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21
C# Aurora / Re: C# Aurora v0.x Suggestions
« Last post by Steve Walmsley on Yesterday at 01:15:00 PM »
Quote from: Saros link=topic=9841. msg118445#msg118445 date=1580484964
Hi Steve, is there any plan for greater ability to manipulate ruins, and the various spoiler spawns? It would be a great tool to have for 'Lets play' or forum run games to be able to spawn/edit ruins and precusrors from spacemaster mode. 

Also is it possible to be able to have a toggle to make the game 'locked' without the spacemaster password.   i.  e.   you can't advance time without entering it.   Would help greatly with said forum games by being able to provide the save to players without worrying about them zooming forward in time.

Hey Steve, sorry if I missed it but did you have any 2c on these?

There is a random ruin button on the System View. Nothing more specific than that yet. I'll try to sort something out post-launch when I start trawling through the suggestion thread.
22
Quasar4x / Re: Bugs report
« Last post by razanon on Yesterday at 01:14:43 PM »
It Worked. 

thx a lot friend!!


have a question: is any way to change game resolution? windows are oversized (playing in a 1366X768 Laptop)
23
Aurora Bugs / Re: Official v7.10 Bugs Reporting Thread
« Last post by Garfunkel on Yesterday at 12:19:26 PM »
Windows 10 has a Touch Screen service that automatically runs every time Windows is started, regardless whether you have a touch screen device or not. You need to find that service - Google will help you get up-to-date instructions - and then kill it. You can do it permanently if you don't have any touch screen devices.
24
Mechanics / System-wide detection on a bombardment tick?
« Last post by Kyle on Yesterday at 12:13:14 PM »
In my test game, when a ground unit, pdc, or pop is bombarded it detects everything in the system, then loses the extra detections 5 seconds later.



(The two ships in that log are 330m away, well outside any detection range)

Is this a bug or a feature? 
25
Quasar4x / Re: Bugs report
« Last post by Kyle on Yesterday at 11:00:55 AM »
Please try installing the Visual C++ 2019 redistributable [microsoft.com].  Pick one of the vc_redist .exe files in the list.  Let me know if it works.

(For some reason Itch auto-installs these up to 2017, but it doesn't support the 2019 version.  I have an issue open about it but no response.  No idea why more devs on itch haven't complained about it.)
26
C# Aurora / Re: C# Aurora v0.x Suggestions
« Last post by Saros on Yesterday at 10:12:20 AM »
Quote from: Saros link=topic=9841. msg118445#msg118445 date=1580484964
Hi Steve, is there any plan for greater ability to manipulate ruins, and the various spoiler spawns? It would be a great tool to have for 'Lets play' or forum run games to be able to spawn/edit ruins and precusrors from spacemaster mode. 

Also is it possible to be able to have a toggle to make the game 'locked' without the spacemaster password.   i.  e.   you can't advance time without entering it.   Would help greatly with said forum games by being able to provide the save to players without worrying about them zooming forward in time.

Hey Steve, sorry if I missed it but did you have any 2c on these?
27
Aurora Bugs / Re: Official v7.10 Bugs Reporting Thread
« Last post by DIT_grue on Yesterday at 07:11:07 AM »
Having a strange issue with treeview elements.

Any time I make a change to, or select something found in a treeview (eg. the populated systems list) it stops rendering the contents, and closing and re-opening the window doesn't seem to clear the issue

I've never run into it myself so I can't remember exactly what it was and where to track it down, but there's a known bug involving treeviews and touchscreens. Whether or not you actually have a touch screen, find it the Windows settings and turn it off, see if that resolves your issue. Or you can probably search the forum and find more details.
28
The Twelve Colonies / Re: Comments Thread
« Last post by Marski on Yesterday at 07:02:37 AM »
Will we see warcrimes?
29
Quasar4x / Re: Bugs report
« Last post by razanon on Yesterday at 05:36:30 AM »
I tried in 3 different computers your clone.

only can start it in one.  starting original Aurora 4x have no problems.

what are the minimum specs?
30
Aurora Bugs / Re: Official v7.10 Bugs Reporting Thread
« Last post by viperfan7 on Yesterday at 02:44:58 AM »
Having a strange issue with treeview elements.

Any time I make a change to, or select something found in a treeview (eg. the populated systems list) it stops rendering the contents, and closing and re-opening the window doesn't seem to clear the issue
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