Recent Posts

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21
C# Bureau of Design / Ship designer claims decoys exceed capacity
« Last post by Primus Pilus on June 17, 2025, 02:44:41 PM »
As the title says - the decoy launcher is size 5 and the decoy is size 5. I have 3 launchers for 3 decoys:



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Forum Issues / Re: Slow/Unstable Forum Connection Recently?
« Last post by LuuBluum on June 17, 2025, 02:09:24 PM »
more like the sql service crashes and is restarted.

I'm looking at ways to block bots/spiders
The one that I usually see (and linked to earlier) is Anubis.
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Forum Issues / Re: Slow/Unstable Forum Connection Recently?
« Last post by xenoscepter on June 17, 2025, 12:16:53 PM »
Perhaps a tarpit thing? Something like Nepenthes or those Discord channels I see that are nothing but an insta-ban trap for bots.
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Forum Issues / Re: Slow/Unstable Forum Connection Recently?
« Last post by Erik L on June 17, 2025, 11:38:03 AM »
more like the sql service crashes and is restarted.

I'm looking at ways to block bots/spiders
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General Discussion / Re: Questions Not Worth Their Own Thread: C# Edition
« Last post by Steve Walmsley on June 17, 2025, 07:10:44 AM »
I am sorry if this has been asked before, but how viable would using very large missiles to emulate massive spinal guns be?

For example, a size 50 missile with a short range (5-10m km), very high speed and a lot of (10+) decoys ?

I don't have access to a computer now, so I cannot run simulations or "fleet exercises".

I have used size 24 missiles as 'normal' ordnance with ranges less than 10m (as WH40K 'torpedoes') so size 50 isn't too much of a stretch. A large, spinal plasma carronade is the cheapest energy option.
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General Discussion / Re: Questions Not Worth Their Own Thread: C# Edition
« Last post by Primus Pilus on June 17, 2025, 04:54:41 AM »
Greetings - I'm wondering how to save custom starting scenarios and how to load them in game? Is it possible to include custom NPRs outside of the player starting system?
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General Discussion / Re: Questions Not Worth Their Own Thread: C# Edition
« Last post by gpt3 on June 16, 2025, 11:48:55 PM »
I am sorry if this has been asked before, but how viable would using very large missiles to emulate massive spinal guns be?

For example, a size 50 missile with a short range (5-10m km), very high speed and a lot of (10+) decoys ?

I don't have access to a computer now, so I cannot run simulations or "fleet exercises".
It's certainly doable, albeit extremely expensive and only appropriate as an anti-capital weapon. You'll also have to have a roleplay explanation if the missile gets shot down by PD (perhaps someone managed to deflect the projectile).
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Forum Issues / Re: Slow/Unstable Forum Connection Recently?
« Last post by LuuBluum on June 16, 2025, 09:17:13 PM »
I think what happens is that they restart the server once it becomes overloaded and the bot scrapers start back at nothing; once they climb up again down goes the server.

We're at 7000 guests and counting, so it should go down not too long after this message. Maybe an hour, tops? Assuming 10k is the max it can handle.
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Forum Issues / Re: Slow/Unstable Forum Connection Recently?
« Last post by Jarhead0331 on June 16, 2025, 08:53:38 PM »
Hopefully we can get some comment from Erik on this.

Erik said on discord he won't be able to do much for a while. IRL stuff.

I do notice there's a lot fewer guests reported today, and the forums are a lot better. Very odd.

This would be expected if the problem is as I suspect. When the site goes down, the bot attacks temporarily stop, so function appears to return to normal. However, the attacks will start again resuming the cycle.
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C# Utilities / Re: Aurora Government Simulator 2025released
« Last post by Aloriel on June 16, 2025, 07:48:47 PM »
It's possible. I was just hitting F9 until the specific situation arose. In my actual gameplay, I've only copied when it was a valid election.

Weird that the majority system causes there to be more seats. Anyway, good that it's WAI. :)
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