View full version: C# Suggestions
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  1. Population growth technology
  2. Terraforming Targets (with mock demo)
  3. Sensor Suites
  4. Private Shipyards
  5. Ministries
  6. Multi-NPR Systems
  7. Automated Supply Management
  8. Model Junior Officers or Make Officers Spawn In Older
  9. Changes to autocannons to incease usefulness (without being the default choice)
  10. Research and Surplus Scientists
  11. Fuel powered shields
  12. UI Improvements - minor
  13. OOB Division Request
  14. Refuel and resupply conditional order
  15. Master Ship Classes & Components
  16. Switch to abbreviations in date strings
  17. Wall of Remembrance for our best Commanders o/
  18. Ground Forces Tab - Organizing Large Formations
  19. QOL Request - Show Species Stats on Environment Tab
  20. Tech to reduce damage to weapon systems
  21. A review and critique of ground forces in version 1.93
  22. QOL Default Fleet
  23. Government Type
  24. Choose the destinations of new jump points in SM?
  25. Continuous Population Growth
  26. Save new races file, with medals and custom names
  27. 0.5 Ton (0.01HS) filler component
  28. DB/Save game improvements
  29. Version Number
  30. Medical module
  31. Conditonal Order: Replace Orders with Order Template.
  32. Ship Maintenance upkeep cost
  33. Terraforming UI Improvement
  34. Rebalance Fortification - Add some sort of counter to it.
  35. Boarding Ships
  36. SM Mode & the Commanders window
  37. Update optimization
  38. Lagrange Points
  39. [QOL] Preventing the game from opening duplicate windows
  40. Return PDCs please
  41. Hiding civilian ship names
  42. Please add "Refuel target..." orders for tankers
  43. Trading ships, weapons, ordnance between races
  44. Assigned navy sienace admins
  45. Naming theme QoL improvements
  46. Agriculture: A use for Backwater Worlds
  47. Target hulks
  48. AutoMedal - When a character reach XX value
  49. sorting potential targets by range
  50. Plasma Cannonade Turrets