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Does water do anything special for the planet, to have some?

Hydro extent (or lack thereof) contributes to colony cost if not above 20% and liquid: https://aurora2.pentarch.org/index.php?topic=8495.msg101987#msg101987

Above 75% hydro extent the population capacity of the body starts to suffer: https://aurora2.pentarch.org/index.php?topic=8495.msg100078#msg100078

Reading Steve's note, I'm not sure if this is a drawback or a bonus to have a small hydro extent? It seems to contribute to CC but so it's a problem?

Questions:
When you have a fleet with several commanders having a logistic bonus, how is it factored when unloading stuff? Is it the fleet commander's logistic used, or does each ship have its own schedule and speed based on the logistics of its captain? This means that for a fleet of many freighters, chances are you end up with a 0% bonus.

What would an EXO on an orbital miner or jumpgate constructor do? It seems to do nothing so far for me, so perhaps I'm missing something!
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General Discussion / Re: Questions Not Worth Their Own Thread: C# Edition
« Last post by pedter on Today at 12:41:10 AM »
I have two NPRs warring with each other; they may have originally shared a homeworld (or at least a home system) and are entirely on top of one another as a result. This in itself is not a problem, as the initial combat interrupts signified destruction of interrupt sources. However, as this has now been going on for months I've done some digging in the database to determine the source. I've tracked it down to one NPR sitting at a jump point flipping their sensors on and off every 15-30 minutes while the other NPR's homeworld detects those sensors with deep space tracking stations and generates interrupts. Combat has not occurred in more than a month according to FCT_GameLog; only hostile contact updates remain when cross-referenced with interrupt sources in DIM_EventType.

I have tried normal, none, and automatic detection settings with no change in interrupts and I do not have a jump path to the system for my military to "force" the NPR to stop toggling their sensors constantly like an idiot. Is there an easy way I'm missing to halt these interrupts without editing the database? If not, what would be the least invasive way to halt the interrupts?
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General Discussion / Re: Questions Not Worth Their Own Thread: C# Edition
« Last post by AlStar on Yesterday at 03:20:38 PM »
Random question of the day. I've captured my first ever ship through boarding action. I now have the remnants of 8 different marine companies on board but no way to get them off the ship as there aren't any troop bays on the ship. How do I get my marines off so I can give them a victory march?

Welchbloke
When using a fleet that has open troop bays (ideally, the ships that started the boarding action), target the fleet that has the boarded troops on it. There'll be an order available to retrieve your boarders.
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General Discussion / Re: Questions Not Worth Their Own Thread: C# Edition
« Last post by welchbloke on Yesterday at 02:43:26 PM »
Random question of the day. I've captured my first ever ship through boarding action. I now have the remnants of 8 different marine companies on board but no way to get them off the ship as there aren't any troop bays on the ship. How do I get my marines off so I can give them a victory march?

Welchbloke
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C# Suggestions / Re: Suggestions Thread for v2.4.0
« Last post by welchbloke on Yesterday at 02:40:19 PM »
Also, some projects have names that are so long that you can't see the appended part in the list.
Example: "Max Tracking Time for Bonus vs Missiles: 30 Second..."

The same is true for the industry tab, it would be useful to be able to see the full text without it being appended - maybe a tooltip on hover over the text? I really struggle to work out which ship components I'm building sometimes!
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C# Suggestions / Re: Suggestions Thread for v2.4.0
« Last post by Kiero on Yesterday at 11:50:52 AM »
1) Some kind of Waypoint patterns would be great.
Exp. Evenly place X WPs at the radius of 7,7 m km starting at bearing 00.

or

2) Some "LOGO turtle drawing" for the order template. Where I could specify "Bearing" and a "Distance".
Exp.
Go at Bearing 00 for a Distance 7,7 m Km, then Launch Ready Ordnance.
Go at Bearing 1800 for a Distance 7,7 m Km.
Go at Bearing 1200 for a Distance 7,7 m Km, then Launch Ready Ordnance.
and so on...

So we could produce patterns like on bellow screen:

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C# Suggestions / Re: Suggestions Thread for v2.4.0
« Last post by skoormit on Yesterday at 10:47:31 AM »
On the Research tab, clicking the Assign New button will cause the project name to be appended with "(N)".

I suggest prepending it to the project name instead, to make it easier to find such projects when the list is long

Also, some projects have names that are so long that you can't see the appended part in the list.
Example: "Max Tracking Time for Bonus vs Missiles: 30 Second..."
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C# Mechanics / Re: v2.6.0 Changes Discussion Thread
« Last post by Garfunkel on Yesterday at 07:28:08 AM »
Yes, exactly that. You don't have two billion unemployed on Earth at the start of a conventional start.
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General Discussion / Re: Questions Not Worth Their Own Thread: C# Edition
« Last post by db48x on Yesterday at 12:49:23 AM »
Yes, you are correct.

Here is the relevant code:
 
Code: [Select]

PossibleSystems = KnownSystems.Values.Except(CurrentSystems).OrderBy(x => Math.Pow(x.X - StartSystem.RealSystem.X, 2.0) + Math.Pow(x.Y - StartSystem.RealSystem.Y, 2.0) + Math.Pow(x.Z - StartSystem.RealSystem.Z, 2.0)).ToList();


The + should be -, as you stated above. Its been like this since C# launched and you are the first person to figure it out :)

I think correcting it is better than leaving as is, as it will be easier to understand what is happening.

Am I missing something? That looks like the right distance formula to me, with minus signs in the correct place.

As an aside, are you sure that you need to call ToList() there? OrderBy returns an IOrderedEnumerable, which you can directly enumerate over with a foreach loop. Calling ToList() will allocate a new List and copy the (sorted) elements into it. Then after the loop the List will be thrown away. Seems like wasted effort, but I have only a passing acquaintance with C# and could be wrong.
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General Discussion / Re: Questions Not Worth Their Own Thread: C# Edition
« Last post by pedter on May 23, 2024, 11:36:19 PM »
Does water do anything special for the planet, to have some?

Hydro extent (or lack thereof) contributes to colony cost if not above 20% and liquid: https://aurora2.pentarch.org/index.php?topic=8495.msg101987#msg101987

Above 75% hydro extent the population capacity of the body starts to suffer: https://aurora2.pentarch.org/index.php?topic=8495.msg100078#msg100078
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