View full version: C# Aurora
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  1. C# Aurora Changes Discussion
  2. C# Aurora v0.x Questions
  3. C# Aurora v0.x Suggestions
  4. C# Aurora Changes List
  5. Update on Progress
  6. Modification to Sector Commands?
  7. Academy Name
  8. C# Ground Combat
  9. Using components in Shipbuilding
  10. Real World 21st Century Ground Unit Templates
  11. Calming the shakes
  12. General question on aliens
  13. Modifying the game
  14. Command & Control
  15. What Will You Do, When C# Arrives In Your Home?
  16. Some ground combat mechanic reflections!
  17. Missile-Based Cryogenics... Terraforming? For Colonizing!? YEEESSS.
  18. Managing Ground Force Formations
  19. Dear Santa
  20. Updated list of technologies?
  21. Ideas for Diplomacy
  22. Order Delay Fixed in C#?
  23. Resource depletion toggle for SM mode
  24. Patreon?
  25. No Thermal when Stationary
  26. Naming Theme Suggestions
  27. roleplay of SW Empire in C#
  28. Medal Awards
  29. How Will C# Effect Carriers?
  30. AI and Roleplay
  31. Aurora C# Code Protection
  32. Hangars in C# Aurora
  33. Aurora C# Screenshots
  34. RE: C# Cloaking Device Re-Work, Suggestion Post [CLEANER]
  35. Cloaking Devices in C# Aurora [copied from the C# v.0x Suggestions Thread]
  36. Official Discord?
  37. Revising Tractor Beams in C# Aurora
  38. Release date?
  39. How are Active Sensor EM emmisions calculated?
  40. Aurora C# for Linux?
  41. Decoys
  42. BattleTech Units and Templates
  43. Fuel consumption change suggestion with ramscoop
  44. Mesons
  45. Amram's FC Options and Interleaved Priority Queue demonstrator python script.
  46. Power Generation
  47. C# Wiki Section
  48. Wealth Generation
  49. Dropping Troops from Orbit
  50. Multiple System and Races generation start