Author Topic: Children of Sol: Multiplayer Aurora  (Read 22804 times)

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Offline Ektoras

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Re: Children of Sol: Multiplayer Aurora
« Reply #90 on: May 25, 2012, 12:33:51 PM »
Syndicate Times
Acting President, CEO Ektoras Triantafilu made a short speach, for the loss of the tow Mahadevas.

With a great sorrow we learned the destruction of our  ships in the honorable duel with the Venusian ship. We will honor our dead, every Earthling should remember this day for their self-sacrifice and sense of duty.

Other news:
Syndicate claims the 10th Moon of 5th planet of Lithium system, as an auto mining site. The CEO of AstralMiners, the company that won the contract to run the mining site, believes this will turn in an successful investment for its company, and the investors backing it.

Ecodream company won a contract for 10 terraforming installations. They will use the latest tech to add gas in Titans atmosphere, to increase its temperature. Nevertheless humans will always need protective infrastructure to live on Titan as the planet is far away from sun.

A huge jack pot is gathered for the 5897th Worker Lotto draw. Millions of people buy a ticket in a hope of a better and without worries future.
 

Offline sublight (OP)

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Re: Children of Sol: Multiplayer Aurora
« Reply #91 on: May 26, 2012, 12:56:41 PM »
January 2073 - Anticlimactics

The Dual came, the dual was fought, and life went on very nearly the same as before. Not even the death of over a hundred Syndicate sailors changed much. Such was life, and the little distant dual of honor had been far cleaner and romantic than the usually bombardments experienced first hand by the elders. Really, the continuing peace came as no suppress except to the economic 'experts' themselves.

So, the pessimists groan about the precedent the dual may have set. The optimists cheerfully compare the dual to nuclear bombardment and celebrate the precedent the dual may have set.


Spy Report: 2063

New Ships:
Code: [Select]
Vitruvius class Construction Ship    58,800 tons     641 Crew     1288.8 BP      TCS 1176  TH 250  EM 0
212 km/s     Armour 1-134     Shields 0-0     Sensors 5/1/0/0     Damage Control Rating 1     PPV 0
MSP 14    Max Repair 16 MSP
Jump Gate Construction Ship: 180 days

Nuclear Thermal Engine E1 (4)    Power 62.5    Fuel Use 10%    Signature 62.5    Armour 0    Exp 1%
Fuel Capacity 100,000 Litres    Range 30.5 billion km   (1666 days at full power)

Thermal Sensor TH1-5 (1)     Sensitivity 5     Detect Sig Strength 1000:  5m km

This design is classed as a Commercial Vessel for maintenance purposes
The Vitruvius was the Syndicate's answer to the stars. Built around a massive Jump Gate Stabilizer prefabricated by industry, these gate constructors were completed in short order and rather quickly created outbound gates at all 5 of Sol's jump points. Return gates, however, were slower in development.

Code: [Select]
Malagard class Colony Ship    19,550 tons     193 Crew     693.6 BP      TCS 391  TH 250  EM 0
639 km/s     Armour 1-64     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 1     PPV 0
MSP 22    Max Repair 16 MSP
Colonists 50000    Cargo Handling Multiplier 10   

Nuclear Thermal Engine E1 (4)    Power 62.5    Fuel Use 10%    Signature 62.5    Armour 0    Exp 1%
Fuel Capacity 50,000 Litres    Range 46.0 billion km   (833 days at full power)

This design is classed as a Commercial Vessel for maintenance purposes
The Malagard was the Venusian counterpart to the Syndicate Colony class cryogenic bulk-transport. This class became popular with the Venusian shipping industry, but few, if any, were constructed by the Venusian government.

Code: [Select]
Balor class Troop Transport    23,450 tons     196 Crew     558 BP      TCS 469  TH 250  EM 0
533 km/s     Armour 3-72     Shields 0-0     Sensors 1/1/0/0     Damage Control Rating 1     PPV 0
MSP 15    Max Repair 40 MSP
Troop Capacity: 5 Battalions    Cargo Handling Multiplier 10   

Nuclear Thermal Engine E1 (4)    Power 62.5    Fuel Use 10%    Signature 62.5    Armour 0    Exp 1%
Fuel Capacity 100,000 Litres    Range 76.8 billion km   (1666 days at full power)

This design is classed as a Commercial Vessel for maintenance purposes
Following the Mercury Exploitation rush Venus was briefly left with Engineering battalions stuck on Venus. This problematic situation was short lived, with the Balor line following shortly to move excavation equipment and garrison guard units intact to and from the inner planet.


