Will C# Aurora have hyperdrive and laser warheads return? What will be the mechanics for each?
Just FYI, but laser warheads currently work.
Or, well, they function.
What they do; laser warheads do not change the damage profile (penetration still goes by the square root of damage). Plus, usually, laser warheads will lower your damage, since damage is controlled by number of laser emitters, which is related to warhead msp by a simple formula I don't remember at the moment that usually ends up giving less damage output.
However, the one big advantage of laser warheads is their standoff range. Laser warheads detonate and apply damage from a distance away from the enemy ship dependent on your laser tech.
That said, I'm all for a C# redefinition that allows laser warheads to use the laser profile.