Recent Posts

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11
Aurora / Re: Starting a multi-faction solitaire game, with a random twist
« Last post by Garfunkel on January 22, 2019, 12:15:39 PM »
Good update, things are definitely heating up!
12
Gallery / Re: Getting crowded in space
« Last post by Garfunkel on January 22, 2019, 11:44:30 AM »
Haha, been here for 150 years without any non-spoiler nprs.
Time to increase the NPR spawn rate to 99%
13
C# Aurora / Re: C# Aurora v0.x Suggestions
« Last post by Bughunter on January 22, 2019, 05:12:07 AM »
Steve, don't get hit by a bus, or something similar, please!

Best suggestion so far, should be on top of the C# priority list  ;D
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Gallery / Re: Getting crowded in space
« Last post by Lossmar on January 22, 2019, 03:45:18 AM »
Holy frakking smegballs that is a lot of traffic...

Cant wait for C# Aurora for this to be smooth and more playable...
15
Aurora Chat / Re: 2300 AD and Aurora
« Last post by Arwyn on January 21, 2019, 08:36:16 PM »
Great game. Played it through its several iterations.

VERY hard sci fi game. No anti grav, Newtonian physics, and very very lethal combat system. At the same time, the aliens WERE alien. Not just guys in dog or cat suits (Vargr and Aslan from Traveller). The Kafer, as an opponent were scary, and hilarious, but always dangerous and very alien in thought and demeanor.


The ship combat system, Star Cruiser, was very binary. Stealthy "subs in space" or big bricks of metal slugging it out. Colonization and politics were also believable, realistically messy, and a bit gritty. Great source material.

Still have all my originals. Fun game.
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C# Aurora / Re: C# Aurora v0.x Suggestions
« Last post by Sirce on January 21, 2019, 08:07:42 PM »
TOO (really too..) many questions..possibility and capability.

THIS is a "One-man-program" u r all crazy by submit overwhelming requests.

Since 2016 "C# project" began..NOW its 2019.

Wtf all wanna?

Am desire 1 thing : play. End.

Well, this is a game for Steve that he graciously allow us to play. Unfortunately, he hogging the C# at this time but that is because he can. All the suggestions are ideas Steve can mine and develop when he wants to. Fortunately, he promises Soon(TM) for us to play on C#. Steve, don't get hit by a bus, or something similar, please!
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Aurora Bugs / Re: Official v7.10 Bugs Reporting Thread
« Last post by Tree on January 21, 2019, 12:56:56 PM »
My event update is blank... Or more to the truth, its doesn't open correctly, I can see it totally white in the "toolbar" of Aurora but cant open it...
In the main window, open the "Miscellaneous" menu and select "Reset Window Positions".
It'll move all your windows to the top left corner of your screen, it sounds like your event menu is outside your screen currently.
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Aurora Bugs / Re: Official v7.10 Bugs Reporting Thread
« Last post by ExChairman on January 21, 2019, 11:46:20 AM »
My event update is blank... Or more to the truth, its doesn't open correctly, I can see it totally white in the "toolbar" of Aurora but cant open it...
19
Quasar4x / Re: Quasar4x - An early look at an Aurora4x clone in the works
« Last post by MasonMac on January 21, 2019, 11:25:57 AM »
A little thing, but would you be able to change the color of the planet orbit to a darker color? It still kinda hurts my eyes. Thanks.
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C# Aurora / Re: C# Aurora v0.x Suggestions
« Last post by Seolferwulf on January 21, 2019, 11:08:00 AM »
There's nothing wrong with suggesting ideas :p
If Steve likes them but it's too much for the initial launch he can add it later on whenever he wants.
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