Playing with missiles, trying to update my missile calculation sheet, I noticed some weird inconsistencies...
I tried several designs, and I obtained this :
Missile Size: 1 MSP (0.05 HS) Warhead: 10 Armour: 0 Manoeuvre Rating: 14
Speed: 2400 km/s Engine Endurance: 9.2 hours Range: 79.2m km
Cost Per Missile: 2.6068
Chance to Hit: 1k km/s 33.6% 3k km/s 0% 5k km/s 6.7% 10k km/s 3.4%
Materials Required: 2.5x Tritanium 0.1068x Gallicite Fuel x1116.5
Development Cost for Project: 261RP
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This was with those missiles parameters and techs :
A single 0.12 EP engine (Nuclear pulse, 0.1 MSP, x3)
0.3334 warhead (30 per MSP tech... yes, I had fun with insta teching)
0.4466 fuel (0.9 fuel efficiency tech)
0.12 agility (32 agility/MSP)
And for those who didn't found the issue :
look at the chance to hit a 3k km/s target G.E.C.K.s 1-40 cause no errors, the new G.E.C.K 41 causes errors.
Nice reference, would be better for terraformers ships however
