Could someone give me an advice what should I do? Currently I have one npr (128 bloody systems, it's gonna take forever to explore it all and fight them off), and invaders. As I've peeked at db, invaders are even worse, they have a wormhole network of 158 (!!!) systems. And here's the problem.
If I leave the option for nprs to generate another nprs, my cpu will choke exponentially since new nprs will be added exponentially, slowing down the game horribly.
If I leave said option off (probability of 0), I fear invaders and that other npr will explore all the stars leaving me with no other aliens, ancienct or regular, to run into.
I went into db and deleted all jump stabilisation ships of both nprs to halt their expansion at those 158 and 128 systems, but the damage done is already done - fighting all of them is gonna take forever, even after I successfully repel invaders their remanining ships will stay, not to mention that's 286 systems across which I won't run into aliens anymore (don't tell me to use sm, I'd rather have them generated by the game).
I was thinking about simply deleting some of the systems and all ships/populations within them to tone down nprs to reasonable size so that it won't take hundreds of hours to explore their territory, let alone defeat them at last, but that's a lot of work plus I fear deleting systems during real stars game is not something I should be doing.
So, what should I do with this? How should I approach this problem? Exploring dozens of dozens of systems of same npr without a chance to stumble across anything else gets tedious really fast, turning on a chance for nprs to generate another nprs is a big no-no for performance reasons, I'm so puzzled by this...
P.S. If your only advice is "start a new game" please be so kind and restrain yourself from posting under this thread. Thank you.