View full version: General Discussion
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  1. Questions Not Worth Their Own Thread: C# Edition
  2. I guess we don't have a section for poetry?
  3. Your best / bad ass ship name
  4. 6 Hour Increments
  5. Need help/suggestions regarding a starting scenario i am making
  6. What's Going On In Your Empire: C# Edition
  7. 3D Galactic Map
  8. Ground support fighter troubles
  9. A moment of appreciation for the great galactic map labeling tool
  10. What's Your Largest Empire?
  11. One mineral to rule them all, one mineral to find them
  12. How to put images in posts?
  13. New player here wants to know how to defend colonies
  14. Can't unload cargo ((I have shuttle bay)
  15. Jump Points
  16. Orbital Mining?
  17. Ancient Ruins
  18. Official 1.13 Hype Train Thread
  19. Ship Components as Cargo
  20. Delete all NPR ships?
  21. Auto Assign FC not working
  22. Enemy Colony Ship
  23. Enemies don't pause when spotted for a second time?
  24. UI Icon Exchange
  25. how to build alien ships?
  26. Orbital habitats?...
  27. a new start
  28. Strange NPR
  29. Looking for Input on my next tutorial (Comprehensive Guide to Carrier Design)
  30. How to retreat?
  31. Anti-Missiles being wonky
  32. C# Meta compared to VB6
  33. Maintenance Life info not fully showing
  34. What is the point of Luxury Passenger Accommodation?
  35. Some beginner questions
  36. Upon what is the difficulty and size of NPRs based?
  37. PD guns and Final Defence range
  38. 3 Weapon Doctrines
  39. MOVED: Bug or extinction?
  40. Nprs expanding too much?
  41. Help figuring out an invasion disaster?
  42. Economics
  43. Galaxy map generation and graph cycles?
  44. New AAR and Story for 1.13
  45. Barbarians!
  46. Default TN Start: How do you like to use your instant research and build points?
  47. MOVED: How do Invaders work?
  48. MOVED: How do Invaders work?
  49. MOVED: How do Invaders work?
  50. How often you use DST stations?