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Advanced Tactical Command Academy
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long-range conquest
Fighter Vs Fighter combat in the Next Era
how to prevent back-and-forth in energy engagements
Mines and MIRV's
is it possible to win without building offensive spaceships?
Surveying; Mobile or Stationary?
A question on dedicated Sensor Vessels accompanying combat fleets
Naval Organization Examples for Ease-Of-Life
The viability of Stealth Missile and Energy Attack Craft in Aurora
Missile Pods?
Jump Point Tanks
Involved Analysis of Heat Death
Proxy War - arsenal of democracy style
PDC desing philosophies
Passive Engagement
Getting Clobbered
How to Grow Empire?
Swarm Bum Rush
Learning to do Missiles
Missile salvo and point defence
Anti-Fighter Defense
My first attempt at planetary assault
Calculating Time on Target Salvoes
My first missile combat... wtf??
First contact help
Plasma carronade vs infrared laser: a short test
Using Fighters as Fleet Screen
Best Missile Defense Approach?
Amm magnet?
How will chock damage to ship alter tactics?!
Maximizing Economic Growth for Fun and Profit
AMM vs. beam defense
Extreme Range Strike Capability
Active Sensor Design
Usage of Gauss Cannons
Missile Design -again!-
Blind elephants
Impressions on using version 6+
Warship Size Attractors
Naval ships and sizes?
Creating a Believable Naval Organization
Mining Jump Points
Laser missile heads?
Formations
Small question regarding marines
Battle screenshots wanted for the wiki
Armoring Engines/Powerplants
Optimal Missile Size
Debriefing Report: The Battle of Kagoshima: On the use of two-stage missiles
SFB Fi-Cons
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