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Offline jahwillprovide (OP)

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Re: AAR: The Dawn of the Second Era
« Reply #15 on: December 15, 2024, 11:17:28 PM »
Chapter 12: The Dawn of a Federation

January 1, 2079
President Laurent Bisson, newly inaugurated, wasted no time addressing the outdated propulsion technology of the aging Shianzpla IV survey vessels. His administration directed scientists to design a more advanced engine, capable of increasing their speed by 1,000 km/s without compromising range. The new engines were projected to complete testing by March, aligning with scheduled overhauls as the ships returned from deep space.
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Shianzpla A V class Geosurvey Ship      5,000 tons       94 Crew       750.3 BP       TCS 100    TH 560    EM 0
5600 km/s    JR 3-50      Armour 1-26       Shields 0-0       HTK 28      Sensors 16/16/0/2      DCR 2-4      PPV 0
Maint Life 4.21 Years     MSP 687    AFR 100%    IFR 1.4%    1YR 62    5YR 932    Max Repair 140 MSP
Commander    Control Rating 1   BRG   
Intended Deployment Time: 24 months    Morale Check Required   

MK II Survey Jump Drive     Max Ship Size 5000 tons    Distance 50k km     Squadron Size 3

MK III Survey Engine (2)    Power 560    Fuel Use 33.81%    Signature 280    Explosion 10%
Fuel Capacity 1,737,000 Litres    Range 185 billion km (382 days at full power)

MK II Thermal Sensor 100T (1)     Sensitivity 16     Detect Sig Strength 1000:  31.6m km
MK II EM Sensor 100T (1)     Sensitivity 16     Detect Sig Strength 1000:  31.6m km
Geological Survey Sensors (2)   2 Survey Points Per Hour

February 26, 2079
The Duval System revealed a significant discovery: a massive terrestrial planet with a nitrogen-oxygen atmosphere. While unsuitable for human respiration and excessively cold, the planet’s potential to house 22 billion people made it an enticing colonization target.

March 12, 2079
Exploration uncovered the Swaziland System, where a terrestrial planet with a breathable atmosphere awaited. Unfortunately, its extreme heat (90°C) and small size limited its capacity to only 20 million inhabitants.

May 9, 2079
Retirement ceremonies marked a bittersweet transition in the UEF fleet. The UEF Abdiel, the first Alexandria-class cruiser constructed post-Tragedy at Aerelon, bade farewell to its captain and executive officer, who had served since her commissioning in 2066. The UEF Temeraire followed suit, its leadership also stepping down. However, stalwart captains of ships like the Attentive, Spartiate, and Warspite remained, continuing their storied careers alongside figures like Ricky Cockram and his Red II-class, the UEF Advance.

June 21, 2079
Duval IV emerged as a mineral treasure trove, boasting 14 million tons of Corundium. However, its location—36 billion kilometers from Sol—presented logistical challenges. The journey required stabilizing jump points or developing faster freighters with jump drives. The Apollo-class Jump Freighter, a 60,000-ton vessel, was approved for production, with four units expected within two years. In the meantime, automated mines would be stockpiled for eventual deployment.

June 29, 2079
The battle fleet, freshly rearmed, prepared for a return to Sagittaron. A decade had passed since their last engagement, and confidence was high despite the absence of carrier support. The fleet remained capable and boasted robust point defense, leaving little concern about potential enemy missile advancements.

July 15, 2079
Duval V revealed another significant mineral deposit—13 million tons of Gallicite with high accessibility. While Venus remained a primary mining hub, this discovery solidified Duval’s importance. Terraforming efforts continued on Shayou, though its immense size meant progress would span decades.

August 13, 2079
Tragedy struck as President Laurent Bisson was killed in a catastrophic accident, forcing elections only eight months after his tenure began. Maria Tarasov won by a landslide, advocating for a Federation to govern humanity’s growing interstellar presence. Temporary civil rights restrictions were enacted in the wake of the assassination, though she promised their eventual restoration—a pledge viewed with skepticism by many.

September 26, 2079
The first xenoarchaeology team embarked for Sansibar to investigate the alien construct discovered there. Initial observations described it as a vast, heavily eroded, and partially buried structure, its intricate lattice of metallic and composite materials hinting at an advanced, ancient origin. The construct emanated faint electromagnetic pulses, fueling speculation that it might have served as a planetary AI core or a sophisticated control hub in the distant past.

