Author Topic: v1.00 Bugs Thread  (Read 40710 times)

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Offline SerBeardian

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Re: v1.00 Bugs Thread
« Reply #90 on: April 12, 2020, 08:49:18 AM »
Not sure how I broke it but:
I built a "Underground Construction Factory" to see what it is, and once it finished, can no longer see middle and right column of the Summary window.
Opening Economics window throws #2217: An item with the same key has already been added.
Can't seem to modify factories using SM mode to remove it.
Attempted to "build" -1 Underground Con Facs to "un-build" it.
Game continues to throw #2217 errors every turn, but construction does not progress - not sure if just doesn't update, or where it's not actually un-building.
 

Offline Tree

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Re: v1.00 Bugs Thread
« Reply #91 on: April 12, 2020, 08:50:37 AM »
"Function #1507: Object reference not set to an instance of a an object" at race creation for a new game if you check "Auto-Assign Tech Points", it also makes it so your race title and short name aren't used.

On new game with auto-assign tech points: I don't have improved pebble bed reactor researched, yet improved nuclear thermal engines, nuclear pulse and improved nuclear pulse are already researched.

Set Training Level in race information doesn't do anything.
 

Offline Steve Walmsley (OP)

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Re: v1.00 Bugs Thread
« Reply #92 on: April 12, 2020, 08:50:58 AM »
Not sure how I broke it but:
I built a "Underground Construction Factory" to see what it is, and once it finished, can no longer see middle and right column of the Summary window.
Opening Economics window throws #2217: An item with the same key has already been added.
Can't seem to modify factories using SM mode to remove it.
Attempted to "build" -1 Underground Con Facs to "un-build" it.
Game continues to throw #2217 errors every turn, but construction does not progress - not sure if just doesn't update, or where it's not actually un-building.

My fault - I should not have left the underground constriction factory in the game. I'll remove it.
 

Offline Inglonias

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Re: v1.00 Bugs Thread
« Reply #93 on: April 12, 2020, 08:52:19 AM »
Not sure how I broke it but:
I built a "Underground Construction Factory" to see what it is, and once it finished, can no longer see middle and right column of the Summary window.
Opening Economics window throws #2217: An item with the same key has already been added.
Can't seem to modify factories using SM mode to remove it.
Attempted to "build" -1 Underground Con Facs to "un-build" it.
Game continues to throw #2217 errors every turn, but construction does not progress - not sure if just doesn't update, or where it's not actually un-building.

Related bug: You can build negative numbers of buildings.
 

Offline Father Tim

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Re: v1.00 Bugs Thread
« Reply #94 on: April 12, 2020, 08:52:43 AM »
The options to have Sol surveyed at game start don't appear to work, I selected both to get into the swing of things quickly and it threw up an error about undefined distance. The game was still created but Sol is definitely not surveyed

Likewise, immediately activating SpaceMaster at start, opening the System Display window, and clicking the "Full Grav Survey" button gives a series of:

"Function #2568: Object reference not set to an instnce of object."

errors, one per Jump Point.  (Confirmed by loading a fresh copy of Aurora.exe and using SM to add one jump point before clicking "Full Grav Survey" button.)

(Also confirmed that clicking "Full Grav Survey" in a system with only one jump point (the entry point) throws no errors with no undiscovered jump points.)
 

Offline non sequitur

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Re: v1.00 Bugs Thread
« Reply #95 on: April 12, 2020, 08:53:21 AM »
So I could be placing this in the wrong thread. My apologies if so. In VB6, in SM mode, I could promote an administrator. I can't seem to find the button to do that now?
 
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Offline RagnarVaren

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Re: v1.00 Bugs Thread
« Reply #96 on: April 12, 2020, 08:53:53 AM »
Not sure if it's a feature but I'm unable to render any beam weapons or railguns obsolete in the "View Technology" window.
 

Offline Steve Walmsley (OP)

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Re: v1.00 Bugs Thread
« Reply #97 on: April 12, 2020, 08:53:56 AM »
Related bug: You can build negative numbers of buildings.

Fixed.
 

Offline Steve Walmsley (OP)

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Re: v1.00 Bugs Thread
« Reply #98 on: April 12, 2020, 08:55:00 AM »
Not sure if it's a feature but I'm unable to render any beam weapons or railguns obsolete in the "View Technology" window.

