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New Cold War / Re: Cold War Comments Thread
« Last post by Kurt on January 03, 2023, 09:44:00 AM »
So, is there a tactical counter to SBM pod spam? Because basically 15 destroyers wiped out an entire fleet on their own - if they had a full complement of pods, it would have been a total wipe.

You are correct, but a couple of notes.  Using pod ships like that requires pre-planning and the enemy sticking to your plan.  The pods have to be deployed from drive-field down ships, then activated, at which time they follow their program.  If the Lothari had done something unexpected, it would have resulted in wasting some or all of the pods.  Also, if the Lothari had been able to send in enough fighters to overwhelm the Alliance's fighter force, they could have kept their own fleet out of range of the pods and used their fighters to pick them off, or damage or destroy the Alliance fleet. 

Basically, the Alliance had the perfect setup for the use of the pod ships.  The Lothari weren't expecting them and had never used them themselves, so they weren't watching for them in spite of the fact that they knew what they existed.  The Lothari were coming for the Alliance fleet, allowing the Alliance to sit on the defensive, which gave the pod ships time to deploy their pods and program them.  The Lothari then acted predictably, which the Alliance took advantage of. 

In a more fluid situation, where the enemy is aware of the existence and use of pod-layers, it becomes much more difficult to use them effectively.  If this was a meeting battle in deep space, then the enemy would have seen the pod-laying destroyers drop their drive fields and would have been able to react.  The only plausible reason for this activity in deep space would have been to either arm/rearm gunboats or deploy cargo from a cargo hold.  This would allow the enemy to retreat from the pod-layers, or to vector in fighters to attack the drive-field down ships. 

I generally try to avoid having everything go right for one side, but in this case the Lothari are arrogant and convinced of their superiority, and desperate as well.  They fell right into the trap.

New Cold War / Re: Cold War Comments Thread
« Last post by Kurt on January 03, 2023, 09:33:52 AM »
IIRC Kurt, you were going to experiment with a system to deal with these huge small craft battles - how'd it go?

Well, I simplified it, but as usual, when you simplify these things it loses flavor.  Still experimenting. 
New Cold War / Re: Cold War Comments Thread
« Last post by Andrew on January 03, 2023, 09:29:45 AM »
1) Kill the destroyers
2) Kill the pods with a small craft strike

The pods also cost a LOT, the fleet did not have full loads for the destroyers. It is likely that the pod strike cost as much as half a dozen battlecruisers. They are also now unavailable to destroy WP defenses. Also in this case the fighters of the Alliance fleet would probably have been enough to win the battle.
From what I recall deployment and activation is somewhat slow so if the enemy don't attack a fixed point you are defending then using them is hard. They also have targeting limitation unless under direct control of the ship launching them, which limits the number you can deploy,
New Cold War / Re: Cold War Comments Thread
« Last post by Gyrfalcon on January 03, 2023, 07:42:46 AM »
So, is there a tactical counter to SBM pod spam? Because basically 15 destroyers wiped out an entire fleet on their own - if they had a full complement of pods, it would have been a total wipe.
New Cold War / Re: Cold War Comments Thread
« Last post by Shinanygnz on January 02, 2023, 03:08:34 PM »
IIRC Kurt, you were going to experiment with a system to deal with these huge small craft battles - how'd it go?
New Cold War / Re: Cold War Comments Thread
« Last post by Andrew on January 02, 2023, 11:59:58 AM »
Admiral Weber defeated by a massed missile pod attack of very long range missiles, how ironic
New Cold War / Cold War: Month 221, Lothari Attack
« Last post by Kurt on January 02, 2023, 11:42:37 AM »
Month 221, Day 8, Disputed Herzberg system, Lothari Front
The Alliance Fleet had been picketing the warp point from Herzberg to Liawak for months, as reinforcements arrived from the inner systems and ships were repaired and refitted.  Skull-Splitter had decided that they could wait no more, and in twelve more days the fleet would advance on the warp point to the Lothari home system, timing it to arrive at the end of the month, at which point the fleet’s newly built, repaired, or refitted ships would have completed their work-ups and would be ready for battle. 