October 2, 2079
With sufficient stockpiles, the UEF began construction of two Gemini II-class carriers and their accompanying FACs. Completion was projected for 2082, at which point the fleet would have 20 FACs ready for deployment.
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Gemini II class Carrier      36,000 tons       640 Crew       6,007.2 BP       TCS 720    TH 5,400    EM 0
7500 km/s    JR 3-50      Armour 7-97       Shields 0-0       HTK 136      Sensors 0/0/0/0      DCR 17-4      PPV 0
Maint Life 2.17 Years     MSP 7,175    AFR 592%    IFR 8.2%    1YR 2,042    5YR 30,635    Max Repair 900 MSP
Hangar Deck Capacity 10,000 tons     Magazine 768 / 0   
Commander    Control Rating 2   BRG   AUX   
Intended Deployment Time: 6 months    Flight Crew Berths 200    Morale Check Required   

MK I Carrier Jump Drive     Max Ship Size 36000 tons    Distance 50k km     Squadron Size 3

MK I Battlecruiser Engine (3)    Power 5400    Fuel Use 45.00%    Signature 1800    Explosion 15%
Fuel Capacity 4,711,000 Litres    Range 52.3 billion km (80 days at full power)

MK II Capital Ship Sensor (1)     GPS 19200     Range 99.6m km    Resolution 120

Strike Group
10x Warhorse Fast Attack Craft   Speed: 15314 km/s    Size: 19.98

October 15, 2079
The Beta III-class diplomatic ship, UEF Blossom, launched on its mission to establish trade with the Marilith Empire. Loaded with supplies and long-term provisions, it set out for Leonis, intent on improving relations.

November 1, 2079
The xenoarchaeology team reached Sansibar I and began their excavation. The immense structure, glistening under scrutiny, continued to spark intrigue. Initial scans hinted at latent functionality, deepening the mystery surrounding its origin.

December 31, 2079
In the Danzig System, UEF Blossom encountered Marilith ships but failed to establish contact. The vessels retreated through a jump point into Donwaltz.

January 25, 2080
Further encounters in Donwaltz revealed a mixed fleet of Marilith commercial and military vessels. While their request for the UEF Blossom to leave was polite, the diplomatic mission pressed onward, tracking their movements.


February 22, 2080
The UEF battle fleet returned to Sagittaron for a long-overdue confrontation with the Mirage Coalition. Their advanced Jaffa-class battlecruisers and Reds promised a decisive advantage, even against the unknown progress the enemy may have achieved in the intervening years.


March 25, 2080 – The Massacre at Sagittaron
Initial Contact:
100 million kilometers from the comet, sensors picked up a large cluster of enemy ships: 13 freighters, each 84,000 tons, escorted by 2 smaller warships, 9,000 tons each. As we closed, more vessels began to appear. By the time we reached striking distance, the enemy force had swelled to 42 escorts, 13 freighters, and 5 unknown ships around 20,000 tons—likely additional warships.
It’s clear they weren’t expecting us, but the sheer number of ships suggests a larger purpose—possibly an evacuation effort. Those freighters alone could carry vast amounts of infrastructure, and if this fleet managed to escape, it would prolong their ability to resist.
Our orders were clear: strike hard, cripple their fleet, and disrupt whatever operation this was.


First Volley:
We opened with four waves of Sparrow MK IV missiles, targeting the freighters. These new missiles, equipped with retargeting capability, proved their worth:
5 freighters destroyed outright,
1 escort obliterated,
1 additional freighter left adrift, waiting to be finished off.
This was a devastating opening blow, but it drew the attention of their escorts, which began converging on our position.

Engagement in Earnest:
Their escorts, numbering over 40, charged at us. As expected, their ships relied heavily on lasers. At range, we held the advantage, using our long-range missiles and superior targeting systems to pick them off. Seven enemy warships fell before we moved in closer with the Jaffas and Reds, who engaged with lasers and railguns.
However, their numbers were starting to tell. We could only hold range for so long.

Losses and Sacrifices:
The UEF Caesar, our flagship, bore the brunt of their attacks. Her armor was shredded, forcing her to break off from the formation. Meanwhile, disaster struck: the UEF Abdiel, one of our oldest and most storied Alexandria-class cruisers, simply vanished. No wreckage. No lifepods. One moment she was in the fight; the next, she was gone.
The loss of Abdiel is a wound we’ll carry for a long time. She was here during the January Raids, the Battle for Sansibar, and countless battles in between. Her disappearance remains a mystery.

Heroism in the Void:
Despite heavy damage, Commander Bryan Graffeo of the UEF Caesar refused to retreat completely. Spotting an enemy ship slipping past the formation, he turned Caesar around and gave chase. Against all odds, his pursuit paid off, neutralizing the target before it could escape. For his courage under fire, Graffeo has been awarded the first “Order of the Void” medal.


Enemy Routed:
With their forces split, we managed to bring down the rest of the escorts and their freighters. The final blow came when a commercial vessel, assumed to be a freighter, surrendered. Upon inspection, it was found to be a slow orbital miner with no jump drive. It was scuttled.
Even as we regrouped, smaller enemy forces continued to harass us. We encountered 6 more orbital miners and 3 escorts, which were quickly dispatched. These skirmishes, while minor, add up. Every ship we destroy weakens their ability to fight and rebuild.

Aftermath:
We’ve dealt a heavy blow, but it came at a cost.
UEF Caesar[/i and UEF King George are barely holding together, their armor riddled with holes.
The fleet is out of anti-ship and anti-missile ordnance—a dangerous position if we encounter more resistance.
The disappearance of the Abdiel leaves a hole in our formation and our hearts.
For now, we head home to resupply and repair. The enemy has been hurt, but 25 ships remain unengaged in this system, a sobering reminder that this war is far from over.


