View full version: General Discussion
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  1. 1.8.0 How to attach waypoints to a planet
  2. Set Hostile?
  3. Text System View?
  4. Why isn't this breathable?
  5. Questions
  6. "Obsolete" checkbox does not show for me
  7. How conquest works
  8. Potential Detection Bug
  9. General Fleet Resupply
  10. Hide info of friendly ships?
  11. How to create Xenoarcheologist Teams in C# Aurora?
  12. Dead End Map
  13. Ruined Settlements and Alien Installations
  14. Maintenance Facilities Capacity
  15. Suicidal scientists
  16. Refueling Fleets?
  17. Medals
  18. Is there any way to remove civilian ships from ship selection context menu?
  19. Planetary Protection Value
  20. Thoughts On Campaign Length?
  21. There are bats in my belfry... and Magician on my bridge.
  22. Is diplomacy fixed yet?
  23. Drop Pod Transports
  24. Are fleet training Admins worth it?
  25. Has anyone had an NPR *not* refuse to communicate with them yet?
  26. Two possible utility programs for C#
  27. Space song!
  28. Bug, or? Also, Questions and Concerns on Micro Management
  29. How to undock from carrier in deep space?
  30. Adding Ship Class descriptions?
  31. What's the boiling point of Aestusium?
  32. Ground Based Geosurvey question
  33. WOW!
  34. Sensor Buoy
  35. Guide: Labeling the galaxy and your armies; special symbols in Aurora
  36. Mineral seartch
  37. Events Window QOL
  38. Fuel equalisation
  39. Quick video on how we play Aurora as a blind person. Thanks steve!
  40. Grav survay
  41. date not showing
  42. Creating ships via SM ?
  43. Fleet Movement Orders
  44. No more "Excellent officer"?
  45. life support failure
  46. Why are we still calling it Aurora C#?
  47. Question on Ground Unit Armor
  48. Stopping auto turns with alien contact
  49. Getting Started
  50. Running Aurora C# on small screens