity.
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