March 31, 2080
The fleet has departed the Sagittaron System victorious. Including commercial orbital miners, a total of 2.43 million tons of Mirage Coalition ships have been destroyed, with no losses on our side. The upgraded Jaffas and Reds demonstrated their power, dispatching numerous enemy ships after the Alexandrias ran out of missiles.

April 1, 2080
Halfway home in the Iabro system, our Battle Fleet was ambushed by Mirage forces. The UEF Caesar suffered a devastating alpha strike from four laser boats. The strike overwhelmed its shields, penetrated the armor, killed 31 crew members, and damaged several components.


April 17, 2080
The fleet returned home without further encounters. The UEF Caesar and UEF King George require significant repairs, as does the Red II B-class UEF Adroit, which sustained minor damage early in the battle but continued fighting effectively. Repairs on the UEF Caesar will take until August due to the extensive damage. Bryan Graffeo and his crew were welcomed as heroes, and as soon as new missiles are available, the fleet will deploy again. With the destruction of so many Mirage vessels, including their mining fleet, it seems likely their mineral resources are running low. During the voyage, faster reloading mechanisms for missile launchers were developed, prompting upgrades for the Alexandria and Anaconda classes. The disappearance of the UEF Abdiel remains a mystery, with no wreckage or communications to explain its loss.

May 25, 2080
The autopsy of the Precursor machine confirmed its ability to withstand extreme pressure, gravity, and temperatures. Its origins and purpose remain unknown, though it is presumed to be ancient. Meanwhile, the captured Mirage vessel Fisher County returned to Earth for dismantling.

July 8, 2080
Efforts to help Mars achieve self-sufficiency are underway. Construction factories and minerals have been delivered to enable local production. Mars has its own naval university, producing a steady flow of graduates. Two captains from Mars University served in both the Battle of Sansibar and the Massacre at Sagittaron, and a graduate from Little Rose served as XO on the Jaffa-class UEF Temeraire. Terraforming projects on Mars, Little Rose, and Lucille are progressing well.

August 16, 2080
Sansibar II has been surveyed, revealing an incredible wealth of minerals at decent accessibility. This system could support a self-sufficient colony and explains why the Precursors guarded it. Sansibar I also holds substantial mineral deposits, albeit at lower accessibility. Xenoarchaeologists are investigating ruins of an ancient colony on Sansibar I.
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Sansibar I
     Duranium 29,953,799   Acc 0.2
     Corbomite 15,311,569   Acc 0.1
     Tritanium 184,897   Acc 0.8
     Boronide 7,338,681   Acc 0.1
     Mercassium 149,768   Acc 0.3
     Vendarite 223,729   Acc 0.1
     Uridium 6,436,369   Acc 0.1
     Corundium 599,073   Acc 0.7
     Gallicite 4,084,441   Acc 0.1

 Sansibar II
     Duranium 1,805,000   Acc 0.4
     Neutronium 16,810,000   Acc 0.6
     Corbomite 6,760,000   Acc 0.5
     Tritanium 16,810,000   Acc 0.6
     Boronide 9,302,500   Acc 0.4
     Mercassium 250,000   Acc 0.6
     Vendarite 21,622,500   Acc 0.8
     Sorium 8,410,000   Acc 0.4
     Uridium 14,062,500   Acc 0.8
     Corundium 7,840,000   Acc 1
     Gallicite 21,160,000   Acc 0.7

October 24, 2080
The UEF Battle Fleet encountered 12 Mirage ships en route to Scorpia. Upon entering Canceron, the fleet suffered minor shield damage from an enemy force that immediately jumped back to avoid engagement. Unable to pursue due to the need for weapons recalibration and shield recharging, the fleet waited an hour at the jump point but proceeded when the enemy failed to return.

November 1, 2080
In the Tauron System, the fleet located and destroyed a Mirage geo-survey ship with a single volley from the Reds and Jaffas.

November 7, 2080
A lone Starr County-class laser boat was discovered and swiftly destroyed in retaliation for previous Mirage ambushes.

November 10, 2080
Another Mirage geo-survey ship was located and destroyed. Their lack of communication is evident, as these vessels seem unaware of UEF activity in the area.

November 12, 2080
The fleet engaged six Mirage laser ships, including two Cochran County-class vessels. The Reds claimed four of the kills, while Annette Walther aboard the UEF Temeraire secured two.

November 13, 2080
Arriving in the Scorpia System, the fleet began surveying planets for Mirage presence. On approach to Scorpia III, 28 large, slow-moving ships were detected. These 80,000-ton vessels, moving at just 250 km/s, appear to be terraformers and are targeted for destruction.

