Buoy Countermeasures
My apologies if this has already been mentioned, I'll admit to not reading the full 46 pages to get here.
The idea would be of buoys that are missile countermeasures. Ie, you tie something that makes heat onto a buoy and kick it out the missile tubes and hope that any heat-seeking missiles get confused and hone in on it instead. Or, they tie an EM emitter onto a buoy and do the same thing. Could maybe make one that works on Active Sensors in the same way in that it reflects or re-transmits on the right frequency as to look like a bigger target than it is to an Active Sensor. Back almost to the idea of tin foil to fool radars.
Actually, being able to tie these things onto a missile would be a fun idea too. Now its a target the enemy sees that's moving.
On the missiles and bouys, it sounds like you'd need to add three new properties onto the objects and design screens. These would be values that are added to the bouy or missiles signature. IE, if a missile already has a thermal sig of H, the value of the new thermal emitter property would be added to that to get the sig that a detector sees. One each of these properties for Th, Em, and As. After that, hopefully most of the sensor code would stay the same.
As I keep thinking, the idea also works as a ship component. Basically allow ships to be decoys that have say the Th or Em signature of a bigger ship. The stuff you could fit on a missile or buoy should only be able to emulate a small ship. To get an object that emulates your King Kong short range beam dreadnaughts, you'd probably have to load up a smaller ship with a bunch of these components that add TH, EM or AS return to a ship. Probably not high morale on that ship, but it would have the distinct tactical advantage that when as they try to come into firing range, the enemy is seeing 5 big superdreadnaughts and trying to figure out which to target, when in reality 3 of the 5 are cheaper decoys.
Of course, the interesting challenge I'm sure is to convince an AI to design, build and use these new counter-measure toys.
But, once I thought of this, I've decided I really like the idea of decoys/counter-measures that can be launched from a ship. And missiles and buoys seem close to doing it already.
Anyway, thought I'd toss that out there and see if anything comes from it.
