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C# Bug Reports / Re: v2.3.1 Bugs Thread
« Last post by Indefatigable on Today at 10:27:07 AM »GU Training/Ground Formation Construction Capacity:
If the total allocation in active tasks is <100%, in this example case 70% + 29% = 99%,
it is possible to add another active task, up to 100% allocation (199% GFCC), while there should only be 1% of GFCC available.
Training tasks

Running few turns to confirm the build rate

Another example: 4 x 33% tasks (132% GFCC)

If the total allocation in active tasks is <100%, in this example case 70% + 29% = 99%,
it is possible to add another active task, up to 100% allocation (199% GFCC), while there should only be 1% of GFCC available.
Training tasks

Running few turns to confirm the build rate

Another example: 4 x 33% tasks (132% GFCC)