November 16, 2080
The fleet identified 13 escorts among the 32 large terraformers in the Scorpia system. The Alexandrias depleted their missile magazines, successfully taking down three Cochrans and damaging two more. After a prolonged battle, all 13 escorts were destroyed, clearing the way to engage the terraformers.
Of the 32 terraformers, two surrendered without resistance. Their lack of jump capability revealed they had been constructed locally, further confirming the instability of Mirage supply lines. The destruction of this fleet represents a severe blow to Mirage's ability to maintain or expand their presence in the system.


November 26, 2080
While en route home, the fleet encountered the Mirage forces from the Canceron jump point in open space. The UEF Battle Fleet decisively defeated them, eliminating all enemy ships. Mirage’s military resources appear critically depleted.


December 1, 2080
Another Mirage fleet with identical ship classes and numbers appeared before the fleet could exit the system. They were destroyed, though the UEF Caesar sustained further armor damage after closing in too quickly. A potential jump point ambush on the return trip raises concerns for the Caesar’s safety.

December 8, 2080
The Mirage forces lay in ambush at the Iabro-Canceron jump point. Their opening alpha strike was devastating, with the UEF Caesar bearing the brunt of the assault. Her engines and most of her critical components were heavily damaged, leaving her vulnerable. However, Mirage’s fear of further losses in this campaign led them to retreat rather than press their advantage.
The Battle Fleet remained with the crippled Caesar, buying time for emergency repairs. If Mirage forces return, the Caesar’s shields will have recharged, and the fleet will exploit the Mirage weapons’ recalibration delay to strike back decisively.
The cost of this attack was steep—194 of our people lost—but Mirage's fleeting vengeance is hollow compared to the devastation we’ve wrought on their forces over the past months. The UEF Caesar may be battered, but she is far from broken.


December 25, 2080
The fleet continues its slow journey home, focusing on repairing the Caesar’s engines. On Sansibar I, xenoarchaeologists have deciphered the language of the ancient Jerico civilization. Their findings include 36 installations suitable for transport and a stockpile of 4.6 million liters of fuel. Work continues on a damaged construct believed to contain vast knowledge, though accessing its full potential remains uncertain.




« Last Edit: December 15, 2024, 11:20:39 PM by jahwillprovide »
 
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Offline jahwillprovide (OP)

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Re: AAR: The Dawn of the Second Era
« Reply #16 on: December 20, 2024, 01:57:15 AM »
The Edge of Power: New Technologies and the Wars to Come

Jan 20, 2081
Our fleet made it home, and the Caesar is not far behind.

Jan 26, 2081
The construct has been fully surveyed and excavated. It is a Sapient Machine Core with vast databases of knowledge. The section on energy weapons is fully intact, and we will need to move people over to study new energy weapons. This will be a huge help to the UEF in their efforts to keep aliens at bay while expanding the empire.

Feb 2, 2081
Another fleet of warships has been ordered for construction: 4 Reds, 4 Alexandrias, 3 Jaffas, and 2 Geminis. They will be complete by August 2083. One of the carriers will go to the first fleet, and the rest will make up a new fleet.

March 2, 2081
The Apollo-class Jump Freighters have begun their first 180-day round trip to unload infrastructure on Duval V. The jump point will be stabilized to allow civilian ships to bring colonists there, but the system needs to be ready before they can do that.

March 28, 2081
It has been decided that the inhabitants of Thengo will undergo genetic modification to speed up the process of making their moons habitable. It should only take a few years for the inhabitants of Little Rose and Lucille to withstand the scorching temperatures of the moons.

April 7, 2081
We are still uncovering the ruins on Sansibar I and are bringing home autominers, financial centers, and alien artifacts. The artifacts are brought back to Earth for both research and private collectors.

May 19, 2081
The survey of Sansibar is going very well. Millions of tons of high-accessibility minerals have been found, and more installations have been recovered. We aren't even close to finishing recovering all the ruins on Sansibar I, and II will have similar amounts of installations. We have completed the gravitational survey in Sansibar, and it's a dead-end system, which is a blessing as nobody can sneak into it.

June 1, 2081
Our second Beta III has been constructed and is heading to find the Tau Ceti aliens, "The Commonwealth of Sokcho." It will have to travel through Mirage territory, so the journey could prove perilous. All repairs to our battle fleet, as well as the refit to our troop transports, have been completed. We will make the journey to Scorpia and clear out the Mirage populations. The overhauls of the ships will be done, and they will be cleared as ready for battle.

July 12, 2081
We have arrived at the deadly Iabro-Canceron Jump Point and are expecting an ambush. We will resolve this issue today. While our diplomatic ship made it through unscathed, we can't assume the jump point is secure. The UEF Temeraire will jump through alone to draw out any ambushers. If hostiles appear and retreat after engaging her, they will become vulnerable during their jump cooldown. Our main fleet will then focus them down while they are unable to either retreat or return fire.
Fortunately, the jump point proved to be safe. Nonetheless, caution was warranted. We will now proceed to Scorpia, where we aim to destroy the remnants of their fleet and secure their planets.

July 20, 2081
Our Betas still have not been able to establish contact with the Commonwealth or the Marilith. We did, however, detect a Mirage ship in Tau Ceti and need to flee with haste, as their laser boats are quite powerful at close range.

