» C# Aurora
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C# Aurora Changes Discussion
C# Aurora v0.x Suggestions
C# Aurora Changes List
C# Ground Combat
Aurora C# Code Protection
C# Aurora v0.x Questions
Update on Progress
BattleTech Units and Templates
Real World 21st Century Ground Unit Templates
More Customization for Beam Weapons
Preset Terrforming Options
C# Ground Forces Composition
Screenshots published so far
Mass Driver Packets
Will C# be more stable and take less time to process increments?
Small shields better than large shields in every way?
2018 : The #C Era?
Jump Gate Construction/Destruction (split suggestions)
Sry for stupid question will i be able to run C# on my windows laptop?
Does a time increment that takes 5 minutes to calculate depend on you cpu?
In C# will we be able to colonize hundreds of planets without breaking the game?
Will there be more technologies in C#?
Aurora C# Screenshots
New role for construction ships in C# (split off)
Quick C# Questions
Suggestion for officer changes
danger ratings for systems
Empire Control and Civilian Economy in Aurora
Default Orders for Harvesters and Miners
Sensors blind Spots - blocking reduction by solar bodies or events
Sensor range for orbiting spaceships
New sensor model and small fighters. Problem?
No Limit on Commander Themes in C# Please
Defining which events break up the time progression cycle
Diplomacy things I love to see
Information Screen for Minerals
Custom game setups - tech
Selecting Commanders Screen Suggestion
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