View full version: C# Aurora
1 2 »
  1. C# Aurora v0.x Questions
  2. C# Aurora v0.x Suggestions
  3. C# Aurora Changes Discussion
  4. Medal Awards
  5. C# Aurora Changes List
  6. AI and Roleplay
  7. Update on Progress
  8. Aurora C# Code Protection
  9. Hangars in C# Aurora
  10. Aurora C# Screenshots
  11. C# Ground Combat
  12. RE: C# Cloaking Device Re-Work, Suggestion Post [CLEANER]
  13. Cloaking Devices in C# Aurora [copied from the C# v.0x Suggestions Thread]
  14. Official Discord?
  15. Revising Tractor Beams in C# Aurora
  16. Release date?
  17. No Thermal when Stationary
  18. How are Active Sensor EM emmisions calculated?
  19. Aurora C# for Linux?
  20. Decoys
  21. BattleTech Units and Templates
  22. Fuel consumption change suggestion with ramscoop
  23. Mesons
  24. Amram's FC Options and Interleaved Priority Queue demonstrator python script.
  25. Power Generation
  26. C# Wiki Section
  27. Wealth Generation
  28. Dropping Troops from Orbit
  29. Multiple System and Races generation start
  30. C# Aurora Lore
  31. If perfect is the enemy of the good....
  32. Jump Drive Size Requirements
  33. Real World 21st Century Ground Unit Templates
  34. Collateral Damage
  35. STO Operations
  36. C# Anticipation
  37. More Customization for Beam Weapons
  38. Preset Terrforming Options
  39. C# Ground Forces Composition
  40. Missile Calculator
  41. Screenshots published so far
  42. Mass Driver Packets
  43. Will C# be more stable and take less time to process increments?
  44. Small shields better than large shields in every way?
  45. mineral usage
  46. 2018 : The #C Era?
  47. Jump Gate Construction/Destruction (split suggestions)
  48. Civilian ships
  49. Sry for stupid question will i be able to run C# on my windows laptop?
  50. Does a time increment that takes 5 minutes to calculate depend on you cpu?