Author Topic: 3.1 Bugs  (Read 14420 times)

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Offline Erik L

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« Reply #60 on: August 24, 2008, 04:32:14 PM »
During initial race setup, when you select Yes to "has this race surveyed system for grav" it does not mark the survey locations as surveyed. So a fleet on automatic, will do these, even though you can see all the jump points.
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Erik L

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« Reply #61 on: August 24, 2008, 05:17:24 PM »
Here's an interesting one.

If you have a yard that can build more than one ship class, and the "default" (alphabetically first) class has no class name theme, none of the ships built by that yard will use a theme, even if there is one assigned.
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Erik L

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« Reply #62 on: August 25, 2008, 02:12:26 PM »
Using the Ships requiring repair command... Generates an error "Too many fields defined" and then a cascade of Error 91's.
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Erik L

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« Reply #63 on: August 25, 2008, 02:50:57 PM »
Started a new campaign.

Emplaced a colony on Mars pre-start. Built a pre-fab PDC on Earth, for transport to Mars. It got constructed. 59 parts.

Sent a cargo fleet to transport the parts. They carried 50/59. The 9 remaining disappeared from Earth (cannot issue a pickup order), and Mars has only 50. The fleet is empty cargo-wise.
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Erik L

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« Reply #64 on: August 25, 2008, 04:43:41 PM »
Should ships undergoing a major overhaul suffer maintenance failures?
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Erik L

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« Reply #65 on: August 25, 2008, 05:16:30 PM »
In addition to the above... I had a ship in major overhaul explode due to catastrophic failure.
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline James Patten

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« Reply #66 on: August 25, 2008, 06:13:55 PM »
Quote from: "Erik Luken"
...I had a ship in major overhaul explode due to catastrophic failure.


Wouldn't that take out the shipyard as well?  :shock:
« Last Edit: December 31, 1969, 06:00:00 PM by James Patten »
 

Offline Erik L

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« Reply #67 on: August 25, 2008, 06:58:32 PM »
Quote from: "James Patten"
Quote from: "Erik Luken"
...I had a ship in major overhaul explode due to catastrophic failure.

Wouldn't that take out the shipyard as well?  :shock:


Or a goodly number of maintenance workers...
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Erik L

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« Reply #68 on: August 25, 2008, 07:57:16 PM »
Are civilian ships supposed to get naval officers assigned to them?
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline Erik L

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« Reply #69 on: August 25, 2008, 08:38:28 PM »
Typo in the civilian grav survey message when it cannot complete.

"survey" is spelled "surveu"
« Last Edit: December 31, 1969, 06:00:00 PM by Erik Luken »
 

Offline IanD

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« Reply #70 on: August 26, 2008, 02:39:32 AM »
A few minor nit picking points, I find with my Aurora installation that:

1)   I thought that a dark blue dot and circle in a system shown on the galactic map indicated a planet with a habitability index of 2 or less present in the system, but I have found at least two systems which have the blue dot and ring where the lowest habitability index is about 8.

2)   I have just had an ice sheet melt on a colony and got a message to the effect that because of the ice sheet melting the albedo had increased from 0.85 to 0.95. I think this is round the wrong way.

3)   In the systems list for UK cities, Southhamton should only have one h.

Regards
« Last Edit: December 31, 1969, 06:00:00 PM by IanD »
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Offline ZimRathbone

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« Reply #71 on: August 26, 2008, 07:28:05 AM »
Quote from: "IanD"
A few minor nit picking points, I find with my Aurora installation that:


3)   In the systems list for UK cities, Southhamton should only have one h.

Regards


and a "p" surely...

 :)
 mike
« Last Edit: December 31, 1969, 06:00:00 PM by ZimRathbone »
Slàinte,

Mike
 

Offline IanD

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« Reply #72 on: August 27, 2008, 02:18:35 AM »
Quote
A few minor nit picking points, I find with my Aurora installation that:


3) In the systems list for UK cities, Southhamton should only have one h.

Regards


and a "p" surely...


Yes, but that's my typing :oops:

Regards
« Last Edit: December 31, 1969, 06:00:00 PM by IanD »
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Offline IanD

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« Reply #73 on: August 27, 2008, 02:30:10 AM »
Quote
Not sure if this is just my game, but when a fleet qualifies for a conditional order, it stops moving, But still burns fuel! I am now running V3.11, can't say I saw it before this version


I am still getting this as an intermittent bug. It seems to happen when a task group has a series of orders such as ?transit Sol wp, go to Earth, unload minerals.? The refuel conditional order is inserted above the existing set so it becomes ?transit Sol wp, refuel at Earth, transit Sol wp, go to Earth, unload minerals?. This appears to cause the task group to either stay in place still burning fuel as if it was moving or go off in what appears to be a random direction.

Regards
« Last Edit: December 31, 1969, 06:00:00 PM by IanD »
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Offline SteveAlt

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« Reply #74 on: August 27, 2008, 09:17:45 AM »
Quote from: "IanD"
A few minor nit picking points, I find with my Aurora installation that:

1)   I thought that a dark blue dot and circle in a system shown on the galactic map indicated a planet with a habitability index of 2 or less present in the system, but I have found at least two systems which have the blue dot and ring where the lowest habitability index is about 8.
It can show up differently for different species. Make sure you are checking in both places with the same species selected to view. It may also be that the habitable world is one of the other components of the star. Make sure you check all the tabs on the F9 view for multiple-star systems.

Quote
2)   I have just had an ice sheet melt on a colony and got a message to the effect that because of the ice sheet melting the albedo had increased from 0.85 to 0.95. I think this is round the wrong way.
In the real world yes, but Albedo numbers in Aurora works in reverse to make it easier to understand. Surface Temperature in Kelvin = Base Temperature in Kelvin x Greenhouse Factor x Albedo, so in this case higher albedo = higher temperature.

Quote
3)   In the systems list for UK cities, Southhamton should only have one h.

Corrected for v3.2

Steve
« Last Edit: December 31, 1969, 06:00:00 PM by SteveAlt »