Author Topic: Discussions  (Read 14028 times)

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Offline backstab

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Re: Discussions
« Reply #195 on: February 02, 2013, 12:42:06 AM »
Weren't they going to equip that beast with Tomahawks ?
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Offline Þórgrímr

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Re: Discussions
« Reply #196 on: February 02, 2013, 01:02:23 AM »
Weren't they going to equip that beast with Tomahawks ?

Yep, which would have made the cost of its loadout even more expensive.  :P

EDIT: As an aside, to represent the Tomahawk just replace the SSR with a Cruise Missile Body. The rest of the design would be the same. However, Cruise Missiles are .66 in size, so the number of combat rounds of ammunition will drop by 1/3. They are, however, more flexible, since you can buy ASM, Land Attack, and Facility Attack Warheads for them.  :)



Cheers, Thor
« Last Edit: February 02, 2013, 01:20:51 AM by Þórgrímr »
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Offline haegan2007

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Re: Discussions
« Reply #197 on: February 02, 2013, 09:59:27 AM »
What about mixed loadouts?

Quote from: Þórgrímr link=topic=1061. msg59917#msg59917 date=1359788543
Yep, which would have made the cost of its loadout even more expensive.   :P

EDIT: As an aside, to represent the Tomahawk just replace the SSR with a Cruise Missile Body.  The rest of the design would be the same.  However, Cruise Missiles are . 66 in size, so the number of combat rounds of ammunition will drop by 1/3.  They are, however, more flexible, since you can buy ASM, Land Attack, and Facility Attack Warheads for them.   :)



Cheers, Thor
 

Offline Þórgrímr

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Re: Discussions
« Reply #198 on: February 02, 2013, 02:48:54 PM »
What about mixed loadouts?


Sure, you can have mixed loadouts, but you will have to make sure the GM knows the specifics of how you wish them employed in combat.  :)

So a Standing Order would be the best route.



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If you want peace, prepare for war
 

Offline Þórgrímr

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Re: Discussions
« Reply #199 on: February 03, 2013, 09:37:10 AM »
Added the following items to the Forts & Facs Doc:

Armory

Headquarters Equipment Manufactory

Small Arms Equipment Manufactory

Cavalry Equipment Manufactory

Infantry Basic Training Depot



Cheers, Thor
Sic vis pacem, para bellum
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Offline Þórgrímr

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Re: Discussions
« Reply #200 on: February 03, 2013, 12:25:25 PM »
Added the following Facs to the Forts & Facs Doc:

Planetary Drive Manufactory

System Drive Manufactory

Faster Than Light Drive Manufactory



Cheers, Thor
Sic vis pacem, para bellum
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Offline Þórgrímr

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Re: Discussions
« Reply #201 on: February 03, 2013, 02:00:43 PM »
Updated all of the Yard types to reflect the new training Rules.

After updating the Yards I came to the conclusion I would have to remove Submersible as a Cap, and actually create Sub types.

Removed Submersible as a Cap.

Added the Following Units to the Naval Doc:

Submersible

Submarine

Hunter-Killer

Boomer



Cheers, Thor
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If you want peace, prepare for war
 

Offline Þórgrímr

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Re: Discussions
« Reply #202 on: February 03, 2013, 05:08:09 PM »
While going through the Rocket Type section of the Air Doc I realized that most of those entries were equipment Point types.

So I moved the following entries to the proper Squadron type they could be, and deleted the rest. Since their costs are listed in the Forts & Facs Doc.

Strategic Aircraft & Satellite Types:
Early Spy Satellite
Reconnaissance Satellite
KEW Warsat
SBL Warsat
Gauss Warsat


Air/spacelift Types:
Aero-Spaceplane
Space Shuttle
Space Plane



Cheers, Thor
« Last Edit: February 03, 2013, 05:10:19 PM by Þórgrímr »
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Offline Þórgrímr

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Re: Discussions
« Reply #203 on: February 04, 2013, 02:21:27 PM »
Added the following units to the Air Doc:

Simple:

Air Land Unit Types:
Airfield Guard Battalion
Air Controller Squadron


Complex:

Air Land Unit Types:
Air Police Squadron
Missile Squadron
Air Control Squadron



Cheers, Thor
Sic vis pacem, para bellum
If you want peace, prepare for war
 

Offline Þórgrímr

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Re: Discussions
« Reply #204 on: February 04, 2013, 04:07:57 PM »
After Haegan asked me last night about the first aircraft carriers, and doing a bit more research I found out the following:

1.) I had thought that the USS Langley (CV-1) was commissioned in 1922, but it was commissioned in 1920.

2.) The HMS Argus, the worlds first purpose built Flat Top, was commissioned in 1918.

3. The biggest surprise was that the Imperial Japanese Navy Seaplane Tender, the Wakamiya, conducted the world's first successful naval-launched air raid against the Germans in 1914.

So, with this new data I am going to add to the simple air force types naval tactical aircraft, for TL 6.98 (1918), add two new caps, one for Aircraft, Seaplane, and one for ships, Seaplane Tender. These new caps will be available at TL 6.94 (1914).



Cheers, Thor
Sic vis pacem, para bellum
If you want peace, prepare for war
 

Offline Þórgrímr

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Re: Discussions
« Reply #205 on: February 04, 2013, 05:44:10 PM »
1.) Added the Naval Tactical Aircraft to the Simple Air Force Unit List.

