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C# Bureau of Design / Re: United Nations Enclave - Design challange RESOLVED
« Last post by Gyrfalcon on Today at 04:41:36 AM »Excellent optimization, pedter!
Honestly, the design is a boondoggle from the get-go. I mean, it's great you're getting 4k speeds out of NTE engines, but with both of mine, literally 40% of the ship's mass is in the engine block alone, so there's precious little space to shoot back at things. The ships are going to die instantly when anything with missiles engages them, as only one design had even a nod towards point defense capability.
But hey, when military procurement demands what amounts to a laser cannon attached to an engine block and isn't satisfied with a fighter design, they get a laser cannon attached to an engine block.
Honestly, the design is a boondoggle from the get-go. I mean, it's great you're getting 4k speeds out of NTE engines, but with both of mine, literally 40% of the ship's mass is in the engine block alone, so there's precious little space to shoot back at things. The ships are going to die instantly when anything with missiles engages them, as only one design had even a nod towards point defense capability.
But hey, when military procurement demands what amounts to a laser cannon attached to an engine block and isn't satisfied with a fighter design, they get a laser cannon attached to an engine block.