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C# Suggestions / Re: Suggestions Thread for v2.0
« Last post by Aloriel on Yesterday at 08:10:59 PM »
When giving the order to "Refuel and Resupply" at a colony, can we please get an automatic unloading of Survivors?

I had several occasions, where I rescued personnel, but forgot about them. Then years later the fleet moved to fight, and I get the message, that the life support is not enough, because they still had the survivors onboard.
Any interaction with a colony seems like it ought to do this.
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Spoilers / Re: NPR ground templates
« Last post by nuclearslurpee on Yesterday at 07:19:36 PM »
My observations of typical NPR formations is that they average around ~15,000 tons. Spoiler formations can vary, but from the very limited tabulated data I have from some old campaigns it looks like the Precursors are similar, but Rakhas might have formations under 10k tons.

Personally, I consider the balance between total ground force tonnage and number of commanders to be the controlling factor for the player race, which tends to lead to formations in a range from 12,500 tons to 20,000 tons in my games. Any formations above ~5,000 tons or are mechanically about as equally good as larger formations in terms of breakthrough mechanics, in most practical scenarios.
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General Discussion / MOVED: NPR ground templates
« Last post by Garfunkel on Yesterday at 06:43:04 PM »
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Spoilers / NPR ground templates
« Last post by captainwolfer on Yesterday at 05:48:25 PM »
On average, how large are NPR or spoiler ground forces templates? As far as I understand, larger formation are more likely to get breakthroughs against smaller enemy templates, so I want to make sure my Frontline templates aren't too small relative to NPR templates
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Frankly, no one had been paying attention to the stockpiles of what was usually a tertiary mineral, until now perhaps half of the Lords Admiral had not even known the word “corbomite” in all honesty.
There are only 11 TN minerals and yet that is still clearly at least one too many for the Lords Admiralty to keep track of. It is reassuring that so little has changed inside the Legion over the decades.

The question of whether heads ought to roll over this was a popular subject of discussion both inside and outside of the Legion high command offices.
There is only one correct Legion approved answer to this question, I only hope it was reached.

Thus ended the year 4101, with the Legion looking outwards with hope and anticipation
I don't want Lord Admirals with hope, I want them deranged with blood thirsty dreams of driving even close to the enemy so they can shoot them in the face at point blank.

Let us hope this is a brief interlude of economic concerns and that normal service is soon resumed.

Or that instead this work goes full on macrosocio-economic with the Lords Admirals being over-thrown by the Lords Actuary, a group devoted to building an economically efficient empire with a few military types scrabbling for scraps. It would be a bold change in direction but one I think the world deserves to see.
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Countess New Dijon of the Progressive Party
By any argument the original Dijon was one too many, so I have absolutely no sympathy for Manticore on this. They chose to ignore the warnings and start a New Dijon so cannot complain about the predictably awful consequences?

Here we see the secret power of light refreshments, regular exposure to a wide array of condiments would make it clear quite how awful Dijon mustard (and thus Dijon) is and so no-on would dream of starting a New Dijon.

she would not watch while her nephew’s advisers turned the star nation she’d fought for into another Spanish or Belgian Empire. That would not happen here. Not while she was breathing.
Well quite, given the choice not breathing does indeed seem the superior alternative.

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C# Suggestions / Re: Suggestions Thread for v2.0
« Last post by Elminster on Yesterday at 02:07:48 PM »
When giving the order to "Refuel and Resupply" at a colony, can we please get an automatic unloading of Survivors?

I had several occasions, where I rescued personnel, but forgot about them. Then years later the fleet moved to fight, and I get the message, that the life support is not enough, because they still had the survivors onboard.
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General C# Fiction / Re: Manticore Defiant
« Last post by nuclearslurpee on Yesterday at 10:13:44 AM »
I really like the "first jump into the unknown" flavor of starting scenario but it does make early expansion slower. Lack of jump capability has been a real struggle. Particularly with the Limited Research Administration (love it, by the way, I usually limited myself to ~5ish labs per project so the new setting is somewhat familiar but *really* makes you appreciate a good scientist). I am pretty desperate for a bigger jump drive and higher efficiency. Not to mention all the other jump drive niceties. Or Ion Engines. Or engine boost. It's agonizing at times. I've also had a horrible shortage of C/P scientists which is why fuel harvesters are taking most of a decade to get online.

I'm pretty sure it is hardcoded into the EXE that the player race always starts with one 10% P/P scientist, no C/P scientists and five B/G scientists including at least three with >20% skill.  :P

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but, you know, a lot depends on where and how they end up connecting and whether Parliament hurts the Emperor's feelings with nasty notes or a lack of light refreshments. ;D

Truly the most dire of insults.

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It's a bit concerning because the Empire gained a large population boost through this conquest. If they can industrialize the Leif, it might snowball their economy and put Manticore in a tough spot if it comes to blows.

"Unfortunately", Aurora does not really place a downside on too-rapid expansion like some 4Xs do, so unless you roleplay the political instability in some way it is basically just free population for the Andermani.
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General Discussion / Re: Questions Not Worth Their Own Thread: C# Edition
« Last post by Black on Yesterday at 09:23:09 AM »
Is there a way to see all bodies that still have a ground survey potential? Right now I'm looking through my solar systems 1 by 1 but that is getting more and more cumbersome as the size of my discovered space increases.

There is also a checkbox for Galactic Map that is useful for this: Display - Ground Survey Locations. This will mark systems with bodies that have survey potential.
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