v4.82
error 11
negativepopulationgrowth ...forgot the exact method name
devided by zero
Probably due to me trying to establish a populated outpost on an asteroid and them dying immediately.
Guess that N/A for asteroids in system generation really means "No Go" even if the conditions are relatively fine and should result in a pretty low colonyfactor.
These rocks are indicated in the galactic map at the central darkblue dot (possible suitables?), 367 for Sol for example.
N/A means Not Applicable. The conditions won't be fine due to the low gravity of the asteroid. If you are not sure on the text of an error message, switch on Show Errors in the Event window and it will include any error messages.
Steve
Yeah that is usually so, my people have a high gravity tolerance though (ideal 1G, dev 1G).
They are the Rockrat Molepeople.
I don't mind that, the high number of suitables in the galactic map are misleading though.
ah I see. report errors only works in SMmode.
It was a populationGrowth error11: devision by zero.
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Later had another error when selecting troops to be loaded, but destination was previously deselected by deleting the last task.
IstAction_Click error9: Subscript out of range.
Didn't cause any problems though.
-Arnoud