Audit Reports
Code: [Select]
Planet Construction Research Civ. Minerals ShipyardWork
Mars 4467    2221 0 233
Earth 4690    1577      509 2350
Venus    2550    2814      1403 1082

Although Venus would continue to lag in raw production, the Mercury Salvage operation would go far in offsetting that deficiency while Venusian Research efforts would consistently hold the lead for years.


Personal Reports coming soon by PM.
« Last Edit: May 26, 2012, 03:07:44 PM by sublight »
 

Offline Geoffroypi

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Re: Children of Sol: Multiplayer Aurora
« Reply #92 on: May 27, 2012, 07:54:36 AM »
Sorry for the waiting i wasn't available for a few days.  :-\



Interview of Go-guunopech, sociologue and antrophologue in a Martian tv show (extract).


All the way mars has witnessed venus aggressivity.  marsian population itself is offensed by the venusian brazen arrogance.
Weary of being spectactor in a eventual conflict between Earth and Mars, Mars population became more and more concerned about an international cooperation with Earth. A prematurate feeling of "coalition" appeared with Earthian within the Mars population as opposed to a growing hatred toward Venusian race. In parallel The national pride of martian  seems to grow ,"after all we are the first planetary colony of the human histrory, venus is only a barren, volcanic and unhospitalier world". [...]
 Earth government has recently displayed a humble and respectuous diplomatic attitude toward Mars , acting more like a brother than a father, mars population is proud of this attitude , a little to much in fact, as they might forget they were once Earth colony.
[...]
Mars is a very young (independant) colony, and its population until now doesn't know where to find its cultural roots. A generation has nearly passed, native Marsian were born, but martians still suffer from a lack of national identity and are not afraid of a conflict within the sol system as war seem to be the best way to prove that Mars is much more than a mere colony.



Please don't interprate this as a justification of my aligment against Venus (in fact i hope a cool down), But much more of a justification of how Mars government will be influenced by the population in its future (and possibly unexpected) behaviour :) , as i don't want to play as a super free, omnipotent and tyrannical leader (NO Mouhaha  :-[ )  




Meeting between Mars and Earth government about the Mineral Trade Agreement. ( the essential)

After very short negociation Earth and Mars signed an agreement, for a regular trade of minerals,
there are still many thing to settle, organize and discuss about,  but for now,
here is ...
The first exchange terms :
1-Mars provide 5000 units (ton!?) of Duranium for 10 000 of Corbomite.
2-Mars Provide all the necessary transport for this Exchange.

*****
3-If the Cargoship are damaged or destroyed whithin the earth sphere of influence, or accidently destroyed/damaged by one of the earth ship : Earth will repay 3 times the estimation of the prejudice
4-Earth is engaged to protect at all cost our cargo ship from piracy and declared hostile contacts within 100 million of KM of its home planet or it will repay 2 times the cargo ships and the whole cargo if it failed to defend it.
5-If Traded minerals are lost , Mars will repay them. (10 000 Corbomites)
*****

I guess you agreed this deal. even if some terms of the agreement weren't communicated to you  ;D.if  you want to renegociate it feel free to PM me and i will edit my post

« Last Edit: May 27, 2012, 07:56:58 AM by Geoffroypi »
 

Offline Panopticon

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Re: Children of Sol: Multiplayer Aurora
« Reply #93 on: May 27, 2012, 11:38:12 AM »
Venus updates its list of technologies it has to trade, in addition to all previous techs we now have:

Maintenance module

Fuel production 24000

and, thanks to the alien ruins on Mercury:

Compressed Fuel Storage
This allows 75000 liters to be stored in one HS

The usual strictures apply to these trades, with the exception being Compressed Fuel Storage, for that one you will need a rather larger offer.
 