I'll take a look. For now, you can obsolete them on the Class window.
 
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Offline Inglonias

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Re: v1.00 Bugs Thread
« Reply #99 on: April 12, 2020, 08:58:58 AM »
Related bug: You can build negative numbers of buildings.

Fixed.

Negative percentages too?
 

Offline HighTemplar

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Re: v1.00 Bugs Thread
« Reply #100 on: April 12, 2020, 09:00:57 AM »
when researching the refueling system (the one that allows you to transfer more fuel per hour) once you research the one before 125,000 liters per hour it shows all of the remaining techs for that branch

e.g.

refueling system: 125,000 Liters
refueling system: 160,000 liters
refueling system: 200,000 liters
refueling system: 250,000 liters
refueling system: 320,000 liters
refueling system: 400,000 liters
refueling system: 500,000 liters
 

Offline Steve Walmsley (OP)

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Re: v1.00 Bugs Thread
« Reply #101 on: April 12, 2020, 09:01:18 AM »
Not sure if it's a feature but I'm unable to render any beam weapons or railguns obsolete in the "View Technology" window.

Yes, its a bug. Fixed now.
 

Offline Steve Walmsley (OP)

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Re: v1.00 Bugs Thread
« Reply #102 on: April 12, 2020, 09:02:56 AM »
 

Dirian

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Re: v1.00 Bugs Thread
« Reply #103 on: April 12, 2020, 09:09:42 AM »
It's in french, and i don't really know what you can need :s
(La référence d'objet n'est pas définie à une instance d'un objet.  = Object reference not set to an instance of an object. )