2.) Added Escort Carriers to the Simple Naval Unit List.

3.) Added the new unit the Seaplane Tender to the Simple Naval Unit List.

4.) Added the Seaplane Cap to the Simple Air Caps List.

5.) Added the Atmospheric Only Reduced Cap to the Complex Air Cap List.



Cheers, Thor
Sic vis pacem, para bellum
If you want peace, prepare for war
 

Offline Þórgrímr

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Re: Discussions
« Reply #206 on: February 05, 2013, 09:24:32 AM »
I finished updating the Air Units doc to reflect the new formation and training rules.

Up next is to bring the Game Maps doc up to date.



Cheers, Thor
Sic vis pacem, para bellum
If you want peace, prepare for war
 

Offline Þórgrímr

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Re: Discussions
« Reply #207 on: February 05, 2013, 10:42:55 AM »
Below is the newest version of the introduction for the Game Maps Rules Doc. As Haegan can attest to, I created a new Stellar Coordinate System that we are going to use in BTS!.

As always, comments are requested.  :)

[2.0] THE GAME MAPS

Since the dawn of time as the species of the universe began to spread themselves to other star systems, they learned that stellar cartography was an entirely new level of mapmaking. It is easy for someone to imagine the two dimensional nature of a planet's surface and to draw boundaries across it. Space, however, is three dimensional. It does not fit well on the two dimensional maps frequently used by star nations.

Beyond the Stars! has chosen to make such representations 'top views' of the galaxy, and thus making the 'depth' of the galaxy the Z-axis. But such 2D star maps are, as one might expect, horribly inaccurate.

Just as space is 3D, so are the interstellar borders between Star Nations. A star on one XY-axis coordinate could be in the UST and another star on the exact same XY-axis coordinate, but a few light years away on the Z-axis, above or below, could be in the Numerian Commonwealth. Proper 3D political maps are, generally, giant globs of irregular-shaped masses, each with salients into each others space.

Sometimes you could come upon a straight line or 'wall' where expansion treaties or peace treaties from one or two centuries before had cleanly delineated lines of control. But, for the most part, the lines were irregular and misshapen, testimony to the struggle for rich and wealthy star systems amongst the empires.


[2.1] THE MILKY WAY GALAXY

The Milky Way is classified as a Barred Spiral Galaxy, which is roughly 13 billion years old. It is estimated that it has a diameter of 100,000 light years, a core thickness of 15,000 light years and a stellar population of 500 billion stars. It is divided into four quadrants, the Orion, the Scutum-Centarus, the Norma, and finally, the Sagittarius quadrant. The Galaxy consists of four major, Perseus, Scutum-Centarus, Sagittarius, and Outer, three minor, Near 3KPC, Norma, Far 3KPC, arms, and one spur, Orion.

The Perseus Arm has it's beginning on the northeastern end of the Galactic Bar, and is the closest arm to the Orion Spur, where Sol is located, and wraps through all four quadrants. Rimward of the Perseus Arm is the Outer Arm on the southern edge of the galaxy, which stretches through the Orion and Scutum-Centarus quadrants. The Orion Spur, mentioned earlier, is located between the Perseus and Sagittarius Arms. The Orion Spur give this quadrant it's name, the Orion Quadrant and straddles the Orion and S-C quadrant border. The Scutum-Centarus arm has it's beginning at the southwestern end of the Galactic Bar and winds it's way around the galaxy to peter out before it re-enters the Orion quadrant again. The Norma arm begins near the S-C / Norma quadrant borders and peters out before stretching into the Sagittarius Quadrant. The Sagittarius arm begins near the far side of the Galactic Bar from Sol and winds itself around until it peters out just before re-entering the Sagittarius quadrant. The two 3KPC arms are minor arms that begin and end near their respective sides of the Galactic Bar, Near and Far.

The population I stars in the galaxy's spiral arms tend to be young and towards the blue end of the spectrum, while the population II stars in the galactic core tend to be older and towards the red end of the spectrum.

Our local group of galaxies includes two very large spiral galaxies, the Milky Way and the Andromeda or M33, 2.2 million LY away, galaxies, and several dozen smaller, mostly irregular, galaxies that cluster around the two giants. The Large, 179,000 LY away, and Small, 210,000 LY away, Magellanic Clouds are satellites of the Milky Way, while the SagDEG is a dwarf erratic galaxy in the process of colliding with our own. Globular star clusters populate the galaxy's halo, and are concentrated near the galactic core. There are also migrating globular clusters located between the galaxies in intergalactic space.



Cheers, Thor
Sic vis pacem, para bellum
If you want peace, prepare for war
 

Offline Þórgrímr

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Re: Discussions
« Reply #208 on: February 07, 2013, 09:53:45 AM »
Finished updating the Game Maps and Pre-Game Setup Docs.

Up next is the Nation Creation Doc.



Cheers, Thor
Sic vis pacem, para bellum
If you want peace, prepare for war
 

Offline Haegan2005

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Re: Discussions
« Reply #209 on: February 09, 2013, 02:38:53 PM »
NP(Nation Points) are now PGP(pregame points)?  You expanded this doc a lot.
 

 

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