Author Topic: Official Suggestion Thread for 5.20 or later  (Read 190730 times)

0 Members and 6 Guests are viewing this topic.

Offline ardem

  • Rear Admiral
  • **********
  • a
  • Posts: 814
  • Thanked: 44 times
Re: Official Suggestion Thread for 5.20 or later
« Reply #900 on: May 20, 2012, 10:47:06 PM »
Sorry to throw a spanner in the works unlimited.

http://en.wikipedia.org/wiki/Ottoman_submarine_Abd%C3%BCl_Hamid

First submarines had the torps on the outside of the hull (WWI) they never had reload ability. To aim at realism, you should be able to develop a single large launcher first, but I would like to see BOX launchers like FFARS in later development. Where you can stack multiple to one launch salvo
 

Offline UnLimiTeD

  • Vice Admiral
  • **********
  • U
  • Posts: 1108
  • Thanked: 1 times
Re: Official Suggestion Thread for 5.20 or later
« Reply #901 on: May 21, 2012, 06:04:28 AM »
I would be totally ok with attaching extra payload to the outside of the ship, though thats for NA.
Though i suppose that was just the first submarine-fired torpedo? The development kinda makes sense as surface ships obviously had everything on deck, so why would a submersible be drastically different?^^
« Last Edit: May 23, 2012, 08:31:20 AM by UnLimiTeD »
 

Offline DatAlien

  • Warrant Officer, Class 2
  • ****
  • D
  • Posts: 71
Re: Official Suggestion Thread for 5.20 or later
« Reply #902 on: May 22, 2012, 02:28:44 PM »
Ability to only export non-obsolet classes to text file
Per se ad astra
 

Offline DatAlien

  • Warrant Officer, Class 2
  • ****
  • D
  • Posts: 71
Re: Official Suggestion Thread for 5.20 or later
« Reply #903 on: May 23, 2012, 11:26:05 AM »
And a better wait order, somehow I cant figure out how to use the existing one (and in Academy it looks like nobody else do),
using the existing field for order delay and an wait action.
Per se ad astra
 

Offline Andrew

  • Registered
  • Commodore
  • **********
  • Posts: 791
  • Thanked: 163 times
Re: Official Suggestion Thread for 5.20 or later
« Reply #904 on: May 23, 2012, 01:30:59 PM »
Sorry to throw a spanner in the works unlimited.

http://en.wikipedia.org/wiki/Ottoman_submarine_Abd%C3%BCl_Hamid

First submarines had the torps on the outside of the hull (WWI) they never had reload ability. To aim at realism, you should be able to develop a single large launcher first, but I would like to see BOX launchers like FFARS in later development. Where you can stack multiple to one launch salvo
This is not correct all operational submarines had internal torpedo tubes (the first American and British ones did, as did the French I beleive)(http://en.wikipedia.org/wiki/Holland_class_submarine) These Turkish subs are not really effective or operational submarines and as the Turkish navy in this period is a bad joke cannot be used as an example of technology I am not aware of them operating any modern warship until they started to aquire some just before WW1 .
British submarines up until WW2 sometimes had external tubes which could not be reloaded in addition to their internal tubes for use if they had a shot at a high value target.(http://en.wikipedia.org/wiki/British_T_class_submarine)

The reason for the preference for internal tubes is maintenance , internal tubes allowed the torpedo's to be carried inside the hull and checked by torpedo men so reducing the chance of malfunction while external torpedo's where exposed to a nasty corrosive environment and tended to break even more than normal
 

Offline ollobrains

  • Commander
  • *********
  • o
  • Posts: 380
Re: Official Suggestion Thread for 5.20 or later
« Reply #905 on: May 25, 2012, 05:36:21 AM »
torpedos in space arent affected by gravity and resistance that said any plans for plasma torpedos to play a great part
 

Offline wedgebert

  • Ace Wiki Contributor
  • Warrant Officer, Class 1
  • ****
  • w
  • Posts: 90
  • Thanked: 34 times
Re: Official Suggestion Thread for 5.20 or later
« Reply #906 on: May 25, 2012, 09:39:55 AM »
Plasma torpedoes don't make a lot of sense. Why waste the energy to maintain a dense enough ball of plasma across light-seconds of distance when you can just create the plasma at the point of impact via a nuclear explosion?
 

Offline Erik L

  • Administrator
  • Admiral of the Fleet
  • *****
  • Posts: 5688
  • Thanked: 418 times
  • Forum Admin
  • Discord Username: icehawke
Re: Official Suggestion Thread for 5.20 or later
« Reply #907 on: May 25, 2012, 09:49:34 AM »
Plasma torpedoes don't make a lot of sense. Why waste the energy to maintain a dense enough ball of plasma across light-seconds of distance when you can just create the plasma at the point of impact via a nuclear explosion?

Terror?

"Cap'n! There's a great honking flamin' ball of fire headed towards us!"

Offline TheDeadlyShoe

  • Vice Admiral
  • **********
  • Posts: 1264
  • Thanked: 58 times
  • Dance Commander
Re: Official Suggestion Thread for 5.20 or later
« Reply #908 on: May 25, 2012, 10:29:58 AM »
Well their great advantage is always going to be the difficulty of interception and the infinite ammo, both of which makes conventional missile defence almost useless.
 

Offline wedgebert

  • Ace Wiki Contributor
  • Warrant Officer, Class 1
  • ****
  • w
  • Posts: 90
  • Thanked: 34 times
Re: Official Suggestion Thread for 5.20 or later
« Reply #909 on: May 25, 2012, 12:17:30 PM »
Well their great advantage is always going to be the difficulty of interception and the infinite ammo, both of which makes conventional missile defence almost useless.

Meh, obviously we just need anti-plasma missiles that are packed with shaved ice designed to rapidly cool the plamsa. I hear grape is the most effective flavor.
 

Offline Nathan_

  • Pulsar 4x Dev
  • Commodore
  • *
  • N
  • Posts: 701
Re: Official Suggestion Thread for 5.20 or later
« Reply #910 on: May 25, 2012, 06:08:36 PM »
Pause/Resume all material use.
If I run out of Boronide at a planet, click that and everything that wants it is paused.
 

Offline ollobrains

  • Commander
  • *********
  • o
  • Posts: 380
Re: Official Suggestion Thread for 5.20 or later
« Reply #911 on: May 26, 2012, 09:00:21 PM »
Pause/Resume all material use.
If I run out of Boronide at a planet, click that and everything that wants it is paused.

good idea
 

Offline Garfunkel

  • Registered
  • Admiral of the Fleet
  • ***********
  • Posts: 2989
  • Thanked: 1229 times
Re: Official Suggestion Thread for 5.20 or later
« Reply #912 on: May 27, 2012, 04:32:59 PM »
Pause/Resume all material use.
If I run out of Boronide at a planet, click that and everything that wants it is paused.

Yes please.
 

Offline ollobrains

  • Commander
  • *********
  • o
  • Posts: 380
Re: Official Suggestion Thread for 5.20 or later
« Reply #913 on: May 27, 2012, 11:19:41 PM »
steve any feedback on the pause-unpause idea when minerals run out
 

Offline Nathan_

  • Pulsar 4x Dev
  • Commodore
  • *
  • N
  • Posts: 701
Re: Official Suggestion Thread for 5.20 or later
« Reply #914 on: May 28, 2012, 08:56:13 AM »
he doesn't camp on the forums like we do.