July 29, 2081
While scouting ahead for the fleet, the UEF Temeraire encountered 5 Mirage military vessels and sunk them but did take a small amount of armor damage doing so.


August 3, 2081
The second Beta III constructed, the UEF Gracious, escaped the Mirage ship and headed to Codalus, which is a known Commonwealth system. The Gracious encountered a new species of alien. If they don't immediately shoot at us, we will attempt to make contact.

August 7, 2081
The new aliens didn't shoot at us but did leave, so we haven't decoded their language yet. The Gracious will head to the Niven jump point, where we found so many of them last time.

August 25, 2081
Nearly to Scorpia I to drop off our troops, we picked up a lone freighter on our sensors. At this point, we know they never leave a ship unescorted, so we will break a few off to investigate. The ship was actually alone, with no escorts, and the UEF Adroit (Red II) sunk her with railgun fire.

August 27, 2081
Our troops have been dropped from orbit onto Sansibar I. The battle will begin in earnest tomorrow, and so far, it looks like they have over 10,000 infantry, plus every support you can think of.

Sept 4, 2081
With the assistance of our Jaffas and Reds bombarding the troops from orbit, we are making great progress on the invasion of Scorpia I. For every 300 infantry and countless tanks they lose, we are only losing 10-15 infantry and a cannon every once in a while.

Sept 13, 2081
The battle on the ground rages on. We have lost a great number of Wardens (our genetically enhanced infantry units), as well as most of our hammerstrike cannons, but our ultra-heavy anti-personnel (Dominators) and ultra-heavy anti-vehicle (Thunderclads) units remain untouched by their thousands. We also detected 6 Commonwealth ships today. Hopefully, one of them will stay with us to communicate or at least send an ambassador.


Oct 1, 2081
We appear to have finally received an ambassador from the Commonwealth. We will hang out on the Niven-Codalus jump point as long as they are willing to talk to us. The invasion of Scorpia I should conclude soon, and we can take the planet for our own.

Oct 3, 2081
The system of Seldon has been discovered, and the 4th planet from its star has a breathable atmosphere, but the planet is much too cold. While this may be a homeworld for another alien race, we are disappointed that we have yet to find a perfectly habitable planet.

Oct 14, 2081
The invasion of Sansibar I is concluded. There was no alien population on the planet, and all that is left after the ground invasion and orbital bombardment is 33 autominers. The Apollo jump freighters will bring them where they need to be.

Oct 22, 2081
The Commonwealth continually asks us to leave whatever system we wait for an ambassador in. The last one stayed with us for about a day before leaving, and now we've been asked to leave a 3rd system. Caprica is most likely neutral ground, and we will wait there, hoping to receive an ambassador. We still haven't been able to find one for the Marilith either.

Nov 9, 2081
On the way home from Scorpia, we encountered a single ship, the Duval County-class. We know they have fire control jammers but have not observed any weapons on them. The Apollo-class Jump Freighters that found it will follow at 5m km while the battle fleet catches up. The troop transports have been detached so they can make their way to the jump point on their own while the battle fleet blazes along at 7500 km/s to catch the ship and destroy it. The Duval was destroyed, and King George has cleared the jump point as safe. Once the troop transports catch up, we will continue home.

Nov 25, 2081
We've had engine failures on both the King George and the Temeraire. They provided orbital bombardment support for so long that there aren't enough maintenance supplies to repair the engine en route. While escorting the troop transports, ⅔ engine power is still faster than the fleet can travel, but it's a long road home.

Dec 9, 2081
The commander of the Red II-class UEF Albany has announced that this is his final expedition with the UEF Flotilla. Lord-Captain Dmitriy Solovyov has been with his Albany since it launched, and it pains him to do this, but his medical condition is forcing his hand. He would never want to put his crew in danger.


December 28, 2081
Our fleet has run out of fuel and is stranded in the Sagan System. To resolve this, fuel harvesters are being dispatched to refuel the fleet. This incident highlights the need for fuel harvesters to be stationed in systems beyond Sol, enabling refueling at strategic locations during extended operations.

February 22, 2082
After weeks of logistical effort, our fuel harvesters have returned to their posts, and the fleet is now home in Sol for overhauls and repairs. This experience underscores the need for greater operational range in future endeavors. Plans are being made for a retaliatory strike against the Precursors in Aerelon, a long-overdue response to the tragedy that occurred there.

March 31, 2082
The Oasis II-class frigates have completed their refits and are stationed in orbit around Little Rose, awaiting deployment. A Zambonga vessel was detected during this time, providing an ideal opportunity to test the newly equipped ships in combat.
The engagement revealed a technological disparity; the Zambonga vessel's nuclear pulse engines were decades behind our capabilities. The Oasis II-class frigates quickly destroyed the target with precision. Their upgraded particle beams proved highly effective, marking the frigates' debut as a resounding success.