Quote
************** Texte de l'exception **************
System. NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
   à a6. ar(Object A_0, EventArgs A_1)
   à System. Windows. Forms. Control. OnClick(EventArgs e)
   à System. Windows. Forms. CheckBox. OnClick(EventArgs e)
   à System. Windows. Forms. CheckBox. OnMouseUp(MouseEventArgs mevent)
   à System. Windows. Forms. Control. WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   à System. Windows. Forms. Control. WndProc(Message& m)
   à System. Windows. Forms. ButtonBase. WndProc(Message& m)
   à System. Windows. Forms. Control. ControlNativeWindow. OnMessage(Message& m)
   à System. Windows. Forms. Control. ControlNativeWindow. WndProc(Message& m)
   à System. Windows. Forms. NativeWindow. Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Assemblys chargés **************
mscorlib
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 4121. 0 built by: NET48REL1LAST_C
    CodeBase : file:///C:/Windows/Microsoft. NET/Framework/v4. 0. 30319/mscorlib. dll
----------------------------------------
Aurora
    Version de l'assembly : 1. 0. 0. 0
    Version Win32 : 1. 0. 0. 0
    CodeBase : file:///D:/jeux/AuroraV100/Aurora. exe
----------------------------------------
System. Windows. Forms
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 4121. 0 built by: NET48REL1LAST_C
    CodeBase : file:///C:/WINDOWS/Microsoft. Net/assembly/GAC_MSIL/System. Windows. Forms/v4. 0_4. 0. 0. 0__b77a5c561934e089/System. Windows. Forms. dll
----------------------------------------
System
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 4001. 0 built by: NET48REL1LAST_C
    CodeBase : file:///C:/WINDOWS/Microsoft. Net/assembly/GAC_MSIL/System/v4. 0_4. 0. 0. 0__b77a5c561934e089/System. dll
----------------------------------------
System. Drawing
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 3752. 0 built by: NET48REL1
    CodeBase : file:///C:/WINDOWS/Microsoft. Net/assembly/GAC_MSIL/System. Drawing/v4. 0_4. 0. 0. 0__b03f5f7f11d50a3a/System. Drawing. dll
----------------------------------------
System. Configuration
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 3752. 0 built by: NET48REL1
    CodeBase : file:///C:/WINDOWS/Microsoft. Net/assembly/GAC_MSIL/System. Configuration/v4. 0_4. 0. 0. 0__b03f5f7f11d50a3a/System. Configuration. dll
----------------------------------------
System. Core
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 4121. 0 built by: NET48REL1LAST_C
    CodeBase : file:///C:/WINDOWS/Microsoft. Net/assembly/GAC_MSIL/System. Core/v4. 0_4. 0. 0. 0__b77a5c561934e089/System. Core. dll
----------------------------------------
System. Xml
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 3752. 0 built by: NET48REL1
    CodeBase : file:///C:/WINDOWS/Microsoft. Net/assembly/GAC_MSIL/System. Xml/v4. 0_4. 0. 0. 0__b77a5c561934e089/System. Xml. dll
----------------------------------------
System. Configuration. resources
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 3752. 0 built by: NET48REL1
    CodeBase : file:///C:/WINDOWS/Microsoft. Net/assembly/GAC_MSIL/System. Configuration. resources/v4. 0_4. 0. 0. 0_fr_b03f5f7f11d50a3a/System. Configuration. resources. dll
----------------------------------------
System. Data
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 4121. 0 built by: NET48REL1LAST_C
    CodeBase : file:///C:/WINDOWS/Microsoft. Net/assembly/GAC_32/System. Data/v4. 0_4. 0. 0. 0__b77a5c561934e089/System. Data. dll
----------------------------------------
System. Data. SQLite
    Version de l'assembly : 1. 0. 103. 0
    Version Win32 : 1. 0. 103. 0
    CodeBase : file:///D:/jeux/AuroraV100/System. Data. SQLite. DLL
----------------------------------------
System. Transactions
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 3752. 0 built by: NET48REL1
    CodeBase : file:///C:/WINDOWS/Microsoft. Net/assembly/GAC_32/System. Transactions/v4. 0_4. 0. 0. 0__b77a5c561934e089/System. Transactions. dll
----------------------------------------
System. EnterpriseServices
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 3752. 0 built by: NET48REL1
    CodeBase : file:///C:/WINDOWS/Microsoft. Net/assembly/GAC_32/System. EnterpriseServices/v4. 0_4. 0. 0. 0__b03f5f7f11d50a3a/System. EnterpriseServices. dll
----------------------------------------
System. Data. resources
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 3752. 0 built by: NET48REL1
    CodeBase : file:///C:/WINDOWS/Microsoft. Net/assembly/GAC_MSIL/System. Data. resources/v4. 0_4. 0. 0. 0_fr_b77a5c561934e089/System. Data. resources. dll
----------------------------------------
System. Numerics
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 3752. 0 built by: NET48REL1
    CodeBase : file:///C:/WINDOWS/Microsoft. Net/assembly/GAC_MSIL/System. Numerics/v4. 0_4. 0. 0. 0__b77a5c561934e089/System. Numerics. dll
----------------------------------------
mscorlib. resources
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 3752. 0 built by: NET48REL1
    CodeBase : file:///C:/WINDOWS/Microsoft. Net/assembly/GAC_MSIL/mscorlib. resources/v4. 0_4. 0. 0. 0_fr_b77a5c561934e089/mscorlib. resources. dll
----------------------------------------
Accessibility
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 3752. 0 built by: NET48REL1
    CodeBase : file:///C:/WINDOWS/Microsoft. Net/assembly/GAC_MSIL/Accessibility/v4. 0_4. 0. 0. 0__b03f5f7f11d50a3a/Accessibility. dll
----------------------------------------
System. Windows. Forms. resources
    Version de l'assembly : 4. 0. 0. 0
    Version Win32 : 4. 8. 3752. 0 built by: NET48REL1
    CodeBase : file:///C:/WINDOWS/Microsoft. Net/assembly/GAC_MSIL/System. Windows. Forms. resources/v4. 0_4. 0. 0. 0_fr_b77a5c561934e089/System. Windows. Forms. resources. dll
----------------------------------------

************** Débogage JIT **************
Pour activer le débogage juste-à-temps (JIT), le fichier de configuration pour cette
application ou cet ordinateur (machine. config) doit avoir la valeur
jitDebugging définie dans la section system. windows. forms.
L'application doit également être compilée avec le débogage
activé.

Par exemple :

<configuration>
    <system. windows. forms jitDebugging="true" />
</configuration>

Lorsque le débogage juste-à-temps est activé, les exceptions non gérées
seront envoyées au débogueur JIT inscrit sur l'ordinateur
plutôt que d'être gérées par cette boîte de dialogue.

it did not crash my game
 

Offline waitingtocompile

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Re: v1.00 Bugs Thread
« Reply #104 on: April 12, 2020, 09:16:10 AM »
The "SM add" button in the industry tab seems not to do anything, and I can't find any other way to edit the facilities of a planet (no sign of the window that did that back in VB6)