Offline Ektoras

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Re: Children of Sol: Multiplayer Aurora
« Reply #94 on: May 29, 2012, 03:23:21 AM »
Arthur MacArthur, the general secretary of Presidents Office, was an old man. He had served at the Presidents Office under the last three Presidents. Andrew Harper made him the general secretary, chief of all the mechanism that helped him in running the Syndicate. Almost everyday, he would meet with President Triantafilu….

Arthur: - Sire, the Venusians announced new techs offered for trade.
Ektoras: - What they offer?
Arthur: - They have increased the efficiency of fuel production process. Thus they can make more from each fuel installation and save raw resources. If it does what they claim it can be an important tech. Our industrial engineers believe we can also reach the same efficiency if we focus on it.
Ektoras: - Of course it is an important technology, did they offered anything else?
Arthur: - They have managed to store 75k litres of fuel in 1 haul space; they call it Compressed Fuel Storage.
Ektoras: - Doesn’t sound that hard to make, what our experts believe?
Arthur: - Ship designers are troubled how the managed to advance so fast on miniaturization of fuel storage; they say Newtonian Fuel can be tricky when compressed.
Ektoras: - Then how they manage to do that?
Arthur: - It seems the Alien City on Mercury holds a lot more advanced technology than initial we considered.
Ektoras: - Damn them, the Alien City should have been our colony, not Titan.
Arthur: - Sire, no one could predict its importance, all advisors agreed; Titan would be a better investment.
Ektoras: - Then maybe they should visit Titan for some years. Working on terraformers will be good for their CV and Titans has such a nice environment.
Arthur: - gulp  :o :-X
Ektoras: - Tell Liam to contact the Venusian for their Fuel Production, I want to know their price. Then call intelligence secretary to come here at 19:00, with a full report on Mercury and the Alien City. Finally bring me all the records about geosurvey of solar bodies and colonization program, for the years 2050-2056.

-------------------------------------------------------------------------------------------
Earth Broadcast
Earth is interested on a future purchase of Fuel Production tech. Price can be tech or resources (or both). What resources the Venusians ask for it?

Earth accepts the extra terms. Piracy is forbidden from the Syndicate law and punishable by death, if an unfortunate pirate chose to come near Earth he will pay a dire price.

(3D video with tow small craft being blown in pieces (sound effects enabled) after they captured a freighter of Moore Shipping Company, luckily the freighter is intact, most of its crew alive)  8)

[ooc]First dialogue, I hope it is not boring :p .
I think it would be better to add in the new post all the techs that are for sale.
Fuel production 24000 affects Surium consumption?[/ooc]
 

Offline Panopticon

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Re: Children of Sol: Multiplayer Aurora
« Reply #95 on: May 29, 2012, 04:15:08 AM »
Venus would trade for either construction rate 12, or 6k of Mercassium, 40 construction factories, or a construction/production tech of equivalent value.

 

Offline Ektoras

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Re: Children of Sol: Multiplayer Aurora
« Reply #96 on: May 29, 2012, 05:29:25 PM »
We will trade construction rate 12.
 

Offline Panopticon

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Re: Children of Sol: Multiplayer Aurora
« Reply #97 on: May 29, 2012, 06:11:54 PM »
Done
[ooc]Messaged sublight with the details[/ooc]
 

Offline sublight (OP)

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Re: Children of Sol: Multiplayer Aurora
« Reply #98 on: May 29, 2012, 08:44:08 PM »
July 2073 - Summer of Trade and Conspiracy

The Spring of 2073 saw renewed interplanetary trades in technology and resources as the Syndicate and Venus exchanged production technologies, and the Syndicate and Mars exchanged minerals growing in short supply. Speculation and on how short and how necessary those minerals were fueled conspiracy theories (a growing hobby it seems) across countless colonies and populations.

The conspiracy theories took an unexpected spike when a Syndicate Wayfinder spontaneously exploded outside Mars orbit while returning from a deep-space exploration mission. Astronomers assure all that nuclear weapons played no part in the tragic disaster, but this only marginally placated fears of sabotage and alien activity. The leading theory, riding on the growing publicity of the Mercury ruins and the Syndicate's new Piracy policy holds that renegade pirates operating off of Mercury using salvaged alien technologies are declaring war against Syndicate enforcement. Skeptics, however, were quick to point out that...


New turn uploaded. Trades completed. Private messages coming soon.
 

