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C# Aurora
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Development Discussions
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New role for construction ships in C# (split off)
Replacing PDCs
Quick C# Questions
Suggestion for officer changes
Magazine Explosions
Replacing Teams?
danger ratings for systems
Empire Control and Civilian Economy in Aurora
Default Orders for Harvesters and Miners
Sensors blind Spots - blocking reduction by solar bodies or events
Sensor range for orbiting spaceships
New sensor model and small fighters. Problem?
No Limit on Commander Themes in C# Please
Defining which events break up the time progression cycle
Transponders
Diplomacy things I love to see
Cap Civilians?
Information Screen for Minerals
Custom game setups - tech
Selecting Commanders Screen Suggestion
Life supports
Research changes planned?
Alpha-testing
Colony Automation
Diplomacy Overhaul?
C# Aurora Blind Accessibility?
Wiki update
Hype by anticipation...:)
converted auxillary ships
Robotic Sub-race
Fire controls assignement
Modding This Version Of Aurora
Per class (or group of class) naming
Blueprint system for Aurora C#?
Progress
Box Launcher Reloads
C# Aurora Database
@Megatraveller Galactic (our) Map
Sensor Model for C# Aurora
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