View full version: General Discussion
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  1. Looking for Senators/Interested people for my New Series
  2. Invasion Army composition?
  3. MOVED: Announcing Eos4x
  4. MOVED: Is the website broken for anyone else?
  5. Questions Not Worth Their Own Thread: C# Edition
  6. doodle_sm's YouTube videos
  7. Costly Refits
  8. What's Going On In Your Empire: C# Edition
  9. Organizing the military arm of the navy
  10. NPR homeworld, only 2 million pop?
  11. System Generation Discussion and Empty Systems
  12. Giant Comets
  13. What's Your Largest Empire?
  14. Ground Invasion - What is normal?
  15. a new start
  16. 60 second increments
  17. Mines and Minefields
  18. Engine speed per engine tech level
  19. Tech from Ruins
  20. Missile-ssistance?
  21. Your best / bad ass ship name
  22. New player here wants to know how to defend colonies
  23. 6 Hour Increments
  24. All you need is...minerals - Ultimate list of Minerals required (no quantities)
  25. Need help/suggestions regarding a starting scenario i am making
  26. I guess we don't have a section for poetry?
  27. 3D Galactic Map
  28. Ground support fighter troubles
  29. A moment of appreciation for the great galactic map labeling tool
  30. One mineral to rule them all, one mineral to find them
  31. How to put images in posts?
  32. Can't unload cargo ((I have shuttle bay)
  33. Jump Points
  34. Orbital Mining?
  35. Ancient Ruins
  36. Official 1.13 Hype Train Thread
  37. Ship Components as Cargo
  38. Delete all NPR ships?
  39. Auto Assign FC not working
  40. Enemy Colony Ship
  41. Enemies don't pause when spotted for a second time?
  42. UI Icon Exchange
  43. how to build alien ships?
  44. Orbital habitats?...
  45. Strange NPR
  46. Looking for Input on my next tutorial (Comprehensive Guide to Carrier Design)
  47. How to retreat?
  48. Anti-Missiles being wonky
  49. C# Meta compared to VB6
  50. Maintenance Life info not fully showing