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The Non-Player Races (NPRs), and how to set them up
Ground force replacements
Question about organizing your ground forces.
What research speed is recommended?
I can' see class design side!
How do I do use artillery?
Why did my ships get destroyed before I could reach?
Turning on Transponders in C#
On what should I be putting Cargo Shuttle Bays?
Questions about building forward deployed, Fleet Support.
How do I build a maintenance resupply ship?
Shield Power Requirement
What is the difference between "Rear Echalon" and "Support" in Field Positions.
Survey Fleet won't load MSP
One fire control per weapon, or group weapons in batches? (Also PD)
Adding planet images
Micromanaging ground force setups.
Automines on Asteroids and Comets?
Must I manually designate each and every target, or is there an auto-select?
Automines on asteroids/comets?
Given the INSANE cost of STO weapons, are they even worth it?
What are the mechanics of building an orbital defense/monitoring station?
How do you tell a Xenoarchaeology team to start it's investigation?
Will supply filter 'up' as well as down?
Edit: Moving BIG units (and how to make them smaller).
My colonies are not using transported mines and factories... ?
Is there a simple way to load large ground formations into troopships?
All the crazy Xenoarchaeology
Is there any way to cancel all assignments and then reassign?
Questions and comments about my newbie plan for ground forces?
Which mining combo is better: autos and mass drivers or orbitals and freighters?
How do you marry an upper stage missile to it's booster stage?
Is there any point to infantry other than cheap garrison units?
Unclear about the relationship between missile MSP/Tons/Size/Capacity
Just got attacked by NPR aliens
NPR Generation and Progression
Assigning more than 43 ground support fighters
Effective non-missile point defense?
Laser Warheads C#
How do i get event messages on the system map in C# ?
"Fighter Combat" bonus
Events not showing up on system screen with events box ticked
Executive Officer - Assigning not allowed
"Ban body" function
Cant get my missile to fire, when enemy is in fire controll range
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