Hi Erik
A few more questions:-
Page 6 - compensator rating. I'm a bit confused over the concept which may relate to my understanding of engine power requirements. Looking at your sample ships, the military ships have a thrust of 8. Power requirements for a basic nuclear torch engine is 6x10 per thrust which for the destroyer (1349 tons) is 120 power per thrust. For a thrust of 8, this means a power requirement of 960 power. The ship has a total power of 140. I suspect I'm misreading something. What is the rating of a compensator. Can you define it as required by paying with power e.g. thrust of 8 with prototype compensators would require 32 power? I also see that, after damage, you are limited to a speed of 4. How do you define speed in a multi-vector system?
Page 7 says that there are hit modifiers for ECM / Sensors - does this mean for target acquisition as I can't find any reference to this under the hit part of the rules.
Page 9 refers to table 2.10 for weapons fire (doesn't exist).
Page 11 - reference to table 2.6 for power plants and 2.9 for compensator damage.
Page 19 - plasma missiles - how is the 5 point reduction in damage allocated where there are multiple entries in damage type? Also, HTK used for both system damage and missile destruction. The former is called HP earlier in the rules.
Page 22 - HTK data missing for all sizes above 20 cm.
Page 38 - A definition of 1AU would be helpful for the non-astrophysicists amongst us.
An example of the warp anchor in action might be helpful.
A couple of suggestions.
For vector consolidation there are couple of other "tricks" to use. If you have positive vectors on three non adjacent ones e.g. at 000, 120 and 240, reduce all of them by the lowest value.
If you have positive vectors on 3 adjacent ones, reduce the two outer ones by the lowest figure and increase the middle one by this amount.
A map of your campaign area would be very helpful to help a new palyer plan a game along with system details. Perhaps this could be a future product with a history of the battles in the war similar to "Stars at War" which I still dig out and read every now and again.
Regards
Alan