Offline Ektoras

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Re: Children of Sol: Multiplayer Aurora
« Reply #99 on: May 30, 2012, 08:30:26 PM »
Syndicate offers for trade technology for increased mining rate. Squeeze more through your auto mines.

[ooc]Mining rate 12 up for trade[/ooc]
 

Offline sublight (OP)

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Re: Children of Sol: Multiplayer Aurora
« Reply #100 on: June 02, 2012, 03:23:12 PM »
January 2074 - Exploration

With tensions at home subsiding, the three races turned outwards once more with renewed vigor, adding gravitational and geological survey data to their independent records. As for the juicy details on why the previously mentioned syndicate ship blew up, what post-dual warships have appeared, and who has explored the furthest... well, that will just have wait for the 10-year reports.

Spy Report: January 2069
Code: [Select]
Planet Population SY workers SY size Fleet Size Industry Logistic Labs
Mars 665m     5.9m 100,000 332.0 kT 41.9m 2.6m 11
Earth 636m     18.5m   646,000 435.0 kT 47.0m 3.8m 11
Venus   655m     11.2m   213,000 406.0 kT 34.8m 6.3m 21

Mercury   3.4m
Titan   5.6m

Shipping Line Flag Ships Tonnage Income
Moore Colony Company Syndicate 15 621 kT 2000c
Horton Lines Syndicate 4 194 kT 385c
Jawoski Colony Group Venusian 17 394 kT 1860c
Dawdy Shipping     Venusian 19 645 kT 3020c

At this point in history industrial and mining expansion has partially stalled, even has shipyard capacity continues to climb. Also, thanks to a new governor with better population management skills (or possible to robots and cannibalistic overcrowding on Mercury eating colonists) Mars has begun to overtake Venus in population count. What Venus has done, however, is to drive their research potential to new heights.

Save uploaded. Personal updates outgoing.

Is there anything I'm reporting in the personal updates that isn't important, or anything that you wish I was reporting? Should I skip personal updates on any and everything routine, and try for more elaborate historical documentaries?


Edit:

July 2074 - Titan Summer

The fruits of the Syndicate Titan Planing commission have become apparent as increases in green house gases have raised the temperature of Titan by 0.5°C, reducing the infrastructure requirements for colonization by nearly 0.3%. Some pundnets continue to ridicule the effort, extrapolating from the minisculine change following over a decade of colonization. More optimistic supporters applaud the visionary syndicate commitment and suggest that the rate of change can only accelerate.

Personal message updates outgoing.
« Last Edit: June 06, 2012, 09:23:38 PM by sublight »
 

Offline Panopticon

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Re: Children of Sol: Multiplayer Aurora
« Reply #101 on: June 06, 2012, 10:50:17 PM »
Venus claims the planet of Galun-khur A-III for the Dragon. It can be located through the first jump point in the Oinos system, which is JP 5 in Sol.

In unrelated news, Venus adds to the tech it has available for trade:
Salvage Module.
 

Offline Ektoras

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Re: Children of Sol: Multiplayer Aurora
« Reply #102 on: June 09, 2012, 07:13:23 AM »
Syndicate Times
Aliens are out there and they are hostile.
Today President Ektoras Triantafillu made a shocking announcement.

The exploration ship Prospector 002 was attacked while it surveyed the Nitrogen System. The Nitrogen system is two gates away from Earth and that can be considered close. Surveillance ships are monitoring Beryllium system in case the aliens decide to move there from the Nitrogen System. Warships are on high alert and ready to repel any attack in the Solar system. Diplomats and xenologists are trying to communicate with the hostile aliens, i hope the situation will be solved peacefully. In case communications break down, war ships will be used to secure the Sol system from this close threat. Civilian shipping for now is banned in the Beryllium system.

Other news:
The 5897th Worker Lottery gave two very lucky winners. You are wondering who they are and how their life’s have changed. Our newspaper searched them for you, we can’t post names so we will name them Mr A and Mr B.

Mr A has already moved to the legendary island of Crete.  The island through years has become the first place for rich to live and have vacations. Great hotels, luxurious villas with numerous servants, are ready to serve the ones that can pay the ridiculous cost to live there. The cost is so high that Mr A will probably spend his fortune before he dies. Our informants say he has made great impression to the rich for his humour and skills in card games.

