Aurora 4x
»
VB6 Aurora
» Aurora Suggestions
View full version:
Aurora Suggestions
«
1
2
3
4
5
6
7
8
9
10
»
Demi-NPRs
NPR information
Prototype Modules
Political System
Event Log - Message Delay
Ruins and SM
Conventional tech shouldn't requre TN resources?
Can Aurora make *this* system?
Mining Suns
Surface-based Geological Survey tweak
Stand-alone Designer
Bridge Crew
Adjusting minerals present on homeworld
event updates additional filter
Adjustable Armor Density
Scientists Should Work Together
Cheaper Underground Infrastracture
New tech lines for Railguns and Particle Beams
[SPLIT] Armor Absorbtion
Research efficiency
Atmospheric dust and albedo
Salvage Alert
apes
A use for Infrastructure
stock market
For science!
Make missile engines less efficient
Reduced Crew, Focused Mines, other things
shipping line herd management
civilian stuff shipping by regular freighters
Patrols
HAPPY New Year,Commanders!
queue for ground unit training
Deep Space Stations
Missile/Beam Weapons only option
Biological terraforming
Science Labs/Ships
'load all minerals' should load some of each
more personality types
Standardize/Improve Ground Unit/Transport Information
let us change alien pictures
Plea to Steve: the logistic skill needs love
Interface request -- environmental tolerances and terraforming
Staff Officer Skill Increases/Education Options
turn interval indicator
City Sites
reserve status for older ship designs
Missile Miniaturization
Aurora RTS
"Clean" weapons for planetary bombardment
It appears that you have not registered with
Aurora 4x
. To register, please click here...