Code: [Select]
Oasis II class Frigate      6,000 tons       157 Crew       1,096.9 BP       TCS 120    TH 900    EM 0
7500 km/s      Armour 5-29       Shields 0-0       HTK 45      Sensors 0/0/0/0      DCR 2-3      PPV 35.1
Maint Life 3.29 Years     MSP 844    AFR 105%    IFR 1.5%    1YR 118    5YR 1,773    Max Repair 225 MSP
Commander    Control Rating 1   BRG   
Intended Deployment Time: 6 months    Morale Check Required   

MK II Frigate Drive (2)    Power 900    Fuel Use 46.08%    Signature 450    Explosion 12%
Fuel Capacity 764,000 Litres    Range 49.7 billion km (76 days at full power)

MK II Particle Beam (2)    Range 192,000km     TS: 7,500 km/s     Power 10-4    ROF 15       
Triple 78 Gauss Cannon Turret (1x9)    Range 40,000km     TS: 10000 km/s     Power 0-0     RM 40,000 km    ROF 5       
MK II Particle BFC (1)     Max Range: 192,000 km   TS: 7,500 km/s    ECCM-1     95 90 84 79 74 69 64 58 53 48
SW Gauss Turret BFC (1)     Max Range: 43,200 km   TS: 10,200 km/s    ECCM-1     77 54 31 7 0 0 0 0 0 0
MK II Frigate Power Plant (1)     Total Power Output 8    Exp 15%

MK II Fighter ASS (1)     GPS 120     Range 7m km    Resolution 100
MK II Missile Tracker (1)     GPS 2     Range 2m km    MCR 181.7k km    Resolution 1

April 22, 2082
On Sansibar I, salvage teams have recovered intact jump drives, advanced gauss turrets, sensor jammers, and shield components—technologies that surpass our current understanding. These assets are en route to our research facilities for reverse engineering and study, offering potential advancements across multiple fields.

May 23, 2082
Research into laminate composite armor has been completed. This breakthrough allows for lighter, more durable ship designs, enabling increased fuel capacity. Refitting combat vessels with this armor will extend the operational range of our fleet to 60 billion kilometers, a critical upgrade for sustained campaigns.

July 7, 2082
Terraforming and mining operations in the Shayou System are progressing. With 28 terraformers focused on Shayou II, the planet is becoming increasingly hospitable. Automated mining efforts have also begun, leveraging the system's rich deposits of Duranium, Gallicite, and Uridium. These resources could support a self-sustaining colony and maintain a defensive fleet in the system indefinitely.

August 1, 2082
The advanced components recovered from Sansibar have been analyzed and disassembled. The most significant breakthrough is in shield technology, with next-generation designs expected within a year. Progress has also been made on advanced railguns, which will enhance the offensive capabilities of our Battlecruisers and Destroyers ships.

September 5, 2082
Retooling for updated ship classes has been completed, but refits will not commence until next year, following the construction of additional fleet assets.

September 17, 2082[/b]
The fleet departs for Aerelon, determined to reclaim the system and avenge the past losses. Wreckage from our Alexandrias and Anacondas is likely still present, providing a somber reminder of the Tragedy at Aerelon.

October 1, 2082
Research into far-ultraviolet lasers has been completed, significantly extending their effective range to 300,000 kilometers. While our fire control systems lag behind, the enhanced damage output at shorter ranges represents a substantial improvement for the upcoming Jaffa III-class ships.

October 10, 2082
Advanced railgun components have arrived for disassembly. These developments pave the way for 25cm railguns with higher launch velocities, expected to be available by 2084. These weapons will be deployed on our Jaffas and Reds, providing a critical edge in future engagements.

October 26, 2082
The fleet arrives at Aerelon and detects enemy activity near the wreckage. A lone Deathskull-class Precursor vessel is identified. Shortly after, three more Deathskulls and an additional fleet of 20 ships were picked up on sensors. These include two Decimators, two Ruinations, and six Desecrations.
The battle begins with the fleet advancing cautiously. Precursor missiles target our Alexandrias, with the UEF Warspite and UEF Spartiate taking heavy damage. Despite our efforts to counter, the Warspite is destroyed, and the Spartiate is lost with significant casualties. The fleet is forced to retreat, with surviving crew members rescued where possible.
The engagement demonstrates the limitations of our current fleet configuration. Long-range missile capabilities and enhanced point defense systems are urgently needed before we can mount another offensive.


December 10, 2082
Construction of four new Red-class ships is complete, but they are immediately sent for refit to the Red II-C configuration, incorporating the latest technological advancements.

December 18, 2082
The Ise-class fuel harvesters are being upgraded to the Ise II-class, offering greater speed and range. These ships will ensure a steady fuel supply from Sansibar I, where a stockpile of 36 million liters is available. A new shipyard is under construction to support production.

December 27, 2082
Terraforming efforts on Little Rose continue, making the planet habitable for the Thengolese, a rapidly growing offshoot of humanity. With nearly 9 million residents, they have assumed control of mining operations, supporting their expansion and contributing to the system's development.


