View full version: The Academy
  1. Ship class compatibility
  2. Re: Official v6.30 Bugs thread
  3. Commercial jump engine transit
  4. Civilian ships and systems
  5. weird: armor damage / thermal detect range
  6. skills I don't get
  7. NPR ships dead in space - options
  8. Hyper Drive
  9. Jump engine mechanics
  10. Interest in pickets?
  11. Ruin discovery and (exploding) mines
  12. Genic Manipulation & unrest
  13. Luna and Mercury terraforming
  14. Speeds and Game Styles
  15. Missile design - so f...... complicate
  16. diplomacy talking
  17. Crew training, what it exactly does?
  18. Civilian ships stuck
  19. Fuel stock set level
  20. Active Sensors/Missile Fire Controls
  21. Missile signature / Firing
  22. Shields
  23. Armored missiles
  24. Gravitational survey sensor
  25. Ideal game parameters?
  26. Mod rate vs ABR (average Build Rating)
  27. Fire Control as standard sensor?
  28. numpad movement/zoom not working
  29. Suffering from transit whaaat?
  30. double systems ?
  31. Changing infos on an alien race
  32. Fire control relay & space fighter
  33. SM-ing in missile to a magazine
  34. questions (on crew, fuel range, etc.)
  35. The "Perfect Computer" to run Aurora
  36. Game pace
  37. Fiddling with the .mdb file
  38. Sensors
  39. Of Geosurvey Drones
  40. Can't do Sir!
  41. Best coverage of dsts?
  42. Sol is lost
  43. Error in UseFuel (error 5)
  44. Mercury training center, move move move you apes!
  45. Endless boredom with drop-away geo teams
  46. How do I get civs to build freighters
  47. Where is that habitable world?
  48. Grav survey ship not moving.
  49. Handling AMM (and others missiles questions)
  50. lost in space (lone fighter)