The Lothari were apparently working on the same timeline, because in the early hours of the day a drive field contact appeared on the Alliance picket ship’s scanners at extreme range, headed directly for the warp point.  This contact was unexpected and no notification had been made from the Lothari ambassadorial ship.  Therefore, Skull-Splitter ordered the Lothari ambassadorial liner boarded and seized, and dispatched the 2nd Fleet’s twenty-nine corvette carriers to intercept the incoming contact and determine its makeup.  The seizure of the Lothari ambassadorial ship went off without a hitch, aside from the vigorous complaints from the Lothari ambassador, and the scouts set out to intercept the incoming contact. 

Eighteen hours later the Alliance scouts were within twelve light minutes of the contact and were able to determine that it was composed of forty-nine ships.  This was a substantial force, and more ships that Skull-Splitter had thought that the Lothari would have available, indicating either they had extensive reserves or an ally.  In either case the Alliance scouts pressed forward, trying to get close enough to determine the Lothari fleet’s makeup, but were unable to get within fifteen light seconds to get detailed scans of the enemy fleet.  Before they could close to that range, the Lothari fleet launched hundreds of fighters and gunboats, which all advanced to intercept the Alliance scouts.  The Alliance corvette-carriers didn’t carry enough fighters to deal with the Lothari fighter-gunboat force, so they were forced to turn back towards the warp point and run ahead of the Lothari fleet.  The Lothari small craft were unable to catch the fast Alliance scouts, but they were able to keep them away from their fleet. 

As the Alliance scouts dueled with the Lothari fleet, Skull-Splitter was readying his force for battle. 

While he didn’t know the makeup of the enemy fleet, he had a pretty good idea of Lothari technological capabilities and standard fleet strategies at this point.  The Lothari tended to field battlecruiser-heavy fleets, supported by gunboats and fighters.  The gunboats were interesting, given their ability to transit warp points, but could not stand up to fighters in open space.  Also, the engineers and scientists that had been studying Lothari tech informed him that gunboats were too large to be carried in internal bays.  They had to be carried on external racks, which meant that the ships that carried them could not also carry external ordnance.  Or defensive equipment, like EDM’s.  This would make them vulnerable to missile attacks, and while his fleet didn’t have that many missile ships, it did have something new.  Fifteen destroyers of a new design had recently arrived to bolster his forces.  These destroyers didn’t mount any weapons.  Instead, they had large cargo bays and tractor mounts.  The bays could carry one hundred and twenty strategic bombardment missile pods, and each destroyer mounted five improved tractor mounts, meaning it could deploy ten pods a minute.  If given time, each destroyer could deploy its pods and launch a salvo of three hundred and sixty SBM’s with anti-matter warheads.  Fifteen of them could deploy eighteen hundred pods, creating a massive missile wave that most fleets would have trouble weathering.  Unfortunately, he didn’t have twelve hundred pods available, but he did load the destroyers with every pod he did have, one thousand and fifty in total.  The Lothari were in for a big surprise. 

To suck the Lothari in Skull-Splitter ordered his fleet divided into four divisions.  First, he detached a group of ships, including all of the assault battleships, and stationed them in the Liawak system, at the warp point.  They would remain in position until needed, or, in the worst case, defend the warp point should the Lothari overwhelm his fleet.  Secondly, his carriers were stationed on the warp point on the Herzberg side, and would launch their fighters and retreat through the warp point to safety before the battle began.  The pods destroyers were stationed behind his fleet, where they could launch their pods and then retreat to the warp point once their part in the battle was finished.  Finally, the twenty-four ships of his main fleet were stationed two point five light seconds from the warp point.  The apparent weakness of his fleet would suck the Lothari in, and then his SBM pods and fighters would overwhelm them. 

Month 221, Day 10, Disputed Herzberg system, warp point to Liawak
Swordsman of Stars Weber watched as the plot tank updated as his fleet crossed the invisible fifteen light second barrier around the warp point and his sensors were finally able to see more detail about the enemy fleet.   Twenty-four ships Alliance ships were assembled within three light seconds of the warp point.  He felt hope swell within him, as he had more than twice that number in his fleet.  He turned to the command ship’s sensor officer.  “Report!”

“Sir, twenty-four ships are confirmed, twelve battlecruisers, nine cruisers, and three destroyers.  Numerous indistinct drive fields detected, possibly fighters, numbers unknown.  Fifteen ships without drive fields detected, point five light seconds behind the main enemy force.”