Our next upgrades to our Battle Fleet

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Jaffa III class Battlecruiser      36,000 tons       977 Crew       7,408.6 BP       TCS 720    TH 5,400    EM 3,120
7500 km/s      Armour 15-97       Shields 104-325       HTK 276      Sensors 0/0/0/0      DCR 18-5      PPV 156
Maint Life 1.93 Years     MSP 4,815    AFR 576%    IFR 8.0%    1YR 1,685    5YR 25,274    Max Repair 900 MSP
Troop Capacity 500 tons     Boarding Capable   
Lord Captain    Control Rating 3   BRG   AUX   CIC   
Intended Deployment Time: 12 months    Morale Check Required   

MK I Battlecruiser Engine (3)    Power 5400    Fuel Use 45.00%    Signature 1800    Explosion 15%
Fuel Capacity 5,308,900 Litres    Range 59 billion km (91 days at full power)
MK II Battlecruiser Shields (4)     Recharge Time 325 seconds (0.3 per second)

MK III Battlecruiser Laser (20)    Range 192,000km     TS: 7,500 km/s     Power 6-4     RM 50,000 km    ROF 10       
MK III Battlecruiser Railgun (8x4)    Range 160,000km     TS: 7,500 km/s     Power 12-4     RM 40,000 km    ROF 15       
MK III Battlecruiser Laser BFC (1)     Max Range: 192,000 km   TS: 7,600 km/s    ECCM-1     95 90 84 79 74 69 64 58 53 48
MK II Battle Cruiser Rail BFC (1)     Max Range: 168,000 km   TS: 7,600 km/s    ECCM-1     94 88 82 76 70 64 58 52 46 40
MK II Battlecruiser Reactor (3)     Total Power Output 113.9    Exp 10%

MK II Capital Ship Sensor (1)     GPS 19200     Range 99.6m km    Resolution 120

Ground Forces
1x Naval Boarding

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Gemini II-B class Carrier      36,000 tons       622 Crew       5,960.8 BP       TCS 720    TH 5,400    EM 0
7500 km/s    JR 3-50      Armour 7-97       Shields 0-0       HTK 156      Sensors 0/0/0/0      DCR 17-4      PPV 0
Maint Life 2.20 Years     MSP 7,161    AFR 592%    IFR 8.2%    1YR 1,996    5YR 29,933    Max Repair 900 MSP
Hangar Deck Capacity 10,000 tons     Magazine 768 / 0   
Captain    Control Rating 2   BRG   AUX   
Intended Deployment Time: 12 months    Flight Crew Berths 200    Morale Check Required   

MK I Carrier Jump Drive     Max Ship Size 36000 tons    Distance 50k km     Squadron Size 3

MK I Battlecruiser Engine (3)    Power 5400    Fuel Use 45.00%    Signature 1800    Explosion 15%
Fuel Capacity 5,372,000 Litres    Range 59.7 billion km (92 days at full power)

MK II Cruiser ASS (1)     GPS 1920     Range 31.5m km    Resolution 120

Strike Group
10x Warhorse Fast Attack Craft   Speed: 15314 km/s    Size: 19.98

Code: [Select]
Anaconda-IV class Destroyer      12,000 tons       299 Crew       2,156.4 BP       TCS 240    TH 1,800    EM 0
7500 km/s    JR 3-50      Armour 3-46       Shields 0-0       HTK 95      Sensors 16/16/0/0      DCR 8-6      PPV 16
Maint Life 2.67 Years     MSP 1,398    AFR 144%    IFR 2.0%    1YR 280    5YR 4,195    Max Repair 450 MSP
Magazine 656 / 0   
Commander    Control Rating 1   BRG   
Intended Deployment Time: 12 months    Morale Check Required   

MK III Anaconda Jump Drive     Max Ship Size 12000 tons    Distance 50k km     Squadron Size 3

MK II Anaconda Engine (2)    Power 1800    Fuel Use 36.83%    Signature 900    Explosion 12%
Fuel Capacity 1,425,000 Litres    Range 58 billion km (89 days at full power)

Size 1 Missile Launcher (16)     Missile Size: 1    Rate of Fire 10
MK II AMM MFC (4)     Range 21.4m km    Resolution 1
Sparrow AMM MKIII (656)    Speed: 55,200 km/s    End: 0.7m     Range: 2.5m km    WH: 0.8    Size: 1    TH: 184/110/55

MK II Destroyer Missile Finder (1)     GPS 80     Range 14.3m km    MCR 1.3m km    Resolution 1
MK II EM Sensor 100T (1)     Sensitivity 16     Detect Sig Strength 1000:  31.6m km
MK II Thermal Sensor 100T (1)     Sensitivity 16     Detect Sig Strength 1000:  31.6m km

