View full version: C# Suggestions
« 1 2 3 4 5 6 7 »
  1. Missile Range
  2. A Few QoL suggestions
  3. Galactic map
  4. Idea for "battle damage estimate dashboard"
  5. Deactivating and mothballing warships
  6. Modular space stations
  7. Wishlist: Background color + font
  8. Order construction of missing ground unit elements
  9. RE: Research & Space Master
  10. Alien orbital strike
  11. Fighter crews and deployment time crew effects
  12. Nicknaming foreign active sensor contacts
  13. Scroll Bar Possible?
  14. Underground Infrastructure
  15. Change to handling of survivors
  16. Suggestion: Plasma Carronade technology: Direct feed
  17. Some Miscellaneous Suggestions
  18. Orbital Mass Driver
  19. The (Admittedly Small) Problem With Gauss Cannon Size
  20. Enhanced Radiation Warheads for Naval Bombardment of Ground Forces
  21. Ships Design Notes
  22. Change to infrastructure costs
  23. Pirates
  24. Variable Minerals Spawn
  25. Fleet orders & dormant Sub-fleet orders to decrease micro of fleet operations
  26. Pregenerate Unexplored Jump Points
  27. Some other Miscellaneous Suggestions
  28. Track individual ground combats in same system
  29. Specialized orbital support weapons
  30. Trade Update and the reasons why I need it
  31. Linux game installation
  32. Sub Fleets
  33. Engine and Reactor Names
  34. Power output on power plant design screen
  35. Move to next system requiring geo/grav survey
  36. Better Unrest Mechanics
  37. Planetary Shield Units, like STOs, but with shields.
  38. Player-Controlled Shipping Network
  39. Automation/Advanced Computing Techline
  40. Planetart Power
  41. RE: Self-Jump Drives, Compact Jump Drives
  42. Custom Gamemaster Weapons / Armor for Ground Units
  43. Vertical & Orbital Envelopment Ground Support Missions
  44. Improved Passive Defences
  45. Viewing Ground Forces from the Colony Window
  46. Some QoL suggestions for Ground Units
  47. Thoughts about Hospital installation
  48. When can we get the 64-bit version of C#?
  49. Naming all academys
  50. Proposal for New Event Types