Weber paused.  The fifteen ships without drive fields could be a problem, but they would have to be very big to offset his fleet’s advantage.  “Very well.  Signal all ships to accelerate to combat speed.  Enemy battlecruisers are the priority target, until further notice.”

The Lothari fleet accelerated and closed on the Alliance fleet, which remained motionless.  Both sides held their small craft close to their main fleet.  Two minutes later the Lothari fleet had closed to nine light seconds from the main Alliance fleet, and the tactical plot updated.  Swordsman of Stars Weber paled as he realized the true extent of the Alliance fleet’s power.  His ship’s sensors were now able to determine the number of small, indistinct drive fields around the main Alliance fleet, even if they could not determine the type.  There were almost fourteen hundred small drive fields surrounding the Alliance fleet, almost certainly fighters.  His own fleet, which he had thought so powerful only a moment ago, only boasted five hundred and eighty-one fighters and gunboats.  On the other hand, the drive-field down ships had powered up and revealed themselves as destroyers, meaning that they wouldn’t meaningfully alter the balance of power between the two fleets.  Weber was still trying to deal with the fact that the Alliance’s fighter force outnumbered his nearly three to one when an alert went off.  He turned to the sensor officer.  “Report!”

“Sir, new contact, unknown drive fields in the same location as the enemy destroyer force, numbering one thousand and fifty!”

Weber gaped at the tank, trying to understand what was happening.  This had to be a second fighter force.  “The fleet will turn away until we can determine the true strength of the enemy.  Engage enemy battlecruisers with SBM’s!”

The Lothari fleet had been advancing even as Weber issued orders, so by the time the fleet began turning they had closed to seven point five light seconds from the Alliance fleet.  The presumed fighter contacts had advanced away from the Alliance fleet, towards the Lothari fleet, and by the time the Lothari began turning they were just six point two five light seconds from the Lothari ships.  At that range the Lothari long range sensors could determine with specificity the type and class of the small drive fields, and Weber was shaken to his core.  Indeed, there were almost fourteen hundred Alliance fighters out there, but the second contact numbering one thousand and fifty was instead SBM pods!

Both sides opened fire with long range weapons, targeting each other’s long-range battlecruisers.  The Alliance only had two battlecruisers equipped with long range missiles, while the Lothari had nine.  Even so, the range was long and only one Lothari missile got through to hit an Alliance BC’s shields. 

The pods, escorted by Alliance fighters, raced at the Lothari fleet, which completed its turn and began moving away from the oncoming Alliance swarm.  The missile ships of each fleet continued dueling, to little effect, with only one Lothari missile getting through the Alliance fleet’s defenses to hit a battlecruiser’s shields.  It was then that the SBM pods fired.  Suddenly, three thousand one hundred and fifty missiles were in space, headed towards the Lothari fleet.  The avalanche of missiles was aimed primarily at the Lothari battlecruiser force, with a relative few aimed at the escorting heavy cruisers.  The missiles impacted across the fleet simultaneously, forcing each ship to defend itself, without its data-group’s assistance.   The results were devastating.  A massive wave of explosions engulfed the Lothari fleet, and when they died away most of the battleline was just gone.  Out of thirty-two battlecruisers and heavy cruisers, just five remained.  The four battlecruisers still active were all the long-range variant, and this was due solely to the fact that they carried no gunboats and instead mounted external racks that had been loaded with decoy EDM’s.  The EDM’s had saved the four surviving battlecruisers, two of which still had armor and were intact.  One of the other two battlecruisers had suffered minor internal damage, losing an engine room, while the fourth battlecruiser and the lone heavy cruisers were wrecks, reduced to 16% of their original speed.  The Lothari carrier force hadn’t been targeted, and was still intact.  The Lothari heavy cruiser force, which was its primary anti-fighter force, was devastated by the attack, with only two cruisers remaining and those both crippled. 