Electronic Warfare Jammers:   Missile 2   

Code: [Select]
Red II-C class Destroyer      8,000 tons       226 Crew       1,501.7 BP       TCS 160    TH 1,200    EM 0
7500 km/s      Armour 6-35       Shields 0-0       HTK 56      Sensors 0/0/0/0      DCR 3-3      PPV 42
Maint Life 2.61 Years     MSP 851    AFR 171%    IFR 2.4%    1YR 176    5YR 2,641    Max Repair 300 MSP
Commander    Control Rating 1   BRG   
Intended Deployment Time: 12 months    Morale Check Required   

MK II Red Engine (2)    Power 1200    Fuel Use 77.94%    Signature 600    Explosion 15%
Fuel Capacity 1,930,000 Litres    Range 55.7 billion km (85 days at full power)

MK III Battlecruiser Railgun (6x4)    Range 160,000km     TS: 7,500 km/s     Power 12-4     RM 40,000 km    ROF 15       
MK II Battle Cruiser Rail BFC (1)     Max Range: 168,000 km   TS: 7,600 km/s    ECCM-1     94 88 82 76 70 64 58 52 46 40
MK III Destroyer Reactor (1)     Total Power Output 24.2    Exp 10%

MK I Defense Platform AMM ASS (1)     GPS 12     Range 4.8m km    MCR 430.9k km    Resolution 1

Code: [Select]
Alexandria III class Light Cruiser      18,000 tons       505 Crew       3,161.1 BP       TCS 360    TH 2,700    EM 0
7500 km/s    JR 3-50      Armour 6-61       Shields 0-0       HTK 153      Sensors 16/16/0/0      DCR 15-8      PPV 64
Maint Life 3.41 Years     MSP 3,196    AFR 173%    IFR 2.4%    1YR 419    5YR 6,280    Max Repair 675 MSP
Magazine 704 / 0   
Commander    Control Rating 2   BRG   AUX   
Intended Deployment Time: 6 months    Morale Check Required   

MK II Cruiser Jump Drive     Max Ship Size 18000 tons    Distance 50k km     Squadron Size 3

MK II Alexandria Engine (2)    Power 2700    Fuel Use 51.96%    Signature 1350    Explosion 15%
Fuel Capacity 3,123,900 Litres    Range 60.1 billion km (92 days at full power)

Size 8.00 Missile Launcher (8)     Missile Size: 8    Rate of Fire 30
MK II Cruiser MFC (1)     Range 34.5m km    Resolution 120
Wasp ASM MK IV (83)    Speed: 36,000 km/s    End: 14.8m     Range: 32.1m km    WH: 12.92    Size: 8    TH: 120/72/36

MK II Cruiser ASS (1)     GPS 1920     Range 31.5m km    Resolution 120
MK II Thermal Sensor 100T (1)     Sensitivity 16     Detect Sig Strength 1000:  31.6m km
MK II EM Sensor 100T (1)     Sensitivity 16     Detect Sig Strength 1000:  31.6m km

Code: [Select]
Oasis III class Frigate      8,000 tons       224 Crew       1,615.8 BP       TCS 160    TH 1,350    EM 0
8437 km/s      Armour 5-35       Shields 0-0       HTK 63      Sensors 0/0/0/0      DCR 2-2      PPV 47.1
Maint Life 2.32 Years     MSP 877    AFR 186%    IFR 2.6%    1YR 221    5YR 3,310    Max Repair 225 MSP
Commander    Control Rating 1   BRG   
Intended Deployment Time: 12 months    Morale Check Required   

MK II Frigate Drive (3)    Power 1350    Fuel Use 46.08%    Signature 450    Explosion 12%
Fuel Capacity 764,000 Litres    Range 37.3 billion km (51 days at full power)

MK II Particle Beam (4)    Range 192,000km     TS: 8,437 km/s     Power 10-4    ROF 15       
Triple 78 Gauss Cannon Turret (1x9)    Range 40,000km     TS: 10000 km/s     Power 0-0     RM 40,000 km    ROF 5       
MK II Particle BFC (1)     Max Range: 192,000 km   TS: 7,500 km/s    ECCM-1     95 90 84 79 74 69 64 58 53 48
SW Gauss Turret BFC (1)     Max Range: 43,200 km   TS: 10,200 km/s    ECCM-1     77 54 31 7 0 0 0 0 0 0
MK III Frigate Reactor (1)     Total Power Output 20.4    Exp 10%

MK I FAC Finder (1)     GPS 960     Range 30m km    Resolution 20
MK I Warship Finder (1)     GPS 1920     Range 31.5m km    Resolution 120
 
The following users thanked this post: Shinanygnz, Garfunkel

Offline Garfunkel

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Re: AAR: The Dawn of the Second Era
« Reply #17 on: December 22, 2024, 07:05:59 PM »
Which version are you playing? I thought genetic modification wasn't working.
 

Offline jahwillprovide (OP)

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Re: AAR: The Dawn of the Second Era
« Reply #18 on: February 06, 2025, 11:46:18 AM »
Which version are you playing? I thought genetic modification wasn't working.
been taking a break so i didnt see this
current genetic modification "works"
it doesnt stop when you ask it to is the issue so you can just ship the center to a planet with no pop when youre done