Mr B tragically died in a car crash before the lotto number was won. His family was oblivious for the strange fate the deceased had. After we informed them, they have been searching for the lotto ticket the last days, but without results.

[ooc]Sol JP 4 -> Beryllium JP 2 ->Nitrogen System, there is a gate connecting the Beryllium with the Nitrogen system, but not the opposite. Syndicates intelligence service (syblight) has orders to inform all of the factions in case the aliens move to the Beryllium system, or Sol. [/ooc]
 

Offline sublight (OP)

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Re: Children of Sol: Multiplayer Aurora
« Reply #103 on: June 10, 2012, 04:36:57 PM »
January 2075 - Of Martian Curses and Venusian Parties

In the past 25 years since the the children of Sol started their reach to the stars the Martian's have undergone leadership changes no less than twice. With the current head of state now 2years out of communication, worries of a third administrative change have arisen, with many asking if Mars might be cursed.

Venus, in contrast, has maintained the same leadership dynasty throughout, with the Demon Crappokow hosting the 25th anversiery feast, both proclaiming the Dragon Strength and suitably advertising his own rising political reliability.

Spy Report: January 2065

After years of careful auditing networks of spies and traitors have carefully compiled a (slightly out of date) listing on the TransNewtonian assets of the three children of Sol.
Code: [Select]
Building Mars Sydnicate Venus
Research Labs 11 9 15
Space yards 1C,1N   1C,3N   2C,2N
Spaceports   1 0 1
Automines   113 48 7
Mines 322 420 297
Factories(Con) 496 483 251
Factories(Ord) 10 0 100
Fuel Refiners 32 20 100
Maintenance 20 49 20
Tracking Stations 4 3 5
Ground Training   1 1 2
Military Academy 1 1 1
Teriforming   0 0 1
Mass Drivers 3 0 2
Conventional 0 20 50

Minerals Stockpiles
Largest Sorium   Sorium   Sorium
Smallest     Mercasium Duranium Neutronium

Fifteen years after the star race began none of the three factions possessed an operational warship, and only Venus had ordinance production of any significance. However, this deficiency would not last long, for in less than 7 years the Sydnicate/Venus dual would prove that those two powers at least were armed.

On minerals, experts agree that fuel for exploration is of no concern with Sorium stockpiles overflowing for all three factions: but other critical minerals would be in shorter supplies...

And Speaking of Exploration:
Code: [Select]
Einstein A class Scout    2,900 tons     279 Crew     454 BP      TCS 58  TH 75  EM 0
1293 km/s    JR 3-50     Armour 1-18     Shields 0-0     Sensors 1/1/2/0     Damage Control Rating 3     PPV 0
Maint Life 6.18 Years     MSP 294    AFR 22%    IFR 0.3%    1YR 13    5YR 198    Max Repair 100 MSP

Destroyer Jump Drive     Max Ship Size 3000 tons    Distance 50k km     Squadron Size 3
Nuclear Thermal Engine E10 (3)    Power 25    Fuel Use 100%    Signature 25    Armour 0    Exp 5%
Fuel Capacity 150,000 Litres    Range 93.1 billion km   (833 days at full power)

Gravitational Survey Sensors (2)   2 Survey Points Per Hour

This design is classed as a Military Vessel for maintenance purposes

What the Syndicate started with the Vitruvius, the Martians quickly followed with the Einstein, which also doubled as the Martian's first gravitational survey vessel and held a small squadren-jump drive to permit travel without jump gates. While not particularly fast, the Einstein had a respectable range and maintenance life and would go on to travel deep into the unknown.

Private Reports Coming Soon
 

Offline Ektoras

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Re: Children of Sol: Multiplayer Aurora
« Reply #104 on: June 11, 2012, 10:05:38 PM »

Is there anything I'm reporting in the personal updates that isn't important, or anything that you wish I was reporting? Should I skip personal updates on any and everything routine, and try for more elaborate historical documentaries?


[ooc]More documentaries would be fun. Personal updates are good to point something that we would probably not see when we assign orders. For example a broken ship. But i think the time to make a documentary, is a lot more than making the updates, so do whatever you think it is better and more convenient. [/ooc]