Swordsman of Stars Weber, who by some trick of fate had survived aboard the battlecruiser that had lost an engine room, was staggered by the destruction wrought upon his fleet.  His fleet was ruined, and all hope of victory was lost.  Surrender was not an option, as had been made clear by the Great Leader, and by the Internal Security, who had promised the execution of everyone related to any officer that surrendered in the face of the enemy, no matter the reason.  Therefore, there was only one thing to do.  Weber ordered the fleet to come about and charge the enemy.  He ordered his carriers to ram the closest enemy ships, while the gunboats and fighters were to advance on the enemy fighter force which was now racing towards his fleet. 

The Lothari gunboat force launched a salvo of anti-fighter missiles as the two groups of small craft closed on each other, taking out just over one hundred and fifty Alliance fighters, and then the two groups of small craft slammed together in front of the Lothari fleet.  Behind them, the Alliance fleet had accelerated towards the Lothari fleet, closing with the battered enemy fleet as the two groups of small craft slugged it out. 

With the Lothari small craft being so heavily outnumbered, the results were inevitable.  When the furball cleared, all of the Lothari small craft had been destroyed, and four hundred and fifteen Alliance fighters had died, leaving seven hundred and sixty-one Alliance fighters in between the Lothari fleet and the Alliance fleet.  Meanwhile, the two fleets were slugging it out, as they were now in range of their heavy beam weapons.  The Alliance had the advantage here as well.  The Alliance ships concentrated their fire on the two Lothari battlecruisers that had survived the pod attack without losing all of their armor, cutting through the already shredded armor belt and inflicting internal damage. 

With the Lothari small craft gone, the Alliance fighters now turned on the Lothari fleet.  Swordsman of Stars Weber had ordered the fleet to ram Alliance battlecruisers, so instead of trying to avoid the Alliance fighters or modulating their engines to reduce the effectiveness of their weapons, the Lothari fleet headed straight towards the Alliance fleet, which had turned and was moving to maintain the range.  Thus, the Alliance fighters were able to line up a perfect shot from directly behind the Lothari force, protected from their point defense by the blind spot inflicted by their engines. 

The Alliance heavy cruisers and battlecruisers wiped out the remaining Lothari battlecruisers and then began targeting light carriers, damaging four.  Then the fighters swept up behind the Lothari force and, just like that, the battle was over.  The seven hundred remaining fighters completely overwhelmed the remaining Lothari ships and wiped them from space in one firing pass.  No ships were spared, and the fighters hunted down the two remaining crippled ships that had fallen behind and destroyed them without mercy.  None of the Lothari ships attempted to surrender, and no life pods were ejected from Lothari ships. 

The Alliance force expended 1,050 SBM pods and lost five hundred and sixty-eight fighters.  One heavy cruiser suffered minor armor damage.  Skull-Splitter ordered his fifteen pod destroyers to return to Liawak, as they had expended all of the available pods and more wouldn’t be available until next month, along with the twenty carriers of various sizes that had lost their fighter complements.  With his reorganization complete, he ordered the one hundred and six ships of the 2nd Fleet to set course for the warp point to the Lothari home system.  For now, they would ignore the Lothari colony in the inner system. 
New Cold War / Cold War: Month 221, The Observers
« Last post by Kurt on January 01, 2023, 10:05:24 AM »
Month 221, Day 3, Alliance Liawak system
Skull Splitter entered the flagship’s conference room and activated the room’s V/R system.  It was time yet again for his weekly meeting with the Observers, a group of representatives from the Alliance Associate nations.  Given the recent problems the Alliance had suffered, the Council felt it was a good idea to get the Associate races more involved in Alliance-wide issues.  One step in that direction was forming Observer Groups, assigned to the major military commands within the Alliance.  The Observers had no power and could not directly influence his fleet’s actions, of course, but politics had been evolving in the Alliance since the D’Bringi civil war, and keeping the Associated Races happy and involved had become a primary concern of the Council.  So, he met with the observers every week, whether he wanted to or not. 

The room faded away and he was transported instantly to an ornate throne room that he quickly recognized as ancient Doraz architecture. 

“Ah, Tai-sho, it is good of you to join us!” 

Skull-Splitter turned and saw the small slug-like Doraz representative floating towards him on her ornate hover carriage.  “Of course, representative, I value our weekly meetings.” 

The small Doraz laughed.  “You lie horribly for a politician, but I’m delighted you make the effort.  Come, join the rest.”

As they walked through the palace Skull Splitter gestured at their surroundings.  “I assume you chose this setting?  Very beautiful.  Tranquil, even.”

