Ground force commanders are getting RIF'd when they are active duty.
I just had a Division HQ commander get surplussed out.
And there also seem to be "interesting" behaviors associated with auto-assign of ground force HQ officers - as in eligible officers seem to be there, but don't get assigned and the commands sit empty.
I suspect the following: that auto-assign only looks at a single skill in the commanders when deciding if a commander is suitable or not, and that for ground HQ that trait is Ground Forces Training. So an officer who has zero training but non-zero Ground Forces Combat rating is not assigned.
I have two suggestions to help here:
1) Add a "secondary" trait for commands - for combat commands this would be the other of GFT/GFC. For specialized ships (e.g. survey, factory, terraform, etc.) this would be Crew Training, and so on. When ranking a commander for a command, officers without the primary but with the secondary train would also be considered.
2) Add an optional game-info checkbox "Use all available officers to fill commands" (or something like this). If checked, auto-assign would do a second pass after the first pass was done, assigning officers to eligible commands even if they don't have any skills for that command. Presumably this would use a rank-ordering, so higher ranking officers would be assigned first.
John