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C# Suggestions / Re: Suggestions Thread for v2.4.0
« Last post by SevenOfCarina on June 28, 2025, 08:50:45 AM »It's an interesting idea, but there is one side-effect I don't think we will like.
Higher population colonies will have a greater wealth multiplier than smaller colonies.
Therefore when we spread out population (which we still will do as much as possible, because population growth remains the long-term economic bottleneck), we will be incentivized to leave financial centers on the homeworld (and/or our largest other colonies), and move actual production facilities to smaller colonies.
This requires us to manage production and logistics across many smaller colonies.
Our current system doesn't penalize us for focusing smaller colonies on financial production, which means we don't have to choose between optimizing income and reducing logistical complexity.
There's already a very strong incentive to move production facilities to smaller colonies, because smaller colonies give you the greatest manufacturing bang for your population buck. I don't see how this would make things worse given the other incentives for spreading out industry (mineral resources, proximity to mining sites, local fleet logistics) still exist, and it's not like financial centres are very good anyway (the consensus advice has always been that you're much better off just relying on taxing civilian shipping). Plus given typical homeworld population sizes, I don't think this should be a problem unless you have thousands of financial centres, in which case, why?