The small Doraz gestured for assent.  “Yes, it was my turn.  This is from our Renaissance, and many still consider it the height of our culture.  I’m not so sure, but it was a time of great architecture and refinement.”

Skull-Splitter followed the small Doraz in her carriage as she led him out to the gardens, where apparently this meeting would be held.  Like the palace, the gardens were ornate and impeccably maintained, something that was easy to ensure in a V/R matrix.   Rounding a hedge, he saw the rest of the Associate Race representatives.  The tall, ethereal Torqual, the bestial quadruped Chirq, and the horribly frightening-looking but extremely gentle Bir.  As always, the Zir representative, a large ambulatory mushroom-like being, stood apart from the group and watched the proceedings as the others talked. 

After entering the garden’s clearing, the Doraz turned and faced Skull-Splitter, and extended a tentacle.  “We are curious.  The Alliance Council has ordered you to advance on the Lothari home system, but you have not given any such orders.  Do you intend to flout the Alliance Council’s wishes on this matter?”

Skull Splitter sighed.  This was a continuing theme that the Observers never tired of bringing up.  The rest were more circumspect than the Doraz representative, but no matter how they approached the question, it always ended up here.  “I have not been given orders by the Council.  I am in command of Alliance forces on this Front, and I have been given leeway to prosecute this war as I see fit.”  The Doraz representative opened her mouth, but before she could speak, he continued.  “It is true, I have received communiques from the capital urging action, but I will take action when I decide it is time, not before.  I have explained my reasoning to the Council, and they have seen fit to retain me in command.”

The Bir representative stirred.  “And when do you anticipate moving forward?”

“This month.”  Skull-Splitter suppressed a laugh as the representatives all looked at each other.  They hadn’t expected that. 

“This month?”  The Doraz was looking intently at him as she said it. 

Skull Splitter marshalled his thoughts.  Most of the representatives had no direct interest in the conduct of this war.  The Bir and the Chirq were too far away, and had fleets that were too tiny or backward to participate in the war, so they viewed this conflict as a mere matter of interest.  The Torqual and Doraz, though, were much closer to the fighting and the Torqual, at least, had a significant fleet.  In addition, the Torqual and Doraz were close to joining the Alliance as full members, and thus had a vested interest in the conduct of the war and its outcome.  The Zir, as always, were a mass of contradictions and were standoffish on top of it, making their representative hard to predict.  In any case, Skull Splitter was fairly sure that the Doraz had secretly been pleased by his delays, as they wished to send forces to join in the battle against the Lothari.  They hid it well, but their warlike nature and desire to repay the Alliance for expelling the Aurarii from their home system meant they really wanted to get involved in the fighting.  Unfortunately, their fleet had been largely destroyed in the war against the Aurarii, and they had yet to rebuild it to the point that they could dispatch significant forces far from their home system. 

“This month.  The repairs and upgrades to my fleet are largely complete, and the flow of reinforcements has slowed to a trickle.  I plan to wait until later in the month and then advance through the Herzberg system to the warp point to the Lothari system.  If the Lothari fleet does not come out to fight, then on the first of next month my fleet will launch an assault into the Lothari system.”

“And then?”  Everyone looked around in surprise as the Zir representative stepped forward.   “What of the negotiations you have been conducting with the Lothari ambassador?”

Skull Splitter’s lips curled away from his teeth, revealing a grimace made much worse by the disfigurement that twisted the left side of his face and body.  He wore the scars as marks of honor, and he had programmed his avatar to faithfully reflect every mark on his body.  “I used the negotiations with the Lothari ambassador to buy time.  As I suspect he was doing as well.  Neither of us ever intended to come to a peaceful resolution.  Not after what they’ve done to our people.”

The Zir took another step forward.  “Negotiations are always worthwhile.  I restate my question.  What will you do after you enter their system?”

Skull-Splitter saw that the other representatives were watching his conversation with the Zir avidly.  This question was currently the single largest issue in the Alliance, and images and videos of the devastation inflicted on the Liawak and Thoen colonies ran nearly constantly on most of the inhabited worlds.  Several documentaries had already been produced detailing the depravities of the death camps that the Lothari had set up on the conquered colonies, and the numerous references that had been found in the camps to similar camps they had used on their home planet only made the whole thing more horrific.  “Once we have swept aside their defenses the Lothari will be given a chance to surrender.  They will be required to surrender unconditionally, but we will offer guarantees of good treatment for their people.”

“The guarantees of a conqueror.”  Skull-Splitter began to answer, but before he could the Zir held up a grasping appendage and continued.  “Apologies.  Unfair statement admitted.  You cannot help the position you find yourself in, and this one will admit that the position of conqueror is more preferable to that of the conquered.  However, you have choices in how you proceed.  The Lothari seem unable to surrender or admit defeat.  Should they continue in this stratagem, will you invade or bombard their planet?  Or both?”

“The Lothari attacked the Alliance without provocation or justification.  They murdered millions of civilians and destroyed helpless naval crew in life pods, and set up horrifying camps that killed tens of thousands of innocent people.  They will not be allowed to do this again, under any circumstances.  They will be given a chance to surrender.  If they do not, then they will be forced to surrender.  By whatever means I determine to be necessary.”

“Prevarication.  Ignorance.  Both?  You are unaware of the Lothari justification for attacking the Alliance, and thus cannot truly judge the level or truth of the provocation.”  The Zir watched Skull-Splitter carefully, intent on his answer to this critical question. 

“That doesn’t matter at this point, after what the Lothari have done.  Once this has been settled and the Lothari are under our control, then we will determine what led to this war.”

The Zir stood silent for a few seconds, processing this answer.  Finally, it dipped it body in agreement.  “Truth.  But by then it may be too late.”
New Cold War / Cold War: Month 220, Confederated Sentient Races Update
« Last post by Kurt on December 29, 2022, 11:03:46 AM »
Confederated Sentient Races

Total Income: 150,191 MCr’s
Total Upkeep: 47,402 MCr’s (31.6%)

Total Fleet
3xML, 27xBC, 9xCV, 1xCVL, 16xCVS, 9xCL, 33xCVE, 34xDD, 37xCT, 294xF0, 336xF1, 258xF2(L)

Under Construction
9xML, 1xSSSY, 120xAMMF, 345xDSB-Xr, 96xF2(L)


6xBC, 2xCV, 1xCVL, 5xCVS, 3xCL, 10xCVE, 2xDD, 4xCT, 3xDDAW, 2xBS4, 2xPDC, 7xBS2V

The CSR has undergone a major reorganization over the last few months.  The informal division between the former Tomsk and Bjering territories has been codified by creating two sectors for administrative purposes, with the capitals for the two sectors being Tomsk and Bjering Prime. 

The Tomsk Sector, centered on the Tomsk system, comprises one hundred systems, forty of which are inhabited.  The sector contains two hundred and sixty-six discrete populations, and comprises 51% of the CSR’s production.  The sector’s total population is 1,500,000,000, and is primarily human.  The Tomsk system is the CSR’s fifth most productive system, with the Petropavlovsk system and the Budapest system being the second and fourth most productive systems. 

The Bjering Sector is centered on the Bjering Home System, and comprises one hundred and six systems, twenty-nine of which are inhabited.  The sector contains two hundred and eight populations, with a total population of 41,400,000,000, almost exclusively Bjering.  The Bjering home system is the CSR’s most productive system, and is twice as productive as the CSR’s second most productive system.  The Sutr system is the third most productive system. 

In month 219, the CSR absorbed the Bedu refugees that fled to Bjering space after the Mintek conquered their empire.  The rulers of the Bedu refugees realized early on that they did not bring enough of their people out to establish an effective state, and so from almost the first were focused on joining the CSR.  The merger brought a few carriers and support ships into the CSR navy, but the Bedu refugee’s most important contribution was their map of Bedu space, including its connections with other races.  This revealed several interesting connections not previously known.  For example, during their explorations, the Bedu had discovered no less than two closed warp points from their frontier systems that led to uninhabited systems in the Tomsk sector.  Another led to an important human Colonial Union colony system.  Plans are being made to fortify both of those systems as the Mintek either know about those access points, or will know at some point.  There is an ongoing debate about whether to tell the humans of the link to their colony. 

Colonization of new systems has slowed over the last six months, largely because the CSR has been focused on building up the populations of the primary Tomsk Sector colony worlds.  Prior to the merger, the Tomsk Union was population starved, with its primary worlds barely capable of supporting out-system colonization and constantly running short of colonists.  Since the merger, the CSR has focused on boosting the populations of those worlds, to extend the reach of the colonization program, and on boosting the populations of benign/rich and benign/very rich worlds in the Tomsk Sector.  This has had the secondary effect of creating several multi-racial worlds.  While the leaders of both races were concerned about the possible difficulties this might create, so far the results have been positive. 

The lull in colonization has given the CSR’s exploration fleet’s a chance to be recalled for refits to the latest technology.  The CSR has decided to discontinue use of the venerable explorer class units, as being too small and too vulnerable for exploration duty.  Instead, the survey fleets will be made up of survey cruisers, supported by survey destroyers and corvette scouts.  The refit of the survey fleets will give the survey cruisers a heavy punch with their gunboat flotillas, meaning that the survey groups will be able to defend themselves from all but a significant enemy force. 

The CSR fleet is currently undergoing a massive refit to HT-10 standards, taking advantage of advanced shielding, improved targeting, and advanced point defense.    Gunboat racks will be added to all carriers, and to survey units, but fleet ships will retain their standard XO racks, largely to carry defensive EDM’s and offensive ADM’s. 
New Cold War / Cold War: Month 220 Colonial Union Update
« Last post by Kurt on December 27, 2022, 10:33:28 AM »
Colonial Union Update, Turn 220

Total Income: 132,285 MCr’s
Total Upkeep: 63,491 (48%)

4xCV, 20xCVL, 1xCVS, 100xCVE, 15xSD, 3xBB, 33xBC, 32xCA, 49xCL, 46xDD, 19xFG, 43xCT, 2807xF0

The Colonial Union has recovered from the brief war with the Alliance and is looking at reorganizing its political and military system to account for the growth of the both the Union and the military.  The political defeat of the New Dawn Party and their fall from grace as a result of pervasive corruption and a myriad of prosecutions has shifted the focus of the Union from politics to economics, revealing an increasingly bitter economic war going on underneath the surface. 

While Earth remains the cultural center of the Union in many ways, the economic focus of the Union has left that isolated planet behind and has shifted to younger, more vital systems.  The reality is that the Solar system isn’t in the top five most productive Union systems.  Sigma Draconis and Epsilon Eridani, two of humanity’s oldest colonies, are the first and fifth most productive systems in the Union, and are separated by a single system, giving them a significant power base within the Union.  Meanwhile, the Manticore, Orphicon, and Shadowa systems, all clustered around the Sligo system, are the second, third and fourth most productive systems in the Union.  They are more widely separated than the Sigma Draconis and Epsilon Eridani systems, though, and this has made it difficult for them to coordinate their economic activities to oppose the economic power of the inner systems.  Their growing wealth, though, has made them hard to ignore, and they have been pressing for a reorganization of the Union into Districts, which would isolate them somewhat from the inner colony’s economic power. 

Now that the immediate threat from the Alliance is ended, the Union is looking at reorganizing the fleet and reducing its size, somewhat, to reduce costs.  Likely most of the superdreadnought fleet will be mothballed, along with the Assault Corps, once they are both modernized.  This will not happen for some months, as there is new technology under development and it will take some time to push this tech out to the fleet. 

The Colonial Union is facing a significant problem which was recently recognized by the Colonial Bureau of Relocation, or BuReLoc, and has been classified at the highest levels while possible remedies are being studied.  The Union’s colonization program has been continuously expanding the Union, however, as the Union’s survey ships move farther and farther from the established colonies, it has become increasingly expensive to ship colonists to newly discovered worlds.  Before the seriousness of the situation became clear, BuReLoc asked the CU’s embassies in the Confederated Sentient Races and the Alliance to investigate openly available material within those states to determine their methods of colonization, to see how the Union’s two neighbors were dealing with the problem.  This query revealed a significant weakness within the Union that the other two states did not suffer from, and the entire situation was classified and taken under study at the highest levels.  Essentially, both the CSR and the Alliance had access to worlds with very large populations, and had the economic strength to form massive colonization fleets that could boost a newly discovered world’s population to a level where it would be able to support colonization itself without depleting its population.  This allows both the Alliance and the CSR to establish forward colonization bases that could colonize newly discovered systems several months travel from the nation’s most populous systems without prohibitive costs.  Unfortunately, the Colonial Union has no high population planets.  New Moscow in the Sigma Draconis system is Earth’s oldest colony and has the highest population, recently reaching ‘large’ size at 400 million people.  Earth, depleted first by the war and then by the massive colonization efforts of the New Dawn Party, only boasts a population of just over 300 million at this point.  While the Union has numerous planets with a medium population, twenty-five at last count, none can support the sustained and massive colonization efforts that the other two nations are undertaking without quickly depleting their population.  There appears to be no quick resolution to this problem.  Population cannot just be wished into existence.  There has been some discussion in the halls of the capital about the possibility of merging with one of the other nations.  This is, after all, how the Tomsk Union solved its identical problem, by merging with the Bjering.  However, currently there is little interest in solving this problem in this manner, as it would not bolster humanity’s population, merely dilute it with aliens.  In the meantime, while the problem is studied, the Colonial Union will focus on expanding its economy as quickly as possible within their current limits, to remain economically viable. 

As of month 220, the CU has officially divested itself of control over both alien races found within its borders, as promised by the new government.  The Tlatelolco, in the Redwing system, have agreed to a trade and military treaty with the Colonial Union, and are exploring the possibility of a partnership agreement in the near future.  For the Tlatelolco, this is a recognition of the reality of their situation. Under the New Dawn party’s rule, the human population on the Tlatelolco home planet was drastically increased to the point where humans almost outnumber the Tlatelolco on their own planet.  In spite of the current Colonial Union government’s determination to treat with the Tlatelolco fairly, there was never a possibility that the human colonists on their planet would leave, so the ever-reasonable Tlatelolco have decided to form an even closer relationship with humanity.  They have signed a shared sovereignty agreement with the human government on their planet, and that agreement extends throughout their system.  Unfortunately, there are no open warp points or unsettled worlds nearby, so for now the Tlatelolco are confined to their home system. 

The Tarek, in the Sligo system, are an entirely different matter.  The Tarek have been unremittingly hostile to humanity from the time of first contact, and were, at best, sullen and difficult during the CU’s long occupation of their planet.  The CU’s withdrawal from their planet came, not as a result of an agreement with the Tarek, but more in the form of a threat to bombard their planet should they attack a human ship or colony, and a clear statement about where the Tarek would be allowed to go within their system.  The CU has allowed the Tarek to retain their colonies on the two type ST planets in the system, considered hostile for both humanity and the Tarek, and their asteroid outposts in their star’s asteroid belt.  In addition, the Tarek are allowed to colonize the moons of the two ST planets and their home planet.  The Tarek have been informed that they are under no circumstances allowed to leave their home system, and if they attempt to do so the ship they send will be destroyed without warning.  What the Tarek think of this is not known, but in the two months since the occupation ended, they have been circumspect in their actions.  So far, they have focused on building small PDC’s on their home planet that the CU Navy believes are anti-missile bases, as well as bolstering the populations of their allowed colonies.

The release of the Tarek from occupation was very unpopular on Wunderland, the primary human colony in the Sligo system.  The inhabitants of Wunderland have been under threat of attack from the Tarek since the establishment of their colony, and in the early days that threat was very real.  The fact that the Tarek now have no navy and are very far behind humanity in terms of technology has done little to assuage the Wunderlander’s fears, which is perhaps understandable given the fact that over three billion human-eating Tarek lived just a few light minutes away, presumably dreaming dreams of invading Wunderland and eating and/or subjugating all of the humans there.  The reality is of course, that there is no conceivable way that the Tarek could threaten Wunderland, given the Tarek’s weakness and the state of Wunderland’s defenses.  Even should every naval ship in the system be called away, Wunderland is orbited by a massive asteroid fortress that anchors its defenses, three battlecruiser-sized missile bases, and four cruiser sized automated warfare bases to control the mines and other automated weapons kept in orbit for deployment elsewhere in the Union.  Still, in reaction to the end of the occupation, the planetary government of Wunderland has reinstituted its civil defense programs, employing many of the soldiers that were demobilized